Same. So is 550 spyder, 718 rs, and the 356 speedster (I love the classic porsches)Boooooh the GT3 RS 4.0, that's one of my favorites!
Last edited:
Same. So is 550 spyder, 718 rs, and the 356 speedster (I love the classic porsches)Boooooh the GT3 RS 4.0, that's one of my favorites!
I'm betting it's a licensing issue, specifically the fact Porsche took issue with its branding appearing on the Singer ACS. It's conceivable Porsche told T10/PG to cut Singer (and Gunther Werks and the Hoonigan RWB) loose or they would walk. (No, I don't know how that would effect those cars but not the Baja 911 or the rally raid Macan but...I'm not a corporate/trademark lawyer, either...)Already cutting the Singer? Wow.
Now Singer and GW I get, those 2 had their cars appear under the Porsche banner in FH4, but the Hoonigan RWB was under the Hoonigan brand/manufacturer so it gets a pass technically as it was on the Hoonigan Car list for FH5.I'm betting it's a licensing issue, specifically the fact Porsche took issue with its branding appearing on the Singer ACS. It's conceivable Porsche told T10/PG to cut Singer (and Gunther Werks and the Hoonigan RWB) loose or they would walk. (No, I don't know how that would effect those cars but not the Baja 911 or the rally raid Macan but...I'm not a corporate/trademark lawyer, either...)
Singer Pulls Safari ACS From Its Website and Social Media After Porsche’s Lawyers Get Involved
After reaching out to us to replace photos of the ACS last month, the car no longer appears on any official Singer channels.www.thedrive.com
I feel pretty confident the 4.0 RS will be added to the game later either through a Forzathon event, shop, or something. Don’t write off a car just because it’s not there at the start.For the first time, the 4.0 RS being cut, but we get both versions of the 991 has really dented my enthusiasm for the game.
Think it's possible that Deberti designs, Gunther works and singer could get their own manufacture spots in the car list? could be reason why they aint been revealed yet.Already cutting the Singer? Wow.
They may also have a problem with their badging appearing on modified cars. In that case, PGG would have to strip them of all Porsche badges, a process that takes an amount of time /= 0 and may also explain why those cars aren't in the initial lineup.Now Singer and GW I get, those 2 had their cars appear under the Porsche banner in FH4, but the Hoonigan RWB was under the Hoonigan brand/manufacturer so it gets a pass technically as it was on the Hoonigan Car list for FH5.
I agree. It's such an iconic Porsche with a lot of history. We know that PG/Turn10 like adding cars after launch, so let's see what happens.On the other hand, the exclusion of the 550A is inexcusable.
That's also what I thought, but in the past PGG always included Barn Finds in the car list, so there's little hope for that.I agree. It's such an iconic Porsche with a lot of history. We know that PG/Turn10 like adding cars after launch, so let's see what happens.
But could this perhaps be a barn find? I know that in the past they have included barn finds in the car list, but it would make some sense to discover one in a barn with a Carrera Panamericana livery on it like this one:
I was thinking throughout today on how to add a Horizon twist on to this.Maybe they'll be lumped into a Speciality Dealer akin to FM7, but on a non rotating basis.
Adding another way to obtain cars might be a little confusing (I always thought having the Forzathon shop, backstage pass, AH, Wheelspin exclusives and the Autoshow needed to be streamlined) but I like the idea of making exclusive cars a permanent fixture in some way.I was thinking throughout today on how to add a Horizon twist on to this.
So hear me out folks on this idea.
We combine this idea of the Speciality Dealer with the Backstage Pass voting system from FH4, but ditching the Passes.
Each week/season, the community votes on two cars(Let’s use the 550A and the 928 GTS in the Summer Season as an example.) with the winning car being added to the speciality dealer permanently at the start of the next season.
But to ensure that the losing car doesn’t get matched up with another fan favourite and lose again, it’ll also get added to the Speciality Dealer, but one month after the original vote, (Lose in Summer, Join next Summer.)
This way, you don’t overly punish those who voted for the losing car, but also encourage players to vote to get their pick in early.
All cars added in to the Speciality Dealer can be bought with in game money, but don’t expect them to be cheap, mostly.
