Forza vs GT6 Trailer Comparison

  • Thread starter Shirrako
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Talking strictly about the videos ...
FM5 seems to be trying to do a NFS shift video.
GT6 is trying to show it's new albeit visually subtle improvements.
 
Talking strictly about the videos ...
FM5 seems to be trying to do a NFS shift video.
GT6 is trying to show it's new albeit visually subtle improvements.
Unfortunately I did not like Shift or Shift 2 nor did I like Horizon. I really hope that Forza does not start moving more in that direction.
 
If it is not missleading then I know a lot of people who will either not buy it or wish they had not bought it once they get it. It gives a very NFS type impression especially with the slow mo and narration
Judging by the use of the slow mo, IMO it was used to show the quality of the new graphics for the game/console. The close up of the paint, the lighting, the lights being on, the carbon fiber, and even what seems to be rubber shooting from the tread all hints at that.

Ever play NFS? Flames out the back burst of speed take the lead.
Maybe we watched different videos, but what I saw was a slow mo scene, and then back to normal speed. There was no burst. If you notice as well, the P1 was in the lead before the slow mo, instantly(literally instantly after the "nitrous flames" you claim), after that, it was passed up. Odd burst of speed wouldnt you say?


That worries me a bit as Horizon also gave me a NFS impression. I bought it anyway but wish I hadn't. I even tried to give it away but no body wanted it so I traded it in on Madden

Well thats exactly how it was aimed to be in the first place. Just a NFS type free roam racing game using some things from Forza Motorsport. It was good for what it was, but what it wasnt was Forza Motorsport. As long as you didnt expect it to be a Sim racer, then there wasnt to much to go against it.
 
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Talking strictly about the videos ...
FM5 seems to be trying to do a NFS shift video.
GT6 is trying to show it's new albeit visually subtle improvements.

The trailer isn't any different from what Turn-10 has done in the past. At least we got in-game footage this time. Teaser trailers for their earlier games didn't show anything at all.
 
Why would it? Horizon and Motorsport are two separate series.
I don't know any more what they have in mind for the series.
It should not move in that direction but the NFS series has had a lot more sales than Forza of course that is a multiplatform series but . .... it does seem like they are more into making money than having a happy customer base. If they think they can make more money by making it more NFS like then....
 
Forza has always been about making it's customer base happy, T10 has quite a bit of involvement with the community and is always getting ideas from them.
 
Forza has always been about making it's customer base happy, T10 has quite a bit of involvement with the community and is always getting ideas from them.
LOL... after Forza 3 realease there was almost a riot on the Forza web site by very unhappy customers and lots and lots of people left the series for good due to the fact that T10 did not appear to listen at all and rather deleted post where people criticized the game, banned people from the site and other such stuff.

Everyone I know that played Forza 2 online will be quick to tell you that Forza 2 was better than 3 or 4 and that they want that online system back in the new games and T10 response was either nothing at all, no or ban the person who spoke up.
 
A group of people complaining on the Internet != the entire customer base. If you listened to loud mouths on the Internet you'd think GT5 was the worse game of all time.

T10 is involved with the community and continues to deliver cars and, to a lesser extent tracks, that users ask for. You can't make everyone happy and there's always going to be people you can't please no matter what, but I think overall T10 has done a better job listening to those who play the game than many of the big developers.

***Are you just posting in here to troll for an argument? I haven't seen one of your posts that haven't slagged on Forza or the Xbox.
 
maxpontiac
I see a PS3 game compared to a Next Gen Xbox game.

In some ways it's fair. Sure, it isn't quite fair to compare some technical aspects due to the different hardware generations, but on the other hand Forza is still GT's main competitor, and right now that is GT6 versus FM5. It's PD's own fault that GT6 is on old hardware up against FM5 on New hardware.

HBR-Roadhog
I don't know any more what they have in mind for the series.
It should not move in that direction but the NFS series has had a lot more sales than Forza of course that is a multiplatform series but . .... it does seem like they are more into making money than having a happy customer base. If they think they can make more money by making it more NFS like then....

NFS doesn't sell as well as Forza. If you look at just single-console sales of NFS games, Forza games sell twice as well. NFS games sell about 2 million units per game on 360, versus 4+ million per Forza game.

HBR-Roadhog
LOL... after Forza 3 realease there was almost a riot on the Forza web site by very unhappy customers and lots and lots of people left the series for good due to the fact that T10 did not appear to listen at all and rather deleted post where people criticized the game, banned people from the site and other such stuff.

FM3 and FM4 sold 4+ million apiece, which I think is more than FM2.

Edit:
Well, I think it's about the same as FM2 sales...
 
