Gran Turismo 6 - DLC Discussion

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I'm curious as to how releasing a new track on a monthly basis will continue to work, going by the new article on the homepage.

Can it not take up to several weeks - months at a time to work on a track, making this quite a difficult thing to maintain? Plus, how long until it's decided this is no longer something they're willing to do on a monthly basis, due to the popularity of GT6 possibly dwindling with the new consoles on the horizon.

Taken from another article on GTP's homepage:

GTP: Now that we know GT6 is a PlayStation 3 game, can you explain to fans why that is? Do you have any plans for PS4?

KY: We do have plans for PS4, but, of course, we have an order of things.

First we’ll be releasing the PS3 version for the PS3, which has a huge audience already, and we’ll be providing updates every month and DLCs every month.

If, and I emphasise, if, this is a possibility, how much can they possibly charge for so much downloadable content? GT5's Twin Ring Motegi DLC was £3.99, alone. If they continue to release DLC once every month, assuming it costs the same as it did on GT5, over the course of a year, that would cost you more than GT6 itself. And that's not including any other DLC they plan on releasing, such as new cars or features.
 
Obviously the motegi DLC sold very well.

And they want to make as much profit as possible.
Who knows, it might be cheaper.

Edit:

You don't have to buy every track.
I for one are not interrested in NASCAR or any oval racing.
So if there is an oval as DLC I'll pass.
 
They probably already have a bunch of tracks made and ready to release (like the original track remakes we've seen)

They're most likely holding those back so that they have a nice stash of tracks to release each month while they work on others.
 
It can take months to make a track, from scratch, yes. PD have probably started with this a long time ago. They will only put a few of the new tracks in GT6 (7 new, as stated in another article), and just sell the already made, but not included tracks, as DLC.

I hope that made sense :boggled:.

So, the same as the post above :lol:.
 
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They probably already have a bunch of tracks made and ready to release (like the original track remakes we've seen)

They're most likely holding those back so that they have a nice stash of tracks to release each month while they work on others.

My thoughts exactly... 👍
 
Still taking that quote with a pinch of salt,granted if it's true then in 2 Years we will have 24 new tracks along side 33 current ones ,so a next gen GT with 57 different tracks :eek:

which kind of sounds weird
 
Still taking that quote with a pinch of salt,granted if it's true then in 2 Years we will have 24 new tracks along side 33 current ones ,so a next gen GT with 57 different tracks :eek:

which kind of sounds weird

Look on the news page 👍
 
The tracks could be mostly done at the release of 6. They aren't starting a new one every month for the next months release.
I'm hoping they have a nice season pass
 
Look on the news page 👍

Yes I know ,I still will believe it when I see it.PD have always argued how their details in capturing new tracks result in why it takes too long to implement them in the game, so how is it, that somehow they can deliver a NEW track a month :odd:
 
Unless PD have tracks in a backlog ready to sell, I don't see them sticking to this promise. If the above IS true, they will get a lot of hate from the fans.
If they don't deliver a track per month, they will get hate from the fans.

Either of those points are likely. Besides, someone somewhere will find a way to hate even if PD do pull through.
Ah, the Gran Turismo fanbase. :dunce:
 
Unless PD have tracks in a backlog ready to sell, I don't see them sticking to this promise. If the above IS true, they will get a lot of hate from the fans.
If they don't deliver a track per month, they will get hate from the fans.

Either of those points are likely. Besides, someone somewhere will find a way to hate even if PD do pull through.
Ah, the Gran Turismo fanbase. :dunce:

They will have a point though if what is happening is infact PD holding out on content ,I was also surprised about Kaz's answer to the suggestion of an "Online Pass" ,thought he would hate such a thing.
 
They will have a point though if what is happening is infact PD holding out on content

Oh yeah, I definitely think it's fair to get annoyed when game companies in general hold out on content on purpose to help their financial gain.
 
I don't really think they have a bunch of tracks that will be ready to go and not included at release. It is more likely that they have several that are close but not quite done yet and will "try" to release them 1 set at a time.
 