Next summer, the losing car from the previous example will join the winner from the previous weeks voting, so after the 1st month you’ll be in a weekly routine of 2 cars added to speciality dealer.
I’d also toyed around with adding Festival Playlist new cars here too, but with a 2 month delay from when they debuted and a BIG price tag regardless of real life value, you can still win them, but buying second ones won’t be as stressful as getting auction sniped all the time.
Of course I realise that could undermine the Auction house, but if people are inpatient for a second one then it won’t stop the auction snipes from happening completely.
The idea behind all that is to basically not punish anyone from joining the game down the line and missing out, rare exception being certain Forza Edition models (Capri FE being the big example).
Thoughts? Too OTT or about right?
I do agree that timed exclusives are a tad daft.I just don't see the appeal of time exclusive cars or cars you have to jump through hoops for, and don't see how the game wouldn't be overall "better" for a bigger portion of the playerbase if they were just available normally. Save up money and buy them the autoshow like the rest, or do some related in-game race that isn't time sensitive or buried behind a bunch of things that has a logical connection to the car and win it.
Sure there are some anoraks that want to "work" for their video game car and don't see saving up in-game credits as enough, but do those guys really outnumber the people who have jobs/kids/other games to play that either don't have the time or the desire to complete some tedious checklist or grind out prize spins to maybe win their favorite car that PG arbitrarily chose to lock away?
I totally agree. It should really be as simple as making new-to-game cars added through Festival Playlist "early access" rather than timed exclusives. Introduce them through Festival Playlist and reintroduce them later though Horizon Backstage or some other means. It really just makes more sense to do it that way in my humble opinion.I definitely think the Backstage Pass should return and all exclusive cars get added to it say.... 1 month after their Festival Playlist debut. So that way, if you earn a Backstage Pass you can have access to any exclusive, even if it was added 6 months ago etc.
It’s not about appeal for the players. They want us to keep coming back with frequent intervals in order to keep the playerbase artificially hooked on the game.I just don't see the appeal of time exclusive cars or cars you have to jump through hoops for, and don't see how the game wouldn't be overall "better" for a bigger portion of the playerbase if they were just available normally. Save up money and buy them the autoshow like the rest, or do some related in-game race that isn't time sensitive or buried behind a bunch of things that has a logical connection to the car and win it.
Sure there are some anoraks that want to "work" for their video game car and don't see saving up in-game credits as enough, but do those guys really outnumber the people who have jobs/kids/other games to play that either don't have the time or the desire to complete some tedious checklist or grind out prize spins to maybe win their favorite car that PG arbitrarily chose to lock away?
I swear I've never seen someone 🤬 so much about a franchise yet remain so bloody loyal to it. T10/Playground/Microsoft doesn't have gun to your head, if you don't like the game you can put it down and play something else, it will be ok.It’s not about appeal for the players. They want us to keep coming back with frequent intervals in order to keep the playerbase artificially hooked on the game.
Holy cow. Point simply was that weekly rewards in games will keep people playing with frequency intervals they otherwise wouldn’t, hence the artificial hook. Not a phenomenon unique to Forza.I swear I've never seen someone 🤬 so much about a franchise yet remain so bloody loyal to it. T10/Playground/Microsoft doesn't have gun to your head, if you don't like the game you can put it down and play something else, it will be ok.
As for your claim, how does one keep a playerbase artificially hooked on a game? If people don't enjoy it they will play something else, there's nothing forcing them to keep coming back.
Again, what about that is artificially hooking people? Either people like it and keep coming back or they move onto something else like I did.Holy cow. Point simply was that weekly rewards in games will keep people playing with frequency intervals they otherwise wouldn’t, hence the artificial hook. Not a phenomenon unique to Forza.
Well, I’ve been there myself several times where the Forza mood isn’t particularly strong, but I ended up playing anyway because the new exclusive reward car was too hard to resist. It has often been like an artificial hook, but that’s not to say I didn’t enjoy it. More like I wouldn’t have played it nearly as often without the weekly incentives.Again, what about that is artificially hooking people? Either people like it and keep coming back or they move onto something else like I did.
There is apparently a livestream scheduled for today?