LOL... after Forza 3 realease there was almost a riot on the Forza web site by very unhappy customers and lots and lots of people left the series for good due to the fact that T10 did not appear to listen at all and rather deleted post where people criticized the game, banned people from the site and other such stuff.

Everyone I know that played Forza 2 online will be quick to tell you that Forza 2 was better than 3 or 4 and that they want that online system back in the new games and T10 response was either nothing at all, no or ban the person who spoke up.

Dude you talk so much rubbish stop trying so hard we all know what your motives are. T10 did not listen he says... lol FM5 will blow Gt6 out of the water and by the time GT7 arrives FM7 will do it one over.

GT5 Suzuki Cappocinno Premium
GT5 Bugatti Veyron Standard

Lets see what Pd has improved on gt6 other than some minor things these guys get all excited about for nothing.
 
LOL... after Forza 3 realease there was almost a riot on the Forza web site by very unhappy customers and lots and lots of people left the series for good due to the fact that T10 did not appear to listen at all and rather deleted post where people criticized the game, banned people from the site and other such stuff.

Everyone I know that played Forza 2 online will be quick to tell you that Forza 2 was better than 3 or 4 and that they want that online system back in the new games and T10 response was either nothing at all, no or ban the person who spoke up.

Those people deserved to be banned for life some people I KNOW will be quick too tell YOU that.

Opinions, opinions.... Everyone I talked too about this game seems very pleased with the improvements that where made in FM2 to FM3 to FM4 and knowing that i'm pretty sure T10 will deliver as they always do. The games they make are always great and have longevity, unlike GT5 wich i sold after playing it for 2 months.

The most nerve wrecking and irritating game i've ever played. Mind you i bought a PS3 especially for GT5 expecting great things, only too feel scammed after buying a half assed game with a UI made for idiots and apparently by idiots.

T10 doesn't need too do anything but improve the game where they can within the limitations of the console and thats what they've executed brilliantly imo. The game is rocksolid. Gt5 on the other hand is not and one only needs too look at the Gt5 meme thread if you want some evidence.

Ever wonder why good Forza meme's are almost non existant? lol :)
 
NFS doesn't sell as well as Forza. If you look at just single-console sales of NFS games, Forza games sell twice as well. NFS games sell about 2 million units per game on 360, versus 4+ million per Forza game.



FM3 and FM4 sold 4+ million apiece, which I think is more than FM2.

Edit:
Well, I think it's about the same as FM2 sales...
"Forza 4 is estimated to have sold a little over 2 million during the 10 month period of its release 12 months ago."

"the entire Forza franchise which is estimated to be at 12 million which includes Forza Motorsport (original Xbox), Forza 2, Forza 3 and Forza 4."

http://gamer.blorge.com/2012/11/05/...-million-encroaching-on-forza-lifetime-sales/
 
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I really don't get why people put so much emphasis on sales, they don't reflect quality at all.

For instance Kanye West has sold over 12,000,000 records over 6 albums, some of my favorite artists probably haven't sold 1,000,000 in their career and have been around longer.
 
"Forza 4 is estimated to have sold a little over 2 million during the 10 month period of its release 12 months ago."

"With sales for Gran Turismo 5 surpassing 9 million units, the single iteration is now closing in on the lifetime sales of the entire Forza franchise which is estimated to be at 12 million which includes Forza Motorsport (original Xbox), Forza 2, Forza 3 and Forza 4."

http://gamer.blorge.com/2012/11/05/...-million-encroaching-on-forza-lifetime-sales/

And?
 
Sorry forgot to delete the GT5 part comparisson. Fixed now just to compare the FM sales stated in the IceMan PJN quote.
 
When it comes to Xbox sales, Forza has outsold GT with every version.

Am I posting useless information right?
 
When it comes to Xbox sales, Forza has outsold GT with every version.

Am I posting useless information right?

Maybe. There has also been FOUR Forza titles on one console, and only one GT so far.

I think it's time to start comparing NFS to Forza. :lol: It's running to the point of yearly Forza titles.
 
Maybe. There has also been FOUR Forza titles on one console, and only one GT so far.

I think it's time to start comparing NFS to Forza. :lol: It's running to the point of yearly Forza titles.

How is it getting to that point? They have had, since the franchise started, two years between each iteration. It took a good handful of years to make GT5, and yet judging by the criticism for it, it wasn't as good as it was rightfully expected to be.

It has less time inbetween production of each iteration, yet the improvements from each has been way greater ten what could apparently be said about gt. Alot of the things coming to GT6 should have already been in gt5 in the first place.
 
Maybe. There has also been FOUR Forza titles on one console, and only one GT so far.

