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- zedextreme8177
^ That video shows just how important getting the correct samples is. I agree with you that PD does not seem to care that much with the sound/actually do not know what they're doing regarding the samples. Although I'd say that GT5's sound coding overall is one of the best, it's the lack of proper samples which ruins the whole experience.
Just to highlight how important the correct samples are, take a comparison between these two:
Skip to 0:30
Despite rFactor having much simpler coding (and missing separate intake/exhaust recordings), it still sounds quite convincing simply because the sample is accurate. The same with certain GT5 cars like the ones I've posted before.
And here, I'll blatantly show off one of my own mods, just to highlight how important the samples are again (even in a game with unrealistic sound coding)
Just to highlight how important the correct samples are, take a comparison between these two:
Skip to 0:30
Despite rFactor having much simpler coding (and missing separate intake/exhaust recordings), it still sounds quite convincing simply because the sample is accurate. The same with certain GT5 cars like the ones I've posted before.
And here, I'll blatantly show off one of my own mods, just to highlight how important the samples are again (even in a game with unrealistic sound coding)