Forza Horizon 5: General Discussion

  • Thread starter Northstar
  • 19,275 comments
  • 2,006,519 views
Day one loyalty rewards :
Played FH1: 2013 Dodge SRT Viper GTS
Played FH2: 2014 Lamborghini Huracan LP 610-4
Played FH3: 2016 Lamborghini Centenario LP 770-4
Played FH4: 2018 McLaren Senna
Played FM5: 2013 McLaren P1
Played FM6: 2017 Ford GT
Played FM7: 2018 Porsche 911 GT2 RS

Playing each of these games before starting #FH5 will unlock that car.
nice theme they got going on with the loyalty rewards.
 
I think whenever I get FH5, I might just ignore my loyalty rewards and try to play this without accepting free cars in general like that. Well, except for wheelspin awards as I'll treat those as prize cars like in Gran Turismo or the earlier Forzas.

To fully enjoy this game, I want to try savoring it by giving myself a bit more of a challenge than usual. Not play on some impossible difficulty, but more so like going from easy mode to medium.
 
Last edited:
Day one loyalty rewards :
Played FH1: 2013 Dodge SRT Viper GTS
Played FH2: 2014 Lamborghini Huracan LP 610-4
Played FH3: 2016 Lamborghini Centenario LP 770-4
Played FH4: 2018 McLaren Senna
Played FM5: 2013 McLaren P1
Played FM6: 2017 Ford GT
Played FM7: 2018 Porsche 911 GT2 RS

Playing each of these games before starting #FH5 will unlock that car.
Nice, this will save a bit of money.

I won't use them in career mode until later, but I will use them to cruise.
 
Last edited:
I think whenever I get FH5, I might just ignore my loyalty rewards and try to play this without accepting free cars in general like that. Well, except for wheelspin awards as I'll treat those as prize cars like in Gran Turismo or the earlier Forzas.

To fully enjoy this game, I want to try savoring it by giving myself a bit more of a challenge than usual. Not play on some impossible difficulty, but more so like going from easy mode to medium.
Hell, you'll probably end up with better cars from the wheel spins than from what is being offered with those rewards.
The question is which version of FH2? I only played the 360 one.
I wouldn't doubt if it's irrelevant which one you played.
 
Day one loyalty rewards :
Played FH1: 2013 Dodge SRT Viper GTS
Played FH2: 2014 Lamborghini Huracan LP 610-4
Played FH3: 2016 Lamborghini Centenario LP 770-4
Played FH4: 2018 McLaren Senna
Played FM5: 2013 McLaren P1
Played FM6: 2017 Ford GT
Played FM7: 2018 Porsche 911 GT2 RS

Playing each of these games before starting #FH5 will unlock that car.
So for me then that’s all 7 cars, plus the 3 starter cars, plus the 5 Welcome Pack cars, plus the one free car of my choice from the Welcome Pack, possibly plus whatever day one car pack they’ve decided on.

So that’s 16 cars at a minimum and maybe over 20 with the day one car pack. :eek:

Fitting for a Horizon Superstar. 😎
 
Last edited:
Would be nice if there were an option to make it harder to earn money or win expensive cars for people that want a more progressive campaign.
I wouldn't mind that as a difficulty option for some players. Maybe a slider for quality of wheelspins or limit wheelspins until you beat a certain number of races in a series. Like how in the earlier Forza games (and in GT), you won a prize car after completing an event.

As long as it was an option and the players that don't like that could still play FH the regular way.
 
Day one loyalty rewards :
Played FH1: 2013 Dodge SRT Viper GTS
Played FH2: 2014 Lamborghini Huracan LP 610-4
Played FH3: 2016 Lamborghini Centenario LP 770-4
Played FH4: 2018 McLaren Senna
Played FM5: 2013 McLaren P1
Played FM6: 2017 Ford GT
Played FM7: 2018 Porsche 911 GT2 RS

Playing each of these games before starting #FH5 will unlock that car.
I’m glad they finally dropped the Xbox 360 era for this kind of stuff. I got all those games so that’s 7 extra cars. :cheers:

3 starter cars + 3 VIP FE + 1 controller FE + 7 loyalty cars + 5 WP cars + 8 FD cars = 27 cars at the start of the game. Similar to other years it seems. :D And you can practically add the Cossie V2 and Vocho as well, that‘s 29 then. I assume the first car pass car will drop on Nov 11th, so not adding that one; by then I assume I’ve got 100+ cars already (starting to play on Nov 5th).
 
Last edited:
I’m glad they finally dropped the Xbox 360 era for this kind of stuff. I got all those games so that’s 7 extra cars. :cheers:
My OG Xbox is in a landfill somewhere so I'm glad they didn't expect you to have played Forza Motorsport 2005. I only started playing with no. 2.
 
Good point. Okay, maybe only accept some wheelspins just to be safe.
Perhaps you could ignore the Super Wheelspins and just use regular Wheelspins, as the better cars tend to not be included in the regular ones?

Actually, I might do that myself as you don't lose the Super Wheelspins, so these can always be used later on in a batch when you feel like you've earned "game completion"

With FH4 I only started last year, so I needed to grab cars quickly to have cars for the season events.

Being in at the start for FH5, i am hoping that you have at least the first "horizon year" to play through naturally before needing to use the expensive cars for season events (no spoilers please on what is coming up in season 1 as I'm deliberately avoiding knowing that).
 