I think it's time to start comparing NFS to Forza. :lol: It's running to the point of yearly Forza titles.

Just because they make titles regularly, they have to be compared to NFS? What is this bollocks?

Can a game not be considered a simulator unless it's late, overbudget, under-featured and buggy? And need a year of updates to bring it up to something approaching an acceptable level?

If they can put out a good game every two years with improved features and content, more power to them. Shouldn't change a thing.

If they can hock off their assets to another dev to make a different style of game in the interim, that's just good management of resources.

Horizon COULD well be compared to NFS in terms of the market it goes after, but Motorsport really can't. You don't just get to lump them together because you feel like it.
 
Well, that got taken quite seriously.

Miss the ":lol:" emoticon?

I wish it was "improved features and content", it's been the same issues if not worse since FM2. Never fix the issues that have existed through multiple titles, cram DLC for one year - once a month. Abandon the game. Put out new title. Restart cycle.

And Playground Games didn't receive Turn10's assests. It was bought. Thus the reason every DLC pack for the Six monthes Horizon put out DLC. They were ports. Or majority of the pack was rehashed ports that currently already existed just a different trim model.

But either way, a comparison is only set by boundaries with a community to what is rational. Because I don't exactly think Forza defines a simulator. Just because a game has a "heavy" steering feel doesn't make it a simulator. It's a extremely casual "realistic" presenting game to race with your mates. Nothing more.
 
Well, that got taken quite seriously.

Miss the ":lol:" emoticon?

I wish it was "improved features and content", it's been the same issues if not worse since FM2. Never fix the issues that have existed through multiple titles, cram DLC for one year - once a month. Abandon the game. Put out new title. Restart cycle.

And Playground Games didn't receive Turn10's assests. It was bought. Thus the reason every DLC pack for the Six monthes Horizon put out DLC. They were ports. Or majority of the pack was rehashed ports that currently already existed just a different trim model.

But either way, a comparison is only set by boundaries with a community to what is rational. Because I don't exactly think Forza defines a simulator. Just because a game has a "heavy" steering feel doesn't make it a simulator. It's a extremely casual "realistic" presenting game to race with your mates. Nothing more.

The emoticon just shows that your laughing, what else was supposed to be taken from it?

What issues are you talking about if you don't mind me asking?

I agree with what you said about horizon, like I stated, it was why I got rid of the game. It was fun nonetheless.

I could say te same about GT with its lack of a tire model and weight transfer. In your opinion, what exactly makes GT a simulator, over FM?
 
The emoticon just shows that your laughing, what else was supposed to be taken from it?

What issues are you talking about if you don't mind me asking?

I agree with what you said about horizon, like I stated, it was why I got rid of the game. It was fun nonetheless.

I could say te same about GT with its lack of a tire model and weight transfer. In your opinion, what exactly makes GT a simulator, over FM?
It represents a joke! :indiff:

What actually defines "racing simulator" though? What defines these two games as controversial & comparable as they are?
 
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What lobby issues? I'm not sure what your talking about. I also never had problems with my game locking up after a couple of races, and I would play for hours. Is your Xbox well ventilated? The game does store a lot of data, just clear the data cache though. Although I have noticed that if I don't clear it in a long time I would get a weird slight glitch when finished a race, right before you get your credits. I agree with the annoying paint glitchs.

So your reasoning for it being more of a sim than Forza is because the track is washed out, and because its easier to get a racing wheel for the game? Am I misunderstanding something, because neither of these things has to do with simulation.
 
Both trailers were underwhelming to me. I'm not a fan of the tragedy that is the P1 visually, but the F5 trailer had a better feel of excitement.

I'm hoping for much better trailers/footage of both these titles at E3.
 
What actually defines "racing simulator" though? What defines these two games as controversial & comparable as they are?

A game that attempts to accurately represent the physical characteristics of racing.

Other games take greater or lesser liberties with physical realities in order to improve the gameplay. A simulator may not.

This is not to say a simulator need be perfect. Simply that the design of the physics elements should be based on trying to replicate reality.

GT and FM attempt to recreate reality as best they can. They don't do as good a job as maybe some of the PC sims, but you can't fault them for trying.

Arcade games such as Burnout deliberately sacrifice realism for a driving experience they perceive to be more enjoyable. That is arcadeness, pursuit of driving experience at the expense of accurate realism.

GT and FM are comparable because they are both aiming to be simulators, and they both aim to simulate a large amount of cars. Things like F1 2013 will not be competitors, because although they may be attempting to simulate racing, they are restricting themselves to one very narrow category of cars.

Apart from being on different consoles, GT and FM are targeting almost exactly the same markets. If they were on the same machine, they would be direct competitors.

That is why we compare them.
 

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