- 556
- United States
What a disappointment on the content side of things. The Artura is cool I guess although I probably won't use it for anything, but the Lambo is just an absolute joke. You can spend less than 60 seconds looking at the FM7 car list (nevermind FH5 or older games) and find half a dozen mid-engine cars that would actually add something interesting/unique to the game, yet we get another boring Lambo variant.
I understand licensing is complicated and maybe Lamborghini is just easy to work with, but seriously what a letdown, and hopefully not the start of a trend of getting convertible variants of cars we already have. One car being a massive disappointment wouldn't be as much of a letdown if they weren't so stingy with cars, but when our new content is so limited they need to make sure it's actually good.
The weather stuff is an improvement overall, but kinda funny they literally copy and pasted the list from FM7 that mentions lightning conditions but those don't exist in FM8. Kinda disappointing, you can only choose between "Variable Dry" and "Variable Wet" and each one is limited to about half of the available options, so you can't do something like make it start sunny, then get cloudy, then start raining at the end (like you could in FM7). Sadly no changes to how aggressive the transitions are as the track still goes from dry to full wet in about 20 seconds. Still a pretty limited system, definitely an improvement over what we had but hopefully it gets updated again, as really the weather system in FM8 a year after launch should be better than what we had 7 years ago or whatever with FM7, not almost as good.
Not sure the Touring Car/GT4 rotation is a very good thing, especially since we didn't get a new GT4 car (even the boring GT4 Cayman would have been 100x more useful than the Huracan). The GT4 class is kind of a farce right now, only 3 cars with both of the actual GT4 cars sped up to try to balance them to the VLN Audi TT, which kinda makes no sense and really comes at the expense of the GT4 character. Unless you drive the Audi, the driving experience in GT4 is nothing like the Touring Cars, so I'm guessing the regular TC guys are going to be disappointed. Really, GT4 should be scrapped until they have enough GT4 cars in the game to both make it an actual GT4-ish class and rebalance it so they actually drive like GT4 cars.
The Formula Mazda shuffle could be good though, but really they should focus on running the spec race cars, like the Huracan ST, 488 Challenge, MX5 Cup, Ginettas, and so on. If they just rotate in the random street car spec builds then big meh, as most of those builds I have tried haven't driven very well or provided good racing (although a few were pretty good, like the Mustang) and in the case of the "Rivals Month" ones, also weren't balanced well.
The Challenge Hub is a positive change, although I'm not really looking forward to having to drive in the Open series with all the meta cars and stuff, would prefer it if it was just for playing any Featured Multiplayer. Was kinda hoping it would be a mix and match thing, where you could do the multiplayer one week, then if you don't like the rotation for the next week, could go back to having the AI grind for you. The "Challenge" ones are funny though, buy a nearly 300k credit Ferrari and drive it for 20 laps for 25k credits! Also doing 5 races without an FRR penalty in multiplayer should pay waaaaay more than 25k credits given that you often receive penalty time for getting rammed.
Spectate mode is nice and all but I suspect a large portion of the playerbase will never use it. Something like manual grid order would have been a better addition as it would work for both private multiplayer AND free play (logically anyways, but knowing T10...). People in the organized league community begged and pleaded for manual grid order for years and it's something that was utilized on a weekly basis since its introduction in FM6, how we are a year into the launch of FM8 and still don't have it back is beyond me.
I understand licensing is complicated and maybe Lamborghini is just easy to work with, but seriously what a letdown, and hopefully not the start of a trend of getting convertible variants of cars we already have. One car being a massive disappointment wouldn't be as much of a letdown if they weren't so stingy with cars, but when our new content is so limited they need to make sure it's actually good.
The weather stuff is an improvement overall, but kinda funny they literally copy and pasted the list from FM7 that mentions lightning conditions but those don't exist in FM8. Kinda disappointing, you can only choose between "Variable Dry" and "Variable Wet" and each one is limited to about half of the available options, so you can't do something like make it start sunny, then get cloudy, then start raining at the end (like you could in FM7). Sadly no changes to how aggressive the transitions are as the track still goes from dry to full wet in about 20 seconds. Still a pretty limited system, definitely an improvement over what we had but hopefully it gets updated again, as really the weather system in FM8 a year after launch should be better than what we had 7 years ago or whatever with FM7, not almost as good.
Not sure the Touring Car/GT4 rotation is a very good thing, especially since we didn't get a new GT4 car (even the boring GT4 Cayman would have been 100x more useful than the Huracan). The GT4 class is kind of a farce right now, only 3 cars with both of the actual GT4 cars sped up to try to balance them to the VLN Audi TT, which kinda makes no sense and really comes at the expense of the GT4 character. Unless you drive the Audi, the driving experience in GT4 is nothing like the Touring Cars, so I'm guessing the regular TC guys are going to be disappointed. Really, GT4 should be scrapped until they have enough GT4 cars in the game to both make it an actual GT4-ish class and rebalance it so they actually drive like GT4 cars.
The Formula Mazda shuffle could be good though, but really they should focus on running the spec race cars, like the Huracan ST, 488 Challenge, MX5 Cup, Ginettas, and so on. If they just rotate in the random street car spec builds then big meh, as most of those builds I have tried haven't driven very well or provided good racing (although a few were pretty good, like the Mustang) and in the case of the "Rivals Month" ones, also weren't balanced well.
The Challenge Hub is a positive change, although I'm not really looking forward to having to drive in the Open series with all the meta cars and stuff, would prefer it if it was just for playing any Featured Multiplayer. Was kinda hoping it would be a mix and match thing, where you could do the multiplayer one week, then if you don't like the rotation for the next week, could go back to having the AI grind for you. The "Challenge" ones are funny though, buy a nearly 300k credit Ferrari and drive it for 20 laps for 25k credits! Also doing 5 races without an FRR penalty in multiplayer should pay waaaaay more than 25k credits given that you often receive penalty time for getting rammed.
Spectate mode is nice and all but I suspect a large portion of the playerbase will never use it. Something like manual grid order would have been a better addition as it would work for both private multiplayer AND free play (logically anyways, but knowing T10...). People in the organized league community begged and pleaded for manual grid order for years and it's something that was utilized on a weekly basis since its introduction in FM6, how we are a year into the launch of FM8 and still don't have it back is beyond me.
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