Last edited:
Being in at the start for FH5, i am hoping that you have at least the first "horizon year" to play through naturally before needing to use the expensive cars for season events (no spoilers please on what is coming up in season 1 as I'm deliberately avoiding knowing that).
Afaik, there isn't any info about needed cars, only for first PR stunt(class+PI).
 
I wouldn't mind that as a difficulty option for some players. Maybe a slider for quality of wheelspins or limit wheelspins until you beat a certain number of races in a series. Like how in the earlier Forza games (and in GT), you won a prize car after completing an event.

As long as it was an option and the players that don't like that could still play FH the regular way.
Another game (from a completely different genre) that has an option like this is Old School Runescape funnily enough. The have an ironman mode where you can start a new account but with things like Real World Trading, the Grand Exchange disabled which makes it a much harder challenge.

Would be awesome to have this option in Horizon. You could still have your regular save with the normal progression, but you could start a "Horizon Hardcore" account. No wheelspins, credits are harder to earn, cars are more expensive, forced assists, no fast travel, or something like that. You could have a special nameplate in the world so everyone who sees you, knows you're on a hardcore save (they do a similar thing in OSRS too).

Probably a lot of work for a mode that wouldn't see a lot of play so it'll never ever happen (and the fact that you can just "challenge yourself" and play that way already in the game, aside from progression/credit flow) but personally I'd love that idea.
 
Last edited:
Would be nice if there were an option to make it harder to earn money or win expensive cars for people that want a more progressive campaign.
That would be cool, but I learned a long time ago with Horizon to just embrace whatever rewards the games give me. Trying to resist cars/money/wheelspins I don’t think I deserve yet just led to frustration. It’s part of the reason why I adopted the playing style of only buying my favorite cars and specific cars needed for events/objectives if I don’t already own it. At least I have control over what I choose to spend my credits on.
 
Snowrunner has a mode like this too, it makes it much harder to make money and any accident has severe consequences.
That would be cool, but I learned a long time ago with Horizon to just embrace whatever rewards the games give me. Trying to resist cars/money/wheelspins I don’t think I deserve yet just led to frustration. It’s part of the reason why I adopted the playing style of only buying my favorite cars and specific cars needed for events/objectives if I don’t already own it. At least I have control over what I choose to spend my credits on.
I can definitely understand that. Once I make it far enough into the game I kind of stop caring about it too.

Here is an idea for a mode; what about a championship online that starts with a stock car and at the end of every race everyone gets a limited budget to upgrade their vehicle with with a limited selection of upgrades as the races go on more upgrades become available; like better tires or forced induction. They could make the vehicle random in order to prevent people from just learning what upgrades work best on what car.
 
Last edited:
I was wondering if non-Game Pass subscribers with the Premium Add-Ons Bundle will still play FH5 early, considering that they bought the game instead.
 
I’ll probably just use the reward cars and wheelspin cars like what I did in FH4 I barely bought cars in 4 from the auto show, just ones from auctions every now and then.
 
I was wondering if non-Game Pass subscribers with the Premium Add-Ons Bundle will still play FH5 early, considering that they bought the game instead.
I don't have GamePass and have purchased the Premium version. I fully anticipate playing on the 5th as this is how it was for FH4 as well.
 
The have an ironman mode where you can start a new account but with things like Real World Trading, the Grand Exchange disabled which makes it a much harder challenge.
Yeah, I've heard about the trading that goes on into that game. Some shady things happen there too, part of why I don't imagine myself playing that game ever. Well that and it's not my kind of game.

Would be awesome to have this option in Horizon. You could still have your regular save with the normal progression, but you could start a "Horizon Hardcore" account. No wheelspins, credits are harder to earn, cars are more expensive, forced assists, no fast travel, or something like that. You could have a special nameplate in the world so everyone who sees you, knows you're on a hardcore save (they do a similar thing in OSRS too).
Indeed. I would definitely play that as an option. Having an option that appeals to players that like more progression and a better challenge could broaden the appeal of the game too. I mean, it already has a broad appeal for sure as far as an open-world arcade racer, but this could push it further.

Perhaps you could ignore the Super Wheelspins and just use regular Wheelspins, as the better cars tend to not be included in the regular ones?
Well yeah, but I mean only take some wheelspins, as in the normal ones. The super ones weren't even on my mind, I would skip those entirely.

----
The only problem is that I don't think I can play FH5 anytime soon. Because not only is getting a Series X or S difficult, but I think original Xbox One is broket. It turns on, but the screen is just black. The only exception is that when I hold the home button, the power off options appear. but that's it.
 
Last edited:
I think whenever I get FH5, I might just ignore my loyalty rewards and try to play this without accepting free cars in general like that. Well, except for wheelspin awards as I'll treat those as prize cars like in Gran Turismo or the earlier Forzas.

To fully enjoy this game, I want to try savoring it by giving myself a bit more of a challenge than usual. Not play on some impossible difficulty, but more so like going from easy mode to medium.
Unless they changed the way selling cars from the Garage works, you should also be able to remove any car received from a DLC, as a gift or from a Wheelspin without compensation.
 
nascar.jpg

I cut it back to just one image so others could include their favorite 7-Eleven liveried cars. I don't want to hog all the fun.
 
Last edited:
Back