- 5,667
- Codemasters (EA)
- PJTierney
Check the news thread, an article went up today with basic info on the Single Player.I'm waiting for the Carer Mode info.
Check the news thread, an article went up today with basic info on the Single Player.I'm waiting for the Carer Mode info.
Check the news thread, an article went up today with basic info on the Single Player.
We probably will get all the stuff from FM6, but still, I am heavily pessimistic, so I will always have my doubts...
Yes. 👍Does anyone know if crossplay is enabled, allowing PC gamers to race with XBone gamers?
Yes. 👍
Nothing confirmed yet as we have only seen exhibition races, and nothing has been mentioned in interviews.Does anyone know if for singleplayer career mode you are forced to upgrade your cars to the highest of a PI class again like in FM6? Or can you just drive cars stock and the AI cars will adapt to you? (like in FH2 & FH3)
PJ if you ever get the answer to that one, would be an interesting point for the lists as well.
The changes from FM>Fh>back to FM seems to have changes to the PI system within. Tunes usually transfer over at an odd PI when you transition. At least, that's what I remember being the case.I know it is unlikely but a reworking if the PI would be great. The Issetta and 69 Abarth 595 are quite different performance wise, and their PI should reflect that. I would suggest starting the Issetta off at 101 and working up from there.
From what I have seen of Forza Motorsport 7's PI numbers, the system is largely identical to Forza Motorsport 6. That's with "stock" cars however, upgrades may be calculated a little differently this time due to the different circuit selection.I know it is unlikely but a reworking if the PI would be great. The Issetta and 69 Abarth 595 are quite different performance wise, and their PI should reflect that. I would suggest starting the Issetta off at 101 and working up from there.
Luckily most of the slow cars, like the BMW Isetta will make a return, creating little possibility for issues as finding a slower car takes quite some commitment. They would have to add car like the Ford Model T or Peel P50 to do that.That can create issues if the DLC introduces an even slower car.
Luckily most of the slow cars, like the BMW Isetta will make a return, creating little possibility for issues as finding a slower car takes quite some commitment. They would have to add car like the Ford Model T or Peel P50 to do that.
And that's one of the things I love about Forza Motorsport 7. The oddities like the Isetta and old cars like the 1932 Ford are fantastic and great to explore. Hot Wheels, not so much because it's simply too far from reality.But it's Turn 10, always expect the unexpected, just look at FH3 Hot Wheels expansion.
So get ready for FM7 Bicycle expansion.
I mean, the rumored Citroen 2cv would be slower than an Issetta if I remember correctly.
I just remember the 2cv from Gran Turismo felt like the slowest thing on earth. Maybe the sense of speed is different.And that's one of the things I love about Forza Motorsport 7. The oddities like the Isetta and old cars like the 1932 Ford are fantastic and great to explore. Hot Wheels, not so much because it's simply too far from reality.
Depends on the model. The Isetta has a top speed of 75km/h. The Horizon 3 leak suggests that the 2CV is a 1970 model. The 1970 model was already capable of reaching 95km/h. A 1949 model would indeed be slower than the Isetta (65km/h), but the 1970 model probably not. Maybe terrible handling and braking can make it slower round a lap than the Isetta.
That's a 1954 model which would be slower than an Isetta So you are rightI just remember the 2cv from Gran Turismo felt like the slowest thing on earth. Maybe the sense of speed is different.
Check the news thread, an article went up today with basic info on the Single Player.
https://www.gtplanet.net/forum/threads/forza-motorsport-7-news-and-interviews.356620/Have you got a link to that thread/article please?