First impressions from the demo on my XBox One standard and 65"TV screen :
The pro's :
* visuals are stunning even on a vanilla XBox One.
* Interactive loading screens are great!
* The overall sound has got a nice overhaul.
* I like how you can have music on for menus and loading screens, it mutes for the race itself and immediately comes back on afterwards.
* That immersion of speed what they talked about that was supposed to be improved, worked nice in the Porsche it's indeed sweet from the interior views.
* That new closer-to-dashboard view is nice.
* I have a feeling the tire model has been improved a bit from FM6 and that for sure is a great thing.
The con's :
* That Porsche seems to oversteer awfully, didn't have that with the Nissan or truck. Anyone else got that problem?
* A bit of stutter on the selection screen but probably due to another game downloading in the background.
* Demo got stuck once, had to kill it and restart. Probably no biggie.
* Cars visually look as if they float/hover over a wet track because they don't leave any markings on wet tarmac. If you drive that Nissan over the finish line time slows down and then speeds up again and you see the Nissan drive away in the distance. It looks as if the car has no contact with the wet tarmac whatsoever. It's most obvious there but it happens during the race with AI cars as well. For sure a bit of an immersion killer.
* The start of the race in that Porsche can be a carnage with cars crashing into each other. I spun out and came to a stand still, had 2 AI brutally crashing into me several seconds after I halted, they don't even seem to bother to slow down. Not sure if AI aggression was restricted or not, will have to test that a bit more. Sidenote: On the Nissan race I did spun somewhere as well and there an approaching AI did slow down to avoid contact when I came back on track so it could be situational.
* Like I said I have a 65"TV and I sit about 6 meters away from it. Some of the text in the game is so small it's hard to read. A bit of a sad font type/size used in the game.
Overall impressions were pretty good, unsurprisingly mostly affected by the visuals.