Forza Motorsport General Discussion Thread

  • Thread starter Terronium-12
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They should set the focus on realistic cars. It will be officially a car simulation and not landscape simulator. Landscape driving is Horizon. Or should it be Forza Horizon Motorsport. They have to decide.
What a weird, ironic thing to say in defense of the game that has tons & tons of real world backdrops as scapes.
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Much like T10, PD's assets look amazing & fine in their world. But, acting like PD's cars look much more realistic is silly when the game fully allows you to place their best looking models into a real world setting & you can immediately see how the in-game model doesn't blend with the real world vehicles in many scapes.


Which is fine. I don't need either game to perfectly represent 100% real world lighting & color. What I'd prefer for realism is attention to detail & by now, both games have mastered it.
 
I dont think the car list has been an issue for me, but I'm skeptical about new releases from T10 for some years now. I'm burned out, and each release has me dropping it faster and faster. So I'll keep an eye out, but I'm definitely not sold in any way whatsoever.
Car list shouldnt be an issue, they will probably use the cars from Horizon5. I'll take that any day vs cars in GT7 which uses cars from GT sport, a 2017 game sprinkled with newer japanese cars, even less euro cars, and **** american cars. Thats always been the GT moniker.
 
Because of I drive like at Nordschleife in wind shadow and get more and more to the driver before.
But in Forza, this doesn’t work.

So often I played Forza 7 and gut hit out by the idiotish drivatars. If Forza Motorsport will continue this „tradition“, they can it call destruction car crash simulator, like the trailer where the lambo hit out the Audi…
Because the AI in GT7 is well known for paying attention to the player driver.

Ok guys.
i now start my GT7 copy.
But you have to wait until next year, at earliest.
Have fun.
90% of the people in this thread own GT7 dude....
 
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What a weird, ironic thing to say in defense of the game that has tons & tons of real world backdrops as scapes.
5764607523574251532_0.jpg

6061862774598828044_0.jpg

5764611932358214660_0.jpg


Much like T10, PD's assets look amazing & fine in their world. But, acting like PD's cars look much more realistic is silly when the game fully allows you to place their best looking models into a real world setting & you can immediately see how the in-game model doesn't blend with the real world vehicles in many scapes.


Which is fine. I don't need either game to perfectly represent 100% real world lighting & color. What I'd prefer for realism is attention to detail & by now, both games have mastered it.

Car model quality is far more consistent in Gran Turismo. In Forza there's things ranging from cutting edge laser scanned cars to handmade models from 360 era. In GT everything looks comparable.

Blending the 3D model with the real vehicles largely depends on the skill of the photographer. With the right angle and effects, it's indistinguishable. It fools people. FM on the other hand you can instantly identify as a game because of the overdone look.
 
Blending the 3D model with the real vehicles largely depends on the skill of the photographer. With the right angle and effects, it's indistinguishable. It fools people. FM on the other hand you can instantly identify as a game because of the overdone look.
You just proven the GT cars in scape don't look real. My 5 year old cousin can take a photo of my real car and the picture looks real. You said scape needs a good photographer to make the picture look real.
 
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Car model quality is far more consistent in Gran Turismo. In Forza there's things ranging from cutting edge laser scanned cars to handmade models from 360 era. In GT everything looks comparable.
The 360 era cars are few & far between. Let's not act like GT hasn't been guilty of mixing eras with equal criticism.
Blending the 3D model with the real vehicles largely depends on the skill of the photographer. With the right angle and effects, it's indistinguishable. It fools people.
If you have to fool people into believing it looks realistic w/ effects, you've only proven my point that the model can not stand on its own.

People on this forum using your same approach have achieved realistic looking photos with Forza as well.

Edit* Here's 3 users who have produced some exceptional photos. But, despite their beautiful approach, the models do not blend "indistinguishably". Perhaps where as people justifiably argue that Forza's look too cartoony, GT's in contrast, may just look overly clean & sharp; the way their models react to light gives them away.
 
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My biggest hopes for this game are, a decent number of new tracks and, at least, a retention of the amount of race creation settings FM7 had. If not an expansion of those settings. The bread and butter of racing games, for me, is setting up my own race against the ai and spending hours away experiencing every car, on every track, in every condition. I don't want to see that experience cut back in light of the more popular/important online and career portions of the game needing extra attention.
 
I hope this game has over 1,000 cars for the starting roster, or at least bigger than Forza Motorsport 7 when it launched. Either way, I’m definitely looking forward to this next year :)
Same here, really hoping this comes true if they want this to be the ultimate Motorsport title that aims to celebrate both car culture and motorsports from throughout the ages.

