But just as impressive is the implementation of full dynamic lighting, allowing for gradual time of day transitions as well as a full-on weather system - all real-time now, as opposed to FM6's baked, static equivalents. During our Turn 10 visit, we could see how the developers could tweak lighting and weather on the fly during runtime, as easily as a movie colourist grades footage. The Nurburgring is the host circuit for demonstrating both technologies in the E3 demo, where a grey, overcast day turns into a fierce thunderstorm, before subsiding into a clear skies sunset, the track illuminated by floodlights. Everything we'd want from dynamic weather is here in terms of effects, but also with water accumulation and some beautiful reflections in the puddles - check out the end of the gameplay footage to see this in full effect.