Hey guys my gamertag is General E Live, I recently competed and won the AXF 24 hour Audi Forza Le Man Challenge a couple weeks ago with my two teammates. I just wanted to come and share my impressions of Forza 3 with all of you.
First things first, after reading through this thread I want to say that I am impressed by the maturity in this forum most GT forums I have visited recently are 80% Forza bash when none have even played any of the forza games, here most everyone is respectful and for the most part keeps things cool.
On to forza 3, during my time in New York I got to race on 4 tracks and I raced about 8 cars most significantly the R8 V10. Other cars I drove include the Ford GT, ML 63 AMG, SL 65 AMG Black Series, Audi R10 TDI, 908, and others. The 4 tracks were obviously Le Man, Camino, Ladera, and Tiberian (the last three are fantasy). Just briefly I will say that the 3 fantasy tracks far far exceeded my expectations, they were fantastic on every level, and were much more technical then I thought as well.
Le Man - The track was beautiful and quickly became the most fun I have had playing a racing game ever. No longer does turn 10 only produce smooth surfaced tracks the mulsanne straight was bumpy as hell and was bouncing the car everywhere and you could even feel the crown of the road work your car towards the outer walls on each side of the straight. The overall feeling of track was just fantastic and was a feeling not ever felt from a forza game before. The cars looked amazing, they look just as good as the screen captures do.
The car physics, the phrase night and day comes to mind when comparing FM2 to FM3. The biggest physics complaint with FM2 was that the cars felt floaty and didnt have weight to them. Well FM3, we all could feel the weight of the car everywhere, especially through the turns and in braking. It felt extremely realistic, and I couldnt be happier about it. We couldnt tune anything on the car but the car compared to forza 2 was much much more difficult to get a grasp on, the car would loose traction if we overdrove it, and the car would also require earlier or late braking depending on the corner whether it was downhill, uphill, flat, etc. Not to mention you can see the tire deformation through the turns which just looks nasty! (good way) Over not to start anything here just my opinion, after playing FM3, and GT5P physics hands down to FM3, graphics honestly is much closer then you think and for that I am very excited. Overall FM3 is a must get for anyone who wants to play a great sim racer.