And the new physics would make driving all these cars more fun again, and can also open up possibilities of cars with complex physics systems.
 
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Real life paying tribute to Michael bay.
You do realise photographs are edited and colour graded as well? Even if you just take a photograph with your phone and do nothing to it The image you see has undergone some form of colour grading and post processing.
I can only see it on a small thumbnail on a phone but judging just from the colours here The image you have presented as real life has so obviously been edited within an inch of its life.
Maybe this conversation would be better suited to some kind of photography thread.
 
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Gran turismo 7 has better car models than forza motorsport 7, its even noticeable when you drive on tracks in races the shape of cars also offen seems more right in gt, i always enjoy and love cars more in gran turismo, don’t get the same feeling that you love cars in forza, i am going to get the new forza to be able to play both framshises, i think both offer good stuff, and their is no other racing track game that even come close to what both gran turismo and forza motorsport offers,

My biggest hope for forza motorsport, top 5
Is
I expand on the dragracing
2 the older style career mode including class racing from e-x we use to have that in forza motorsport 4 witch was awesome
3 i hope the physics improve it feels better in gt7 campared to fm7
4 bring new customization we had the same for the last decade
5 Bring back so you can choise the ai cars in custom race or online,

I also have top 5 list for gt7 that i would like
1 improve dragracing and bring back speed test
2 add much more races in campaign
3 add much more cars and tracks
4 improve the roulette by let us earn more than one per day, or set up events that let us win exclusive engine parts,
5 add the option for wider tyres
 
Nonsense about the color palette and car polygons aside, all I'm really hoping for is a solid singleplayer experience. Whether that's structured like Forza Motorsport 3, or Project CARS 2, or the F1 games, I don't really care. All of them can be fun if done right. That's what I'm looking for: fun.

At the time of release it will have been more than 5 years since the last Forza Motorsport game released. They were already capable of building decent singleplayer experiences within 2 years, so let's see what they can do in 5.

It'll be interesting to see the details as they're given in Forza Monthly and elsewhere.
 
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Double post
You’re the one dragging this out, all I said was I wasn’t a fan of the overly cinematic art direction then you started to have a conversation about something of which you clearly know nothing
 
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You’re the one dragging this out, all I said was I wasn’t a fan of the overly cinematic art direction then you started to have a conversation about something of which which you clearly know nothing
You know nothing about forza art direction. Look at the long beach comparison someone posted. Worthless to discuss that with you.
 
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i always enjoy and love cars more in gran turismo, don’t get the same feeling that you love cars in forza
I'm not sure what you even trying to want to say. But I know that Forza take the car wish forum very seriously. It has been proven many times that there is a good portion of highly requested cars added post launch or in next games. So in terms of love for cars Forza is miles ahead of GT. And even when you don't count the highly requested cars Forza still show plenty of love. That is way they added all time favourite JDMs like the Pulsar and the Mazda Familia for example. But I probably missed your point so can you explain better? Please.
 
Looks pretty, physics stuff sounds good.

I’m concerned it’s going to have a similar route to previous titles where there’s a lot of stuff to do, but players aren’t taught how to drive or race properly.

If there’s a tutorial, license and ranking system in this, along with robust multiplayer tools, then it’s a winner for me, but given the game is 9 or so months out it’s too early for them to divulge any of that so I don’t have much to go off other than ooh pretty.

Yes, I basically want Forza Motorsport to be GT Sport; I want all “serious” racing games to adopt GT Sport’s philosophy.
 
You can see how bad the quality of the car model looks in real life compared to a real sim like Gran Turismo.
GT is a real what now?

GT7 is a nice introduction to sim racing, but it's far from cutting edge in terms of the accuracy and depth of its physics, tyre model or FFB.
i always enjoy and love cars more in gran turismo, don’t get the same feeling that you love cars in forza
Odd, but OK.
their is no other racing track game that even come close to what both gran turismo and forza motorsport offers,
On console? Maybe. When you include PC titles? Nope, not even close.
 
Could this Forza Motorsport bring me back to Xbox will see.

Really enjoyed the Xbox 360 era. At times I enjoy the classics like Fm3 and Fm4 alongside Gt3 and Gt4.
.
 
On console? Maybe. When you include PC titles? Nope, not even close.


