If you do the trophy truck races it's best to pick the Ranger, it's AWD and has a reasonable power output. The RJ Anderson and F-150 are throwing 850 horses at the rear wheels and the Mini's center of gravity is higher than it seems like it should be, and all of them are running off-road tires on pavement so you're not going to get much of anything in the way of grip.
Not to gripe and whine anymore (and by that I mean I'm about to gripe and whine some more) but I've come to the realisation that I'm not playing through the Forza Drivers Cup to have fun, I'm only playing through it for the showcase cars. The inconsistent AI means whenever I'm able to win I don't see it as a result of my own skill but rather as a result of the AI's failures, which means there's very little sense of accomplishment and just makes it feel like a grind to complete championships as quickly as possible. I don't know if anyone else feels this way but it really just makes me want to take a break and go back to Horizon 3 until some changes are made.
Excatly how I feel. Not only that, the new homologation feature is too restrictive, I can barely mod any car in my garage..... I ain't getting that feeling of wanting to play FM7 as often as I did with FH3, cause I really thought the career mode would've been something AT LEAST decent but it just feels like another FM6 career. Sure you have slight control over how long you want races to be, but that's it...Not to gripe and whine anymore (and by that I mean I'm about to gripe and whine some more) but I've come to the realisation that I'm not playing through the Forza Drivers Cup to have fun, I'm only playing through it for the showcase cars. The inconsistent AI means whenever I'm able to win I don't see it as a result of my own skill but rather as a result of the AI's failures, which means there's very little sense of accomplishment and just makes it feel like a grind to complete championships as quickly as possible. I don't know if anyone else feels this way but it really just makes me want to take a break and go back to Horizon 3 until some changes are made.
Until today i had not driven anything in FM7 I did not like. That all changed when I got behind the wheel of that trophy truck, wow what pig that thing is. Quite possibly the worst handling thing I have ever "tried" to drive. After the first race I tuned it a little and it felt a bit better but still really bad by the last race I almost had it where you could get it to stay almost straight getting in and out of the throttle but not quite.
I ended up just setting the AI to easy, the races to short and blew through that one as quickly as possible. Glad I do not need to drive that thing again.
Everything is accessible on both and crosses over.Sorry Noob question guys are community painted cars useable in Xbox version or pc only? Thanks
I've been bouncing around between settings myself. Some of the races I have just driven whatever and not bother to do anything to the car, set the races to short and the AI down to where I knew I could win without much effort and of course those are boring to run. Others I have set to long and depending on the track and car set the AI to unbeatable or pro and those races were a lot more fun to run though some of them on unbeatable I ended up 2nd,3rd or even 4th but won the majority of them. So I am torn on the career races between setting the long and harder to have fun and setting them quick and easy to get the cars. Finally i decided that if it is a track and car I want to drive then go for long and hard and otherwise go for short and easy then maybe come back later once I have all the cars awarded and then run those I set to short and easy again on higher settingsI’ve been playing on unbeatable and I can win when I choose a decent car I’ve built and tuned. I just have to really focus which makes it enjoyable for me.
I drove the Polaris right after the trucks it drove about 1000% better than the F150 though I did almost roll it a couple of times.This is how I feel about the Polaris. These vehicles should've just stayed in Horizon.
I've definitely noticed some "rubber banding" in FM7. In the early laps of a race the drivatars will pull away from me with almost unbelievable speeds but then in the final laps they will slow down to the point where I can have a chance to win the race. It's not something I noticed in other Forza Motorsports games.Just a thought, is it possible T10 have boosted the drivatars in a (failed) attempt to make early racing more competitive? Forza 7 is still very much in it's infancy, it has only been on full release for less than a week so the data needed to build the drivatars is still in short supply. In order to make the drivatars lap times and general pace more competitive they may have temporarily boosted the top speed of cars on higher difficulty settigs to make up for the shoddy cornering?
Was thinking about this last night. In the failrace video of nascar on FM7, the other cars are quick but they are all over the track and actually rubbing the walls at Homestead. There is no way they should be carrying the speed they are down the straight with hitting the barriers. It would be interesting to see a comparison race in a month or two to see if the lines they take improve dramatically or not.
I've definitely noticed some "rubber banding" in FM7. In the early laps of a race the drivatars will pull away from me with almost unbelievable speeds but then in the final laps they will slow down to the point where I can have a chance to win the race. It's not something I noticed in other Forza Motorsports games.
http://www.neogaf.com/forum/showthread.php?t=1445162
This is just UK and just physical retail* but sales are down compared to previous titles.
Also, Forza Horizon 3 was a monster at launch and even today it's selling almost as much as Forza Motorsport 7.
*Digital is a big deal this time round thanks to the Hoonigan Pack.