I don't really think they have a bunch of tracks that will be ready to go and not included at release. It is more likely that they have several that are close but not quite done yet and will "try" to release them 1 set at a time.

I would go with this and assume the same to hold true for cars.
 
Bah. Me, if it's a money making issue, I'd rather pay 20 euros more at day one and have all the tracks from the start, than have to go through all this planned DLC pantomime.
 
Yes I know ,I still will believe it when I see it.PD have always argued how their details in capturing new tracks result in why it takes too long to implement them in the game, so how is it, that somehow they can deliver a NEW track a month :odd:

Didn't pd/kaz also promise dlc every month for gt5 or am I getting mixed up
 
Didn't pd/kaz also promise dlc every month for gt5 or am I getting mixed up

They said "about every two months", but it was never a promise, and it looks like it didn't get to far because they switched focus to GT6.
 
Where's Samus? So he does sleep. lol. I think that announcing a schedule like this is saying the tracks are ready or will be at the release day, but they will just feed them out for money every month. Kinda crooked in my opinion. But I would like to here more about these alleged DLC tracks and there inclusion in the A-spec mode. Or are they gonna be arcade and practice mode only?
 
Bah. Me, if it's a money making issue, I'd rather pay 20 euros more at day one and have all the tracks from the start, than have to go through all this planned DLC pantomime.

In that case you're waiting another 2 years for the game.
 
Oh you mean pay more at the start then get the DLC's for free...

What's the point in that? I would rather pay in small lumps once a month rather than paying a whole £20 more for the game itself.

The way they're doing it, you can choose which tracks you want to download instead of paying for tracks that you don't want from the start.
 
They probably already have a bunch of tracks made and ready to release (like the original track remakes we've seen)

They're most likely holding those back so that they have a nice stash of tracks to release each month while they work on others.

Have to agree, even before GT5 release, we saw sneak peak of El Capitan in the "Red Bull Trailer" and Midfield Raceway in another, not certain how many new tracks where completed or where being worked on, but I think PD probably decided to save them for GT6. I believe a lot of the DLC tracks at this point have been already created and lined up for release. Recently we saw Seattle Circuit & Apricot Hill Raceway.

El Capitan @ 0:56
 
At least it will be better than GT5 DLC and since Microsoft got the exclusive licence to put Indycars on Forza 5,GT6 will be a very exciting game to play for PS3.

My dream Tracks should include

Sebring
Mt Panorama,Bathurst
Watkins Glen
Brands Hatch
Long Beach GP
Yas Marina
Shanghai
Imola
Circuit of the Americas
Road America

GT Originals

Midfield Raceway
Seattle
Apricot Hill

New Original Circuits

Sydney
Miami
 
If they have a bunch of old GT classic tracks already finished, then put them in the game! DLC should only be for content that could not be completed in time for the initial release of the game or content created after the release of the game. I won't be supporting a DLC model that is simply in place as a money making scheme.
 
Have to agree, even before GT5 release, we saw sneak peak of El Capitan in the "Red Bull Trailer" and Midfield Raceway in another, not certain how many new tracks where completed or where being worked on, but I think PD probably decided to save them for GT6. I believe a lot of the DLC tracks at this point have been already created and lined up for release. Recently we saw Seattle Circuit & Apricot Hill Raceway.

El Capitan @ 0:56


Maybe I passed it up, but in what video/screen did we recently see Seattle & Apricot Hill?
 
Even though I would have liked PD to include more new tracks at launch, I wouldn't mind new monthly DLC. It all depends on how well it's priced. Some of GT5's DLC was overpriced in my opinion. I still paid for some, but if GT6 is going to have new monthly DLC, they need to keep it well priced.

