Forza Motorsport has been built to take full advantage of the Xbox Series X|S consoles. Together with the accuracy of overhauled physics, the beauty of the cars and tracks, the new dynamic time of day, advanced car damage, and real time ray tracing on track, Forza Motorsport is a generational leap in immersion and the most technically advanced and authentic racing game we’ve ever made.
For a recap of everything new that we announced for Forza Motorsport during the Developer_Direct, please see our
Forza.net blog.
Q: What did you announce at Developer_Direct?
A: During Developer_Direct, we showed off the latest look at
Forza Motorsport, the most technically advanced and authentic racing game we’ve ever made.
Q: What platforms is Forza Motorsport available on?
A:
Forza Motorsport will be available with Xbox Game Pass including console, PC and Cloud Gaming (Beta) as well as Xbox Series X|S, Windows 10/11 PC and Steam.
Q: Why isn’t Forza Motorsport available on Xbox One platforms?
A:
Forza Motorsport has been built from the ground up to leverage the full power and performance of Xbox Series X|S consoles and deliver our most beautiful, technically advanced game yet. While there will not be a native Xbox One version of the game, Xbox One players can stream
Forza Motorsport through Xbox Cloud Gaming (Beta) included in Xbox Game Pass Ultimate.
Q: When can I pre-order Forza Motorsport?
A: We will be sharing that information at a later date, stay tuned.
Q: Will Forza Motorsport include a single-player mode?
A: Yes,
Forza Motorsport features an all-new car building focused single-player career mode.
Q: How many cars can we expect in Forza Motorsport?
A:
Forza Motorsport will feature over 500 cars that you can collect, race and customize using over 800 unique upgrades and custom modifications.
Q: What cars did we see during the presentation?
A: New-to-franchise cars including the 2021 Cadillac #31 Whelen Racing DPi-V.R, the 2019 Ginetta #6 Team LNT Ginetta G60-LT-P1 and the 2021 Porsche Mission R. Please visit
Forza.net for the list of cars shown during the presentation.
Q: How many tracks can we expect in Forza Motorsport?
A:
Forza Motorsport will feature 20 beautiful environments on day one, each rebuilt for this generation and featuring multiple track layouts.
Q: What tracks did we see during the presentation?
A: New to franchise tracks including Kyalami and the high-speed Grand Prix circuit Hakone, as well as returning fan-favorites such as Circuit de Spa-Francorchamps, Laguna Seca, Maple Valley, Silverstone, and Suzuka.
Q: Will I be able to choose the 24-hour day/night cycle and weather?
A: You will be able to choose time of day, or a time period, as well as weather.
Q: The HUD visible in the Forza Motorsport Developer_Direct video looks different to what you previously showed at the Xbox & Bethesda Games Showcase? Is this HUD design final?
A: Everything you saw in our
Forza Motorsport Developer_Direct video is work-in-progress.
Q: Will Forza Motorsport be available with Xbox Game Pass?
A: Yes,
Forza Motorsport will be available with Xbox Game Pass.
Q: Does Forza Motorsport on Xbox Series X|S feature ray tracing?
A:
Forza Motorsport features real time ray tracing on track.
Q: How does ray tracing work in Forza Motorsport?
A: Ray tracing bounces rays into the scene and does thousands of calculations to give us true reflections. Real-time calculations of this magnitude weren’t possible on previous generations.
Q: How does ray traced global illumination improve the visuals of Forza Motorsport?
A: When we apply ray tracing to global illumination, we are simulating how light accumulates color as it bounces from surface to surface, so a barrier next to a red rumble strip will be influenced by that color, creating a scene where all the pieces are connected.
Q: What does ray tracing mean for Forza Motorsport players?
A:
Forza Motorsport players can look forward to the most beautiful and photorealistic visuals they’ve ever seen in a game, optimized to leverage the full power of the Xbox Series X|S consoles and PC hardware.
Q: What is convolution reverb and how does Forza Motorsport utilize it?
A: Convolution reverb is a hardware-accelerated technique enabled by Xbox Series X|S. It accurately reproduces how sounds interact within an environment to create a realistic and detailed soundscape. We also partnered with Windows Sonic and Dolby Atmos to create a more immersive audio composition for
Forza Motorsport.
Q: What is a spectrophotometer and how does it improve cars in Forza Motorsport?
A: We have sourced our car paints using a spectrophotometer to capture multiple data points of light behavior on a surface. This produces a paint model that has a much more realistic light response across colors, metal flake and gloss levels.
Q: How does Forza Motorsport perform on Xbox Series X|S?
A:
Forza Motorsport runs at 4K 60 FPS on Xbox Series X; and on 1080p 60 FPS on Xbox Series S.
Q: What markets will the game be available in, and what are your localization plans?
A:
Forza Motorsport will be available where Xbox games are currently sold. We will be announcing localization plans at a later date.
From
https://support.forzamotorsport.net/hc/en-us/articles/13371069635859