i really think this "not realistic physics" stuff is a bit off to be honest... I've just recently been in a street car (stock) with Slick tires, and surprisingly, from first hand experience, i find that little car to stick a ******** to the track; bumps, cracks, dirt, gravel and all that **** combined. Since FM3's announcement, i've been returning to the racing world through GT5p and FM2, and frankly, i think FM2's a lot better than GT5p; not only as a game, but as a racer as well. Cars feel a lot more in control in the corners and the "tires" feel way more realistic to me. Again, i'm talking from first hand experience on the track. Now its not that i'm not liking GT5p, god knows i've been a big fan of the series... but i truly believe that, although GT5's a good step up from GT4, its not a real advancement in racing... not like FM2 was to FM1. Ultimately, i don't know what FM3 will be to FM2, but unless they ****up what they already have in FM2, its gonna be a hell of an experience to race.
My only big concerns at the moment, are Multiplayer options (which were seriously lacking in FM2) and the so famous and desired Cockpit view. For all its worth, GT5p's was beautiful, but a big failure (imho) because it makes the game seem even more static than it already is, with its little flimsy hands barely touching the wheel and turning at such a slow pace which doesn't follow the player's actual wheel (if he so uses one)... very annoying and rather distracting. Here's hoping FM3's is better.