Gran Turismo 4 Modding Discussion

As good as the spec ll mod is, i just dont think gt4 does it for me sadly,
The game just feel a bit outdated at this point,
Wish we could have this career mode and progression for gt7.

Driving with a controller on psx2 emulator is not good, its almost undrivable at times witch sadly put me off a bit.
 
Driving with a controller on psx2 emulator is not good, its almost undrivable at times witch sadly put me off a bit.
I felt the same with GT3 and GT4 because of the weird input lag they have on controller (even remember this from original hardware) which makes catching slides almost impossible, ended up setting the input to a Driving Force instead and you get much more responsive inputs which makes everything a lot more controllable. Set smoothing to 5% and you can put damping on low if it's too twitchy. Put the steering assist ingame on amateur and you then don't scrub the tyres much either. I agree some of the race cars don't feel that great but the road cars, especially the slower softer stuff often feels really good to drive to me.
 
I felt the same with GT3 and GT4 because of the weird input lag they have on controller (even remember this from original hardware) which makes catching slides almost impossible, ended up setting the input to a Driving Force instead and you get much more responsive inputs which makes everything a lot more controllable. Set smoothing to 5% and you can put damping on low if it's too twitchy. Put the steering assist ingame on amateur and you then don't scrub the tyres much either. I agree some of the race cars
don't feel that great but the road cars, especially the slower softer stuff often feels really good to drive to me.


They slower stuff can work, but its far from good in my opinion, controller just is not that great, gt7 is much easier to drive on a controller, smooth inputs just dosen’t work in psx2 on gt4,

Have not tried with a wheel, but their no way i want to set up a wheel every time i wants to play. Gt4 was never like that for me, it was basicly plug and play, witch is just not the case using psx2,

This is however not to take away from the amazing work going thats been made in this mod to improve the gt4 experince,

I just did not enjoy as much as i thought i did,
Maybe the newer gt titles has spoiled me with superior driving physics, sounds, more in depth tuning/upgrading and customize options,
 
Last edited:
Dunno if this is related, but I'm working on a super starter save for Asian (SCAJ-30007) and China (SCCS-60002) versions.

The save data includes:
-All purchasable cars ready in arcade mode
-All gold licenses
-Mission races done
-Fully ready-to-race garage (all maker events covered, some personal picks & purchase only race cars)

100% saves are also considered, depends on the reaction for starter saves.

Now all left is a double check to make sure all is ready, and figuring how to record footage.
Big thanks to Nenkai's save editor and assistance from Silentwarior1.

1731589744766.png
 
The wiper textures for the hyundai tiburon gt and tuscani ccs are bugged:
 

Attachments

  • Screenshot (812).png
    Screenshot (812).png
    77 KB · Views: 3
  • Screenshot (815).png
    Screenshot (815).png
    76.7 KB · Views: 3
  • Screenshot (814).png
    Screenshot (814).png
    81.2 KB · Views: 3
is it caused by a specific setting or its like this for everyone?
It's caused by something to do with the texture filtering/anisotropic filtering settings, but changing them around usually causes new issues in other places. The Hyundai wipers are small enough in gameplay to where I just keep the default and deal with it.
 
I considered it when I was making it, but ultimately decided against because the track shuffling is always the same based on your username - I thought it would kind of suck if someone kept getting it in place of proper races and/or if it somehow blocked progression.
Now that you have added the 2 car race tracks to the randomizer, is there more hope for this to be a thing? The drag track?
 
Question, Admiester, at some point will it possible to find a way to do a repair function that does the same as changing paint (Sets the condition for the car stats to unworn.), please? Edit: Specifically for cars that can't change colors.

My Falken R34 GT-R racecar is losing performance and using the restore rigidity doesn't seem to do much after having my B-Spec driver drive it for 6,109'ish Miles (10,000 Kilometers'ish)

I used the x16 B-Spec Speed cheat for farming a little too much. 😅
 
Last edited:
Question, Admiester, at some point will it possible to find a way to do a repair function that does the same as changing paint (Sets the condition for the car stats to unworn.), please? Edit: Specifically for cars that can't change colors.

My Falken R34 GT-R racecar is losing performance and using the restore rigidity doesn't seem to do much after having my B-Spec driver drive it for 6,109'ish Miles (10,000 Kilometers'ish)

I used the x16 B-Spec Speed cheat for farming a little too much. 😅
I will at some point, I wanted to hold off on figuring out the proper way to do it but I might just reuse the painting function as a stop gap.
 
I will at some point, I wanted to hold off on figuring out the proper way to do it but I might just reuse the painting function as a stop gap.
For example, make a car with 1 paint be able to re-paint the same color so it can use what I call the "Car heal" function? 👍
 
Last edited:
Back