Forza Motorsport General Discussion Thread

  • Thread starter Terronium-12
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Could be usefull!
Since i want to know what track is available to play without having to start the game, i planed to setup a multiplayer race schedule page on K' a few days ago for the series (only those that give a car as reward). Unfortunately, the Cycling Class Series ruined my data structure and logic by adding an extra dimension with a set of tracks likely different for each class.
From what I have observed:

  • Cycled Class rotates Daily in this order: P, D, X, C, E
  • Forza GT2/3 is Long on Monday, Wednesday, Thursday, Saturday
  • Forza GT2/3 is Medium on Tuesday, Friday, Sunday

The rest is less predictable and more educated guesses.

@ManteoMax said he was looking into getting more defined schedules out there, but at the moment he does weekly threads over on Forza.net with the calendars for Career, Multiplayer and Rivals.
 
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1 more NASCAR track in this game would be nice eventually like Charlotte or Talladega along with their road courses.
Dega doesnt have road courses, and here are some that can show up in the game

  • Charlotte has a lot of layouts
  • Kansas has a roval layout also NASCAR owned
  • Iowa Speedway is also NASCAR owned but also has a road course setup but idk if RC would be good for Forza
  • Autódromo Hermanos Rodríguez (Mexico GP) will host NASCAR next yr and has multiple layouts including a oval and roval layouts
  • Lime Rock hosts some lower national series and maybe will be back in the ggame
  • Same with Circuit of Americas
  • Pocono Raceway - has a brand new road course
  • Sonoma Raceway - it has been on the game before
  • Gateway WWT Raceway - has a nice oval and 1/2 road courses, also hosts Indycar and Trans Am races
  • Some fantasy Forza tracks like Sedona or Test Track

you can find more on wikipedia list about all tracks, but i recommend the most you vote on the forums and ask more people to vote in forums for it
My club will run the NASCAR playlist this Monday, but outside of that we race pretty much everything.
what time it is UTC? Can i join?
 
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Sedona from FM4 would also be a good one to bring back in an updated form just like Sunset Peninsula.
The updated lighting and variable time of day on modern Forza would be an improvement as there was one corner where the sun always shone right in my eyes.
 
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Did all the oval tracks in NASCAR multiplayer tonight. Tyre wear is something to consider; every track is projected to be a one-stop, but on some if you're brave you can just run the tyres to 100% and not pit at all.
 
Thanks. I tried on Android Chrome, Iphone Chrome and Iphone Safari but i don't see the problem you describes. Could you give me more details ?

Samsung phone browser:
Screenshot_20241107_214859_Samsung Internet.jpg


Also, re the Shelby, I could only add the cost, so have added the other details as comments on KPrime:
20241107_214758.jpg

20241107_215326.jpg
 
Our league is going to do a Veterans Day special event at Sunset Peninsula infield with the Triple Seven bodied Mustang, so I whipped up a quick somewhat patriotic Mobil 1 50th anniversary style gold livery for the race.
Mustang M1 50th 1.jpg
Mustang M1 50th 2.jpg


Unfortunately, in certain lighting the edges of the mask layers still get that slightly pixelated white trim look. I imagine it won't look very good to other players since they will just see a lower detail version of the livery which, from my experience, tends to exaggerate the white trim on the masking and make it even more pixelated looking.

Not sure if it's a glitch, but the Triple Seven kit doesn't have a brand logo when selecting it, and you can't change the tire widths after upgrading to it. I assumed that meant that tire size was just maxed, but that's not the case and it actually runs factory width tires with the body kit.

Also, annoyingly, it appears the end of multiplayer availability for the Saleen Mustang has reset my progress on the career method to get it... I was only halfway done with it but it's still pretty irritating to have to redo them.
 
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Had a NASCAR multiplayer race at Daytona last night, was incredible. Its very tricky to run side by side through the turns (on controller) but once you race a few laps with someone and learn how they're running, you can decide who is safe to draft with and work your way forward.

Also, don't stop for tyres or fuel. On hards, your right side tyres are pretty shot by the end of the race, but don't really have any effect on pace.
 
I'm trying to do the first NASCAR event but I think I'm doing something wrong. I don't have tire wear or fuel use turned on (I never do) and I just got out front very quickly. But all of the AI cars randomly pitted. Am I supposed to be doing a pit stop? I just exited out after 14 or 16 laps and didn't finish in case there is something different I'm supposed to be doing. I had a 30+ second lead so I thought something must be wrong.
 
Did all the oval tracks in NASCAR multiplayer tonight. Tyre wear is something to consider; every track is projected to be a one-stop, but on some if you're brave you can just run the tyres to 100% and not pit at all.

both tire and fuel are part of pit strategy in NASCAR and IndyCar, i am glad that this factor is semi realistic
in some tracks, you can keep with tires for lot of laps more but it will make you slow, so there has this factor of "should i stay or should i pit"


Also, don't stop for tyres or fuel. On hards, your right side tyres are pretty shot by the end of the race, but don't really have any effect on pace.
Daytona has not much tire wear vs other tracks, some people tend to stop only to fuel and 2 tiers on the right side in sims, some dont even change the tires in Daytona at all
 
both tire and fuel are part of pit strategy in NASCAR and IndyCar, i am glad that this factor is semi realistic
in some tracks, you can keep with tires for lot of laps more but it will make you slow, so there has this factor of "should i stay or should i pit"



Daytona has not much tire wear vs other tracks, some people tend to stop only to fuel and 2 tiers on the right side in sims, some dont even change the tires in Daytona at all
I also noted that the inside tires are colder than the outside, and wear is uneven... We need to be able to adjust tire pressures individually instead of in pairs.
 
I'm trying to do the first NASCAR event but I think I'm doing something wrong. I don't have tire wear or fuel use turned on (I never do) and I just got out front very quickly. But all of the AI cars randomly pitted. Am I supposed to be doing a pit stop? I just exited out after 14 or 16 laps and didn't finish in case there is something different I'm supposed to be doing. I had a 30+ second lead so I thought something must be wrong.
If you're talking about the first career event with Nascar at Daytona then yeah there is 1 mandatory pit for that race. It should say it on the top right of your screen while you're racing.
 
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If you're talking about the first career event with Nascar at Daytona then yeah there is 1 mandatory pit for that race. It should say it on the top right of your screen while you're racing.
I saw that but I thought it just meant it was optional.
 
The ghosting and penalties seem now more inconsistent but still a disaster. What the heck is going on? Ramza Rammysport it is, Is there ever going to be a possibility of any proper racing? putting in time with other titles makes it so excruciating to see that the updates at this point still are skirting the core issues. WHY!?
 
I almost always find clean racing online.

Maybe it's because I'm S/4999 and in most races am in the podium positions, where the faster/cleaner players are my likely opponents.

I think I've only experienced one, maybe two intentional griefers in my time, most people's crashes are down to "skill issue" or being unable to avoid something happening in front of them, from what I have seen.

Racing with friends does help. In addition to my club, I recommend Wacky Races, which is run by Mesasphere every Friday:
 
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If only 0.01% of races for the tiniest few are clean. That's a massive problem. So glad the billionaire class doesn't have to deal with the TSA groping on their private jets, amiright?!
 
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From talking to other players the general consensus is that this is the cleanest Forza title ever in terms of multiplayer. That doesn’t mean it’s 100% clean (it’s highly dependent on car, track and ratings) but in previous games even the Top 1% was a warzone.

Spec series tend to be cleaner than open series, especially the easier to drive ones like Mazda MX-5 Cup.
 
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