Forza Motorsport General Discussion Thread

  • Thread starter Terronium-12
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The M Motorsport series was a breeze in the M8. I do think they have watered down the AI strength just a bit. Also has there been a series before this one where you couldn't upgrade your car?
I found it odd, but then I've gotten pretty handy at tuning. First race in and set the difficulty to 6, tuned the M8 to suit the track and came in at around 1:47.432 with a 3 second split between myself and 2nd place. It was way too easy.
 
I found it odd, but then I've gotten pretty handy at tuning. First race in and set the difficulty to 6, tuned the M8 to suit the track and came in at around 1:47.432 with a 3 second split between myself and 2nd place. It was way too easy.
I don't tune. I'll throw upgrade parts at cars but I don't tune them.

I ran another series of tests tonight. I bought the Bentley Continental Supersport (A class) and the Nissan GTR Nismo edition (S class). First I ran both of them at Road America at level 6. I got killed both times. Lost by 41 seconds in the Bentley and 26 seconds in the Nissan. But I think Road America has some sort of glitch because every time I've been hammered like that, even on level 5, it was at Road America. If I have a chance tomorrow I'm going to run it again but this time in a D car because that's where this reduced AI level first showed up.

I then took the Nissan to Road Atlanta and only lost by 12 seconds. So I don't know if it's across all classes or just the lower ones.
 
I have to confess that I have been unfaithful to FM with Assetto Corsa EVO these past few days... But there is something surprising that I have to point out: With a gamepad, the feeling of AC EVO and FM is surprisingly close, with some differences, but close. Either AC EVO wants to be friendlier, or FM is closer to "sim" than "arcade" than we give it credit for.

And there is a lingering suspicion of mine that FM was going to be more hardcore but was toned down at the last moment (by that I mean the last year of development before launch), with all the issues it raised when it launched.
 
Scouring around the internet I found the PC mods for permanent 3D wheels and enhanced plantlife - I've made the changes which the mods make and they have zero impact on performance. If anyone doesn't want to download the files to replace originals (which I understand), here's what you need to do:

3D Wheels - go to game folder >content/media/base/cars/_library and open the GlobalCarAttributes.xml file, edit the top line to MaxRPM="35000.000000" and save.

Extra Plantlife - go to game folder > content/media/pcfamily/renderscenarios and open the folder for the setting you normally use (high/ultra, etc). Open the Global.xml file and find <DensityCullCutoffValueLevel value="2"/>, change this value to 3 and save.

I hope this helps!
 
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