- 59
- Canada
Good point about the dyno.
So now the leading theory is PD hires chimps to record vacuums running on a dyno.
So now the leading theory is PD hires chimps to record vacuums running on a dyno.
@tomcat66, on your sound system channel volumes on db5.1, increase center channel and rear channel volumes, also small increase on bass channel help(more for buttkicker).
Finding good balance between center and rear channels gives out real sounds of game, bass also can be used, I'm playing with 5.1 headset so not wanting too much bass directly to ears.
If tried to show GT6 balances are on default, it's close to this: (0= optimal volume)
Left & right channel = 0
Center channel = -2
Rear channel = -3
Bass channel = -2
So need to rise from those -2 and -3 values to zero, by adding more volume there.
I also have lost all hope on this....I don't care any more
I think that's what Kaz meant when he said there will be a sound update, the real life cars got a 'sound update'.Excuse a bit of light heartedness but:
It seems to me that Polyphony Digital have been a lot smarter than we may have thought. The Australian GP seems to have showed that instead of making the game sound more like the cars they've spent a lot of time and effort making the cars sound more like the game!
I had to laught, when I did read this statement from Sebastian Vettel about the sound of the 2014 F1 cars:
World champion Sebastian Vettel said driving in Melbourne felt more like being at the wheel of “a vacuum cleaner than a racing car”. Here http://grandprix247.com/2014/03/17/formula-1s-vacuum-cleaner-engine-sound-a-big-disappointment/ Sound very familiar for all GT-players.
Or listen for yourself:
I had to laught, when I did read this statement from Sebastian Vettel about the sound of the 2014 F1 cars:
World champion Sebastian Vettel said driving in Melbourne felt more like being at the wheel of “a vacuum cleaner than a racing car”. Here http://grandprix247.com/2014/03/17/formula-1s-vacuum-cleaner-engine-sound-a-big-disappointment/ Sound very familiar for all GT-players.
Or listen for yourself:
Ok, but what about cars that don't sound anything like there real life counterparts, ie the Lamborghini Diablo GT2, unlike cars like the 458 italia,LFA etc which actually sound rather good.What he said about memory and hardware could apply to GT6. Perhaps what PD is trying to do can't be done on PS3.
"but the RB sounds!" - no sorry they sound better but perhaps GT6 low level is skewing our perception here. There is still a lot missing there in my opinion.
Ok, but what about cars that don't sound anything like there real life counterparts, ie the Lamborghini Diablo GT2, unlike cars like the 458 italia,LFA etc which actually sound rather good.
I'm saying, why does the stock Lamborghini Diablo GT2, have a V8 sound sample.I understand what you're saying - some cars DO sound like in real life - with PD vacuum twist added to it but nonetheless there is some similarity. ()
I'm not justifying re-using samples on different cars. I'm saying that even if they planned to patch the sound it may not be as good as it could be due to PS3 limitations.
Obviously if we get to the RB level on all cars it already will be an amazing upgrade.
I'm not sure if they will bother will this partial project though - depends if GT6 was built with future sample replacement in mind. ("those are only placeholders" ) If it was then it's a matter of downloading a hefty patch. If it wasn't then we may see the new sound in it's full glory instead - on PS4.
Just speculations
I had to laught, when I did read this statement from Sebastian Vettel about the sound of the 2014 F1 cars:
World champion Sebastian Vettel said driving in Melbourne felt more like being at the wheel of “a vacuum cleaner than a racing car”. Here http://grandprix247.com/2014/03/17/formula-1s-vacuum-cleaner-engine-sound-a-big-disappointment/ Sound very familiar for all GT-players.
Or listen for yourself:
What he said about memory and hardware could apply to GT6. Perhaps what PD is trying to do can't be done on PS3.
"but the RB sounds!" - no sorry they sound better but perhaps GT6 low level is skewing our perception here. There is still a lot missing there in my opinion.
Because they were selected from a pre-existing sample database rather than authored specifically for that car.I'm saying, why does the stock Lamborghini Diablo GT2, have a V8 sound sample.
Watching these videos with great sounds makes me want to cry.
I just give up, GT will never get better, we are waiting for this since 2010 and the sounds and a.i. are still a bad joke.
Kaz must be laughing at our face right now.
Welcomesound in GT is a shame
forza, need for speed, sounds much better.
But what racing game has sound worse than GT?
hard to tell
Cross-marketing. Also, people are stupid and will blame the game for being duped into buying awful hardware or for not knowing what dynamic range means etc (in the general case). All developers can hope for is to tickle the emotional centres of the average consumer using their below-average hardware and hope their imagination takes over. (Why is it the developers' responsibility to accommodate broken speakers in a surround array? Try to imagine an analogue for graphics.)Why don't they just use flat professional monitor speaker instead of Sony's headphone?
If it sounds perfect on a flat monitor speaker then it will sound great on any good audio systems..
sound in GT is a shame
forza, need for speed, sounds much better.
But what racing game has sound worse than GT?
hard to tell
Can you please explain to me why so many other racing games did a better job in the previous generation? Why do so many people think PD doesn't have great sound?It's a slap in the back of the head for them as a company to ditch those cars and start from scratch but as for their premium cars, they are as close as they can get with the hardware. I'm no developer just a car guy, but to me it seems it would be difficult to replicate every car sound to the tee with limited memory for it. So you get some cars that sound similar in the rev range that shouldn't.
Can you please explain to me why so many other racing games did a better job in the previous generation? Why do so many people think PD doesn't have great sound?
You obviously didn't read what I typed or listen to the video I posted to give an ignorant comment like that. I could see if i said that GT sounds so realistic...like you just said I did, but I actually said their sounds aren't that bad. The cars I randomly picked sound pretty close to their real life counterparts. Don't waist your time commenting if your not even taking the subject I talked about in my comment directly into account.
Can you please explain to me why so many other racing games did a better job in the previous generation? Why do so many people think PD doesn't have great sound?