All good apart from bikes bud. I think bikes would muddle things just too much. Different handling physics, completely different races would be needed for them compared to the cars. All the different animations needed, i.e car hitting a rock, if a bike does the same does the rider stay glued to the bike? If not are they able to be run over by passing vehicle? Nudging vehicles in open world, a bike would and should be flattened each and every time. I know FH is an arcade physics style game but I feel some realism is still needed.Just a lazy Monday morning thought... Perhaps it would be best for the next FH to drop the pretense that it takes place in the "real world" and be more self-aware of its own virtual existence, kinda like The Crew does. In a sense that has happened in the Hot Wheels/Lego expansions, but maybe it could expand to encompass the full theme/map of the game. My idea then would be to create a huge theme park with areas inspired by world locations (Asia, Africa, Europe, the Americas, etc.) and events (stunts, city/circuit racing, Touge, cross-country, rally, demolition derby, etc.) which would expand/change over time. I would also look for input from the many talented creators of the blueprints that now are being featured in the game. Lastly, bikes, bring lots of bikes.
Thanks! My rationale for bikes is this:All good apart from bikes bud. I think bikes would muddle things just too much. Different handling physics, completely different races would be needed for them compared to the cars. All the different animations needed, i.e car hitting a rock, if a bike does the same does the rider stay glued to the bike? If not are they able to be run over by passing vehicle? Nudging vehicles in open world, a bike would and should be flattened each and every time. I know FH is an arcade physics style game but I feel some realism is still needed.
Fully behind all your other suggestions though 👍
Musings are always good. Quad bikes or tricycles could work but I'm just not convinced on the two wheelers.Thanks! My rationale for bikes is this:
- There are many dirt trails that are not used for anything in the game, other than traversing the map here and there. Bikes would expand the number of events available.
- The Dunas Blancas arena is just used for a tangential cross-country race, a dirt scramble, and a danger sign jump and that's it. Bikes would open the layout (This was also true for England). There could also be a permanent stunt park.
- Bikes can slalom and mountain ascent/descent races would be gorgeous, and you could also climb hills and explore forests better.
- Now, I'm not calling for cars vs bike races, just bikes vs bikes. However, there could be rally-type long races where you could switch vehicles at some point.
- The physics could be simplified and not have your character fly off when hitting a barrier or getting hit, and anyways the ATVs are already bike-like in behavior. On the other hand, for future FH games, I WANT characters to be fully editable and to have more complex interactions (like walking around outside their vehicles).
- We have seen bikes in the games, if only as NPCs.
- Anyways, my musings on a lazy Monday AFTERNOON (the life of the freelancer).
Haven't seen that confirmed anywhere? Not officially anyway.The new FM has been confirmed as delayed until later this year, but no firm date given as yet. I think we'll just get stories added to the game to keep interest piqued.
During the Xbox/Bethesda in Jan it was announced that FM was now due "2023" and not "Spring 2023".Haven't seen that confirmed anywhere? Not officially anyway.
Nothing official then. They changed the wording, last I saw an industry insiders said before end of June. Truth is we don't know, but there's certainly been nothing officially confirmed late 2023.During the Xbox/Bethesda in Jan it was announced that FM was now due "2023" and not "Spring 2023".
With EricShip's recent video, it seems that these reasons could be why Mike Brown left Playground Games and created Maverick Games.
Horizon don't need risky innovation, there are enough space for improvements within its own formula. Main problem is horrible progression system and balance; lack of proper usage of its features; really bad level design. Its not like improvements of this will drastically change what game is, but would make it waaaaay better.As for the lack of innovation
Even something as simple as just focusing on one aspect of the game that all players want improved would be enough for me, as long as everything else is equal (aka not removing features/making parts worse). For example, next game they focus entirely on customization instead of Eliminator. We get all new custom body kits, customizable forza aero, window stickers, etc. Maybe even let you upload decals. That's the feature they focused on and it's robust. Nothing else is really "new" besides the map like usual, but much like FH5, the world is designed around showcasing this feature. I think I would honestly be fine with that. This is probably the intention anyway, they just need a better topic for the next game.Horizon don't need risky innovation, there are enough space for improvements within its own formula. Main problem is horrible progression system and balance; lack of proper usage of its features; really bad level design. Its not like improvements of this will drastically change what game is, but would make it waaaaay better.
That drove me out of my mind, but not as much as the "earn an ultimate drift or e-drift skill in Guanajuato" part, because I banked at least three ultimate e-drift skills and nothing happened. I think this might've happened before in an earlier challenge (maybe even in Horizon 4) where you actually have to do a standard, non-e-brake drift, and that's proving a lot trickier for me to pull off for some reason (usually surprise traffic getting in the way).The donkey pinata part of the weekly Forzathon is puzzling. I was expecting a big pinata like the trucks and dinosaurs that are everywhere but no, it's a tiny donkey on a cart you have to look for!
It's an off-road golf cart on steroids, that's basically it. The Can-Am Maverick is better at doing everything still.Got the Polaris, but it's nothing special, really.
Yup. I put it in the season change article/thread in case anyone's struggling.The donkey pinata part of the weekly Forzathon is puzzling. I was expecting a big pinata like the trucks and dinosaurs that are everywhere but no, it's a tiny donkey on a cart you have to look for!