Here are the prices for GT5's DLC:

Paint Pack - $1.99
Racing Gear Pack - $2.99
Racing Car Pack (15 cars) - $7.99
Coarse Pack (2 tracks) - $4.99
Car Pack 2 (4 cars) - $3.99
Car Pack 3 (6 cars) - $5.99
Speed Test Coarse Pack - $3.99
Twin Ring Montegi - $5.00
Single Cars - $0.99 or Free


I believe they should release the one monthly track for about $2, if they're going to release it in packs, it should be cheaper. Paying a $1 one car might be fine, but if they're going to release car packs, they shouldn't still keep it $1/per car. The racing car pack in GT5 was priced well, but the rest of the car packs, not so much. They should only release a $1 car if it's really worth it, such a special race car or something like the new Mclaren P1. The Racing Car Pack in GT5 was priced well, but the other car packs, not so much. They should release a monthly car DLC pack, with 10 cars for about $5. Lastly, if they still include the paint token system and the racing gears, they shouldn't price the DLC for more than maybe a $1 or $1.50 because they're not as important as new cars and tracks.

If PD keeps the pricing well, I will continue paying for new DLC each month. If the monthly DLC is expensive, I won't just be throwing my money at them every month. Keep it cheap, more consumers will buy and PD will make more money. But make it too expensive and less people will buy, so they'll end up not making as much money.
 
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Game RRP's keep going up with each generation here. Thankfully, due to competition games can usually still be had for sane prices if you shop around. I got GT5 on launch day for $74AUD. A good, fair price. The problem with DLC is that they apply the price gouging we usually 'enjoy' on RRP's but there is NO competition, so that is the price, final. Here all the DLC costs close to 50% more. The DLC is not worth it in relation to the prices I pay for full games because it's just not competitive due to the closed nature of the system.

IMO fair prices would be exactly half of the current GT5 ones.

Also, if they are going to carry accross the same assets to the next game, all DLC from the previous game should be included on disk free in the next game. To make this fair, they should stop releasing paid (free is fine) DLC for the last game 1 year before the next game is roughly set to arrive AND some months after that offer a DLC bundle with all the DLC included at a 25% discount so new users can still buy DLC and feel they are getting some value out of it. This is all of course just my opinion, but seriously, they need to be fair and not follow companies like EA into greedy business practises. I will not support that.
 
I'm curious as to how releasing a new track on a monthly basis will continue to work, going by the new article on the homepage.

Can it not take up to several weeks - months at a time to work on a track, making this quite a difficult thing to maintain? Plus, how long until it's decided this is no longer something they're willing to do on a monthly basis, due to the popularity of GT6 possibly dwindling with the new consoles on the horizon.

Taken from another article on GTP's homepage:



If, and I emphasise, if, this is a possibility, how much can they possibly charge for so much downloadable content? GT5's Twin Ring Motegi DLC was £3.99, alone. If they continue to release DLC once every month, assuming it costs the same as it did on GT5, over the course of a year, that would cost you more than GT6 itself. And that's not including any other DLC they plan on releasing, such as new cars or features.

It isn't that hard to figure out. They could have a couple in the can ready to go, several in various stages of completion and one or two complete track recording teams in the field at all times, along with a dozen or more people back at head office working on putting the data into action. And don't forget, not all tracks are Spa or Mt. Panorama in scale. A kart track is still a track, Tsukuba at 2km is still a track etc. And I don't think the fantasy tracks require nearly as much effort as the real thing as there is no accuracy requirement relative to the real thing. There are also plenty of shorter tracks worthy of inclusion in the game. The logistics of it are pretty straightforward.

As far as the cost goes, welcome to the future of online gaming. DLC is huge bang for the buck in terms of gross profit. In spite of complaints to the contrary, most GT'ers will have a few dollars a month to shell out on new content. Some won't, some will have some kind of moral or ethical objection, others won't care. But if only 10% of players chip in $4 a month that's $50,000,000 they'll pull in in 2014, which will help pay for the development of GT7 along with Kaz's racing efforts.

I'm sure they'll be fairly smart about it and have tracks packaged with other things to make them more enticing, like car upgrades, colour schemes, livery packages (if we get liveries) etc. But even if they are packaged alone, paying $5 for an iconic track with multiple layouts is well worth it for me and I'm sure plenty of others.
 
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