Okay I found the Share Code : 139 - 111 - 528. Do me a favor and give it a like, thanks.Just go to my shared events. Select the race you want to share and Push the Right stick. (View Event information)
I got one my first creations here. 815 650 392
Expert Difficulty or Unbeatable is recommended. The AI in custom events are kinda slow compared to how they behaved in FH4.
It's hideous.Check out the bizarre spoiler on the '98 Supra. Holy cow! Guaranteed 5G wherever you go!
I'm always looking for a good points farmin' car. I'll give this a try tonight.Hey folks, Iāve created a build for the Pontiac Firebird Trans Am GTA FE for skill point farming during skill songs. This car is now officially called a Pontiac Smactus š and itās my go to car each time the DJ plays a skill song.View attachment 1093008
Will certainly do that! I was already using simulation steering on a controller in FH4 but only for lower powered cars, like D class up to A class or something. Iāll check it out in FH5, havenāt tried it yet here.If anyone hasn't tried it, I highly suggest giving Simulation steering a go. Even as a controller user, it feels a lot more responsive and much less understeer-prone than standard steering. It also seems to make controlling higher-horsepower cars much easier too. The dreaded "Sim Twitch" is still there, but it's easier to reign in than previous Forza games. The only scenario where Simulation might be a bit too much is in very high speed (120+ MPH) drifting, as the car will be much more violent when transitioning.
If nothing else, I kinda want other controller users to try it just so I can make sure I'm not going crazy.
Iām a controller user and I use simulation steering, manual with clutch, and leave anti lock, TCS, and stability control off. Iām definitely not the fastest, but I think the cars are way more fun to drive that way.If anyone hasn't tried it, I highly suggest giving Simulation steering a go. Even as a controller user, it feels a lot more responsive and much less understeer-prone than standard steering. It also seems to make controlling higher-horsepower cars much easier too. The dreaded "Sim Twitch" is still there, but it's easier to reign in than previous Forza games. The only scenario where Simulation might be a bit too much is in very high speed (120+ MPH) drifting, as the car will be much more violent when transitioning.
If nothing else, I kinda want other controller users to try it just so I can make sure I'm not going crazy.
I'm a controller user. I will give it a try. I seem to be having issue with braking/steering into hard or sharp corners. Which in all other iterations of this game I was good at.If anyone hasn't tried it, I highly suggest giving Simulation steering a go. Even as a controller user, it feels a lot more responsive and much less understeer-prone than standard steering. It also seems to make controlling higher-horsepower cars much easier too. The dreaded "Sim Twitch" is still there, but it's easier to reign in than previous Forza games. The only scenario where Simulation might be a bit too much is in very high speed (120+ MPH) drifting, as the car will be much more violent when transitioning.
If nothing else, I kinda want other controller users to try it just so I can make sure I'm not going crazy.
Great, let me know how it is for you. I do want to emphasize that it seems to make higher-powered cars easier. I'm not a pro driver by any means, but I'd like to know what others think of it.Will certainly do that! I was already using simulation steering on a controller in FH4 but only for lower powered cars, like D class up to A class or something. Iāll check it out in FH5, havenāt tried it yet here.
Have you adjusted your deadzone settings at all? The default settings do have some deadzone built-in, so if you haven't make sure to adjust that in the advanced controls section.I'm a controller user. I will give it a try. I seem to be having issue with braking/steering into hard or sharp corners. Which in all other iterations of this game I was good at.
Ok let me know what you think. Do note the soft suspension as it might take some getting used especially if youāre used to the stiffer Hoonigan RS200. š But I like it that way, it creates a lot more kangaroo skills. And it has a nice place next to the Hoonigan, grabbing whatever car fits the situation.I'm always looking for a good points farmin' car. I'll give this a try tonight.