So can you name one racing title that you can go from Honda civic-dodge challanger r/t 70- Ferrari f12 berlinetta to any modern kind of gt3 in any other racing title besides forza or gran turismo, i would think not, and not just that what about customization and car upgrading with car list of 300 and above besides gran turismo and forza motorsport that racing game dosen’t excist,
 
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So can you name one racing title that you can go from Honda civic-dodge challanger r/t 70- Ferrari f12 berlinetta to any modern kind of gt3 in any other racing title besides forza or gran turismo, i would think not, and not just that what about customization and car upgrading with car list of 300 and above besides gran turismo and forza motorsport that racing game dosen’t excist,
So a racing game in which you can experience both road cars and racing cars?

Let's see:

The Project Cars series
The Automoibilista Series
Assetto Corsa
The Grid Series
The NFS Shift Series

That's multiple titles across five series, and more do exist, and I do note that you've also started shifting the goal posts, even so a number of these do allow you to customise and upgrade cars.

Now if we go back historically we also have:

The Sega GT series (which also had a photomode 2 years before GT4)
Enthusia
Driving Emotion Type S
R: Racing
Test Drive Ferrari
Ferrari Challenge
Absolute Supercars
Etc.

So yes, yes you can. And if you want car and track count, any PC title with mods will quite frankly embarrass both GT and FM.
 
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So a racing game in which you can experience both road cars and racing cars?

Let's see:

The Project Cars series
The Automoibilista Series
Assetto Corsa
The Grid Series
The NFS Shift Series

That's multiple titles across five series, and more do exist, and I do note that you've also started shifting the goal posts, even so a number of these do allow you to customise and upgrade cars.

Now if we go back historically we also have:

The Sega GT series (which also had a photomode 2 years before GT4)
Enthusia
Driving Emotion Type S
R: Racing
Test Drive Ferrari
Ferrari Challenge
Absolute Supercars
Etc.

So yes, yes you can. And if you want car and track count, any PC title with mods will quite frankly embarrass both GT and FM.

Still you need mods on pc to get that car count witch never is a fair camparsion, their is no racing game on the market quite like Forza motorsport and gran turismo with amount of cars and the option to tune and upgrade like those,
Forza motorsport and gran turismo is proably the most simular track racers on the market, both witch focus on collect cars, tune upgrade, and customize to your liking
 
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Having played both Forza and GT games I have always preferred the 'feel' of GT over Forza.

Difficult to say why, but I always found the cars more connected and responsive in GT and a bit floaty in Forza games...

I will probably get the new Forza game as it does look good (if I can find a series X mind you...) As GT7 has been a massive let down so far.

This is Turn 10's chance a deal Kaz a massive knock out blow and punish him for his complacency, but we shall see, too early to tell...

Forza can have all the content, flashy graphics etc in the world but it's how it drives that will make or break it for me.
 
Still you need mods on pc to get that car count witch never is a fair camparsion,
Why isn't it? Are you under the impression that mods are all just unlicensed crap? As while they do exist, a lot of very high quality mods exist and some are official licenced content as well, with the likes of Ferrari and WTCR releasing officially licenced mods!

The only reason I can see for arguing it's not a fair comparison is because you don't have the option on your titles of choice!
their is no racing game on the market quite like Forza motorsport and gran turismo with amount of cars and the option to tune and upgrade like those,
I note once again that you needed to shift the goal posts massively, the simple fact is that a significant number of titles do exactly what GT/FM do, and have done pretty much since GT first came out. That you've had to shift the goalposts to include car count pretty much indicates that you know your original claim was wrong.

You're original claim was "their is no other racing track game that even come close to what both gran turismo and forza motorsport offers" which is demonstrably untrue, and all you have done since is shift the goalposts further from this claim.

Forza motorsport and gran turismo is proably the most simular track racers on the market, both witch focus on collect cars, tune upgrade, and customize to your liking
That they are the most similar in that regard doesn't change the fact that they are not unique in the approach they take.
 
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Why isn't it?

I note once again that you needed to shift the goal posts massively, the simple fact is that a significant number of titles do exactly what GT/FM do, and have done pretty much since GT first came out. That you've had to shift the goalposts to include car count pretty much indicates that you know your original claim was wrong.

You're original claim was "their is no other racing track game that even come close to what both gran turismo and forza motorsport offers" which is demonstrably untrue, and all you have done since is shift the goalposts further from this claim.


That they are the most similar in that regard doesn't change the fact that they are not unique in the approach they take.

Yes their is others, never claimed it was not the case, but the combo with car roster thats on offer is completly different, games like project cars have road cars yes but not as many or different kinds
 
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