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- Lma_robot
- lImaRobotl
A simulation game focused on racing also doesn't revolve around having the most realistic cars. If you're going to go on about the racing itself, than your worries shouldn't be about the minor differences between the cars in said games. The cars look plenty real in both games, so I don't even know what you're trying to pull. What you're going on about has more to do with the shaders and materials rather than the cars themselves.You guys with your environments.
GT7 Cars look much more realistic.
When I drive with GT3 or LMP1 car over Spa, I have nearly no time to see a different between the environment. But I can see the other cars before me. And that does counts.
And I can’t imagine, everything in Forza will be playable in minimum 60 FPS with Raytracing and so on.
They should set the focus on realistic cars. It will be officially a car simulation and not landscape simulator. Landscape driving is Horizon. Or should it be Forza Horizon Motorsport. They have to decide.
Much like GT7 and Dynamic weather/time, people were skeptical about them being able to pull enough out of last gen consoles to make it work without major compromises, yet they seemed to do well enough. Not sure why one gets the benefit of the doubt and not the other.
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