I've had it turned on from the start so I don't know what standard steering feels like. The simulation steering can give you a huge amount of understeer but if you go into a corner at the right speed, it will grip just fine.If anyone hasn't tried it, I highly suggest giving Simulation steering a go. Even as a controller user, it feels a lot more responsive and much less understeer-prone than standard steering. It also seems to make controlling higher-horsepower cars much easier too. The dreaded "Sim Twitch" is still there, but it's easier to reign in than previous Forza games. The only scenario where Simulation might be a bit too much is in very high speed (120+ MPH) drifting, as the car will be much more violent when transitioning.
If nothing else, I kinda want other controller users to try it just so I can make sure I'm not going crazy.
I've personally found that the car will have a much easier time gripping up and maintaining it through the corners compared to standard steering. It feels like the turning response itself is a little slower, but the way the car behaves itself in a turn is a bit more natural. I think the adjusted physics and tire model in FH5 really shine through with sim steering, but I have no really tangible way to quantify it.I've had it turned on from the start so I don't know what standard steering feels like. The simulation steering can give you a huge amount of understeer but if you go into a corner at the right speed, it will grip just fine.
Would honestly rather listen to everything from Hospital Records instead ofFor those who love Hospital Records Radio, Hospital Records will release their FH5 compilation album on 26th November!
https://www.hospitalrecords.com/sho...ts/nhs448-forza-horizon-5-hospital-soundtrack
Just a little bit of trivia: Scott Tyler is the only DJ to appear in all five games so far. He's voiced by Ronan Summers, an Irish-American actor with dual citizenship between the two countries.I listen to Bass Arena more, I just love Scott's funny and laid-back personality
You've always been a hall of famer to me.In other news, I am now a GTP Hall of Famer!
Oh stop! šYou've always been a hall of famer to me.
700-800 (B-A) performance rating is where it's at for me, only use S1/S2 for speed traps/danger signs/etc.I realized that the slower cars are more fun to drive compared to the usual rockets.
This answer has been correct for every Forza game I've ever played.700-800 (B-A) performance rating is where it's at for me, only use S1/S2 for speed traps/danger signs/etc.
Yeah same here! My first FH game way back in 2015 was FH2 and one of the many things I absolutely loved about that game was how incredibly well Scottās voice acting was done for a super enthusiastic over the top radio DJ. He has been by far my favourite DJ with Amy taking second place (whoās voice actress also does a great job by the way). Both Bass Arena and Pulse are also my favourite radio stations, I donāt listen to anything else much. But there is the occasional great track on Block Party, XS or Hospital as well (sorry Hospital fans, just not my thing! š)I listen to Bass Arena more, I just love Scott's funny and laid-back personality
In other news, I am now a GTP Hall of Famer!
Now that PI min-maxing isn't as much of a necessity and suspension tuning actually does something noticeable, low-mid S1 cars can be very entertaining with the right setups. S2 is still something of a crapshoot, but they're not all mindless highway drag fodder like in previous games either.This answer has been correct for every Forza game I've ever played.
FH5 is less bad with the faster cars than earlier Horizon games, but the sweet spot remains B and A class as always.
What's interesting to me is that there are more music artists from around the world who are featured in Forza Horizon 5, although most of the artists are still from the USA.Yeah same here! My first FH game way back in 2015 was FH2 and one of the many things I absolutely loved about that game was how incredibly well Scottās voice acting was done for a super enthusiastic over the top radio DJ. He has been by far my favourite DJ with Amy taking second place (whoās voice actress also does a great job by the way). Both Bass Arena and Pulse are also my favourite radio stations, I donāt listen to anything else much. But there is the occasional great track on Block Party, XS or Hospital as well (sorry Hospital fans, just not my thing! š)
Now in FH5 I have only been listening to Bass Arena so far since I really want to hear all the comments Scott makes when I reach certain progression points in the game. Once most of that is ticked off, Iāll listen to Pulse and the other stations as well.
Bass Arena in FH5 is excellent compared to previous game. There is only 1 song that really annoys me, many songs I really like and a few ones I absolutely love. They even got one of my absolute favourite songs of the last few years in it, the Imanbek remix of Roses. Thatās a song I probably already heard 1000 times before FH5 and I still love it. Perfect song for Bass Arena in an FH game too. āŗļø