1. How can Griffith500 answer questions specifically directed at you and things you've said?
2. So why start a debate if you don't intend to finish it?
3. Oh yes we're the big bad meanies who just wants to beat you up. Sure thing.
As for the rest I'm sorry if you're having personal issues but I would bring you back to point 2. You also seem to have had time to reply and make lengthy posts (me: on OCASSION), just ignoring any specific points asked of you.
So, how about answering some of the questions I asked here?
(pasted below)
Or maybe my reply to your point here:
(pasted below)
Both of which you just ignored in your following responses.
1. Do I
really need to answer that? Or is this just more of the usual Simon needless arguing? People step into discussions all the time, and I tend to get tired of two or three posts answering the same question. On occasion I'll "ditto" something if I feel the need to add a 👍 to a topic. Otherwise I figure things have been addressed. Capiche?
2. I figure my points are clear - and usually wall of texty - enough to be understood by anyone with a reasonable grasp of the language.
3. Whatever. You seem to like to argue more than come to any sort of sharing of ideas on almost ANY topic here.
Now, about the knowledge you crave from me.
I don't need to know that, PD are Sony and Sony are PD. They are one in the same. All I need to know is that their games sells more than any other and Sony give them a huge budget to make games.
Just think for one moment how much $60 million dollars actually is. For one company making essentially one product it's a huge amount of money, a figure only dwarfed by few other studios and they're all much larger than PD.
...Care to answer it this time? Why do those first party studios making games that sell much less copies have significantly more employees? Because they're not a "family"?
Let me put it like this. You own a business which has been operating very well for decades, but for the past five years or so, you've lost money. LOTS of money, almost crippling amounts, to the point that you've had to borrow money and sell stuff to keep going. This year, you finally make a profit, but that's by selling the land attached to your home, and that profit isn't like what you made in your hayday.
How well footed are you financially? This is my answer. If you understand anything about business, you'll get it. If not, I give because you tend to argue from the abstract, which is fraught with peril when you try and get general concepts to line up with real world problems. In particular, this is how liberals usually argue, which is why I eventually walk away from them. And is also why the planet is so FARKING BROKE. "But we NEED more money or the planet won't be all awesome sauce..."
Nobody has said they're done "nothing", if they did we'd hear silence for every car. Obviously they've done something and yes, as usual if you pick out a specific car you'll find some that sound good. They're few and far between though and in your second example the person you like agreeing with has already said the samples are still wrong and recycled on that car. (me: and I did say that in a post as well, because I know how anal retentive some of you are on the subject)
What they've done is not put enough focus on the sample based system for a large number of the cars, instead just pretty much forgetting about them or leaving it to the interns as Griffith puts it.
As for your comments about RAM you realise that isn't a new theory? It's one that has been debunked several times in this thread by the fact that it doesn't matter if you have 32Mb of RAM or 16GB, if the samples are completely wrong they're going to sound completely wrong. Your point about some cars sounding good proves this, you can't have both sides of the coin in your argument.
Debunked how? I suppose someone has shown that another racer has 16 cars at once on track with full blown samples on either PS3 or X360, and each car was from different manufacturers, had different engines, different mufflers, different masses, etc. And no, you can't bring up Forza because that really WAS debunked on thousands of YouTube replays.
Besides, you're making a statement, not asking me a question. "PD is using bad samples." Well... okay. Duh, whatever. You're browbeating. As usual. I can't answer questions that aren't questions. Ask me a question you REALLY want answered, or quit wasting both our time with silly board politics.
Edit: Maybe your point is that "PD would do a better job if they hired more people or outsourced." Now that I can address.
I'd love for PD to have as many people as Santa Monica Studios or Guerilla Games. I'd also love for the world to collectively have a brain and liberals to see the light and quit being liberal, and for Obama to be in jail for dereliction of duty. Reality is what it is. Wishing changes nothing.
Outsourcing is NOT a magic bullet. In fact, the real usefulness for outsourcing is in the manufacturing sector, and in situations in which crunch time production is crucial to getting a project out the door on schedule. While some have lauded outsourcing as economical, it usually isn't, and especially in game development. Software houses have to make a profit, and their computers and employees usually aren't a bit cheaper than what a development house has itself. So take a core group from your own team, figure the budget for X time of work, add 10 - 20% or more, and you can estimate the outsourcing cost. Unless you hire a team from an underdeveloped nation like Vietnam, which a certain company does. Plus, if you recall the complaints from modders in my favorite outsourcing queen, the Forza series, cars aren't completely symmetrical, bodykit parts don't always match well, the surfaces often wreak havoc on vinyls, decals and text you're trying to apply, etc.
Apparently, Kaz isn't going to outsource squat. Besides, do you think he'd take advice from a frequently hostile person? I also saw no need to reply to this, because Griff answered them pretty well. If you didn't like his answers, I can't see you having an epiphany over mine either.
the mazda 6 running in grand am GX class is tube-chassied and only bears a visual semblance to the stock one. Not sure if that's what you're referring to. It is gorgeous though, and makes some interesting sounds.
[img (woops, piccie snip) /img]
What you said exactly was:
"They don't even have the Mazda 6, which is a staple of many medium range racing teams. So don't expect everyone to agree with this"
Slip simply proved to you it can hardly be considered a staple with so few teams actually using one and most of those being nothing more than shells placed over a custom chassis.
A "staple of racing teams" would be a common car used all over the world for entry level racing and up. The Mazda 6 is not one of those cars.
To the above, I'm wrong for using the word "staple." For pete's sake, forgive me for that heinous abuse of the reality. But, I do see a lot of teams using that model. I like that car, and I really like the race cars which result from modifying them. It's a reasonably good foundation for making a
race car, which is my point. I'm unaware of very few racing leagues who use unmodified stock cars.
I will have to conclude though, Simon, that if you respond to my post in a way that sounds like you just want to start one of the usual board fights around here, get used to me not replying. I'm just not in the mood for condescending "I'm right, you're dumb" wastes of time. And now I really need to quit editing, eat, and get back to work on the house...