- 240
- QC, CANADA
- mathieub33
This is not that bad? 👎
I know what people are talking about... but who cares about the sounds... i put my music to 100% and engine sounds like 55 % lolll, priority is more track and no standard cars!
This is not that bad? 👎
Yes I think people get too focused on how accurate sounds are. With so many cars its impossible to have great accuracy
So instead of chasing the impossible dream I suggest adding sound effects that each car can benefit greatly from
Brake Squeal
Transmission Whine
More Realistic gear shift sounds
And to top it all off the transition from low/half throttle to wide open throttle needs to sound abrupt and powerful especially on stronger motors. When you go to WOT on a 600 HP engine or almost any engine the mounts twist and the entire block shifts. The jump from low to high RPMs should be heard not just in pitch but also in the mechanical jolting around inside the motor
I may make a faux video with said sound effects on top of GT5 sounds to get an idea of what it would sound like
If he can analyze a V10 sound and then simulate it with a beer can, PD have no excuse. There is absolutely no reason why PD can't implement "better" cars sounds into GT6. Seriously though they should hire him, he'd teach PD a lot.
Meh? I'd have that sound generated by a beer can and nothing else over the current Lamborgini sound in GT5. And to think PD use "high-tech" stuff to record sounds.
This is not that bad? 👎
And it can't be Prologue either. E3 2010 demo?For 🤬 sake, we have the game. That video was posted in Sept 2010, so before the game even released. IGNORANCE!
Prologue had Rome? Rome took PD over two years to recreate, fyi.And it can't be Prologue either. E3 2010 demo?
Simple opinion and doesn't mean that you're speaking for the rest of us. FM4 overall has more realistic sounds than GT5, yet I prefer GT5's sounds the way they have been for months now.If sounds were average in GT5, i wouldn't really mind, but they are really bad, and thats just the tip of the iceberg with gt5, other areas do need improvement, but sounds are the first prority, its not a jok when people refer to gt5 as the real vaccum cleaner simulator
...
Simple opinion and doesn't mean that you're speaking for the rest of us. FM4 overall has more realistic sounds than GT5, yet I prefer GT5's sounds the way they have been for months now.
Prologue had Rome? Rome took PD over two years to recreate, fyi.
WOW. I should have saved the "IGNORANCE!" for this post.
For 🤬 sake, we have the game. That video was posted in Sept 2010, so before the game even released. IGNORANCE!
Show me where I said that GT5 has no faults. Where did I say that it was perfect? I do my damnedest not to do that, because I'm not an idiot.See, your the reason why GT5 is how it is. You won't admit to the problems and you defend PD. The ignorance is in you my friend.
Well you clearly do have a understanding since my post was ignorant.I stay away from those arguments as best as possible for other people have deeper understandings of this than me.
Show me where I said that GT5 has no faults. Where did I say that it was perfect? I do my damnedest not to do that, because I'm not an idiot
Watch this one then.
Interesting point here. And a good one. Why is it that when I play other racing games on the same equipment that the sounds are much better than that of GT?It's funny how fans that defend the game's sound say you need an audio system with good bass for it to sound right but yet when the car starts up in the garage screen you don't... 👎
EDIT: Nvm, I though that video was like the Corvette one (showing the way the sounds are terrible).The person that made that video must clearly be deaf since the game doesn't sound nowhere close to real life. Only when the car starts up in the garage menu does it sound good.
It's funny how fans that defend the game's sound say you need an audio system with good bass for it to sound right but yet when the car starts up in the garage screen you don't... 👎
The main problem with GT5's sound is that it is badly optimized for 2 speakers (not headphones). It sounds pretty good with 7.1 surround systems and large theater settings, in which you can tell precisely where which sound is coming from and with the appropriate intensity, but it's awful for 99% of players.
The main problem with GT5's sound is that it is badly optimized for 2 speakers (not headphones). It sounds pretty good with 7.1 surround systems and large theater settings,
👎 The better the audio system the more it enhances how bad this game sounds.
I use a 7.1 headset and I don't hear better engine sounds. It just hear the awful engine sound more clearly and at a higher frequency. A better sound system won't fix the games flawed engine sound.
shouldn't have written "pretty good" but "worse" instead lol
GranTurismo916<a href="http://www.youtube.com/watch?v=NSJQ2YaA3fA">YouTube Link</a>
This is not that bad? 👎
I agree with the sounds being "sub-par" and needs work but horrendous and a travesty? some of you need to lay off the thesaurus because some of those words are a bit over the top, don't you think?
In a simple word. NO
There is really no excuse for the sounds in this game. It's by far the worst sounding car game in this gen. I'd rather have it exaggerated like NFS or GRID than what GT5 is currently.
(I'm not saying it should be exaggerated either, just rather have that than GT5 in the sound department)