Gran Turismo 6 - DLC Discussion

  • Thread starter Yukon
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Best DLC pack you can imagine, and VERY possible looking on Loeb(PS sponsored), Red Bull(GT5 collaboration), Pikes Peak(doh), and Peugeot.
 
And funny how people forget that track DLC's mean splitting up the online community between those who have and those who haven't.

Well, actually, the release of GT6 is already splitting the community up, because a lot of people will change to the new game and leave GT5, essentially fragmenting the community with release day. I've said that since the discussion began on which platform GT6 was going to be released.

The "pressure" to buy DLC is, of course, something that game publishers count on. Makes people want to have and experience what the others have.

I don't find anything unusual or objectionable about it, and if you compare the cost of DLC with a beer in a pub, I'd say the hours you spend with it (the track, not the beer) are quite worth it.
 
Well, actually, the release of GT6 is already splitting the community up, because a lot of people will change to the new game and leave GT5, essentially fragmenting the community with release day.

Hardly. Anyone who's still into it enough to be playing GT5 now will be highly likely to buy GT6 on release. 95+% of people will move to GT6. GT5 will be a ghost town, and rightly so.

The release of GT6 won't fragment anything. It will reinvigorate racing if GT, and for the next six to twelve months after release the amount of people playing will be orders of magnitude higher than what's on GT5 now.

Don't compare the release of a new game to DLC. It's not the same, at all.
 
Funny how people usually forget about that, if I'm honest.

I did not forget about this. Basically I decided months ago to get any GT6 DLC that pleases me...

The only one thing that bothers me about DLC is fragmentation: I know some of my friends won't buy all of the DLC and it will be a lot of discussions when we play online. I simply do not want to stick to the tracks that GT5 already had plus max. 7 new ones.
 
And funny how people forget that track DLC's mean splitting up the online community between those who have and those who haven't.

Didn't in GT5 they allow people to enter those tracks? Almost like giving them the ability to test those tracks before buying or some sort. That actually does pretty well if I'm honest. :P

I did not forget about this. Basically I decided months ago to get any GT6 DLC that pleases me...

Alrighty, nothing wrong with that.

The only one thing that bothers me about DLC is fragmentation: I know some of my friends won't buy all of the DLC and it will be a lot of discussions when we play online. I simply do not want to stick to the tracks that GT5 already had plus max. 7 new ones.

True, I wouldn't either. That's why theres track DLC but what kinds? However I understand what you mean.
 
Yes. If that is what you choose to do. No one will be forced to buy anything...

This whole argument is just a bunch of people repeating themselves.

So let me join (again) by saying (again) that the problem isn't dlc per se, it's the appearance (and possibly the actuality) that PD is holding back tracks and cars that are already finished just so they can release them month by month and get more money.

But if it works then I guess good for them. All businesses exist to make money and if Sony can get the consumer to pay $120 for a game by doing it on the installment plan then they'd be foolish not to do it that way.
 
Hardly. Anyone who's still into it enough to be playing GT5 now will be highly likely to buy GT6 on release. 95+% of people will move to GT6. GT5 will be a ghost town, and rightly so.

The release of GT6 won't fragment anything. It will reinvigorate racing if GT, and for the next six to twelve months after release the amount of people playing will be orders of magnitude higher than what's on GT5 now.

Don't compare the release of a new game to DLC. It's not the same, at all.

I think you're overestimating a little how many people that bought GT5 will immediately buy GT6. Especially for the more casual gamers, the community of all GT-players will get split.

I do agree with you though that probably 95% of people e.g. on here on GTP will move over to GT6 within 1 or 2 months. And looking at the GT5 sales figures, GT5 sold the first 5 million in the first six weeks, which corroborates that. As for the casual gamers, just think about the fact it took over 2 years for the next 5 million, so it won't be that easy to bring them over to GT6.
 
As for the casual gamers, just think about the fact it took over 2 years for the next 5 million, so it won't be that easy to bring them over to GT6.

And those people, by definition, don't play very much. So you're hardly going to notice the lack of them.

If they played GT5 a lot, they wouldn't be casual gamers.
 
Casual and occasional are two different things. You can play games every day and still be casual - it's the way they play, not how often, although there may be a correlation in some cases.
 
Nitrous Oxide would be a good bit of DLC, that way the people that really want it can have it and the others who don't want it don't have to buy it
 
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