Gran Turismo 6 - DLC Discussion

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Actually implement it into the game and price it better than GT5's and I could care less how much they release for GT6 so long as the quality is there and it is actually new content rather than just held over stuff.
 
I can’t for the life of me figure out why PD decided to stop allowing people from running on DLC tracks they didn’t buy, in online lobbies.

I can’t think of a better way to sell DLC tracks. If your favorite hosts ran DLC tracks you would get tired pretty quickly of getting beat by people who owned them and knew them better than you.

I think stopping people from running on tracks they didn’t own in online lobbies is one of the stupidest things PD has done. They would have sold much more track DLC without that change. The tracks are worthless to me. Most hosts don’t run them because not everyone has them, and the regulars in their rooms don’t buy them because the hosts never run them.
 
Chrunch Houston
I can’t for the life of me figure out why PD decided to stop allowing people from running on DLC tracks they didn’t buy, in online lobbies.

I can’t think of a better way to sell DLC tracks. If your favorite hosts ran DLC tracks you would get tired pretty quickly of getting beat by people who owned them and knew them better than you.

I think stopping people from running on tracks they didn’t own in online lobbies is one of the stupidest things PD has done. They would have sold much more track DLC without that change. The tracks are worthless to me. Most hosts don’t run them because not everyone has them, and the regulars in their rooms don’t buy them because the hosts never run them.

I heard a lot of complaints from people that bought them that there was no reason to because they could play them online for free if they hadn't.
But I am very much with you on that. It was great being able to pick any track you wanted without having to worry about one friend not having it. I am 100% for if the host has it letting the lobby use it. That's coming from someone who bought all the dlc.
Hoping the next game goes back to the non community splitting formula.
 
How do you sell a $60 game for $100?

You hold back content and sell it separately every month.

At $5 a track I'll probably buy them anyway. But if they're more, probably not.
 
I’m all for new tracks every month , if it also includes an expansion to the career mode , not just arcade mode and online. Sure seasonals are fun but that only lasts for an hour or so. With new tracks I want new races through out all of A-Spec (special events, beginner, intermediate, expert , one make races ect…. New tracks should = New races. If not I’m sure I’ll still buy them because they’ll be used for WRS events.
 
If the DLC tracks are original legacy tracks it will be outrageous. What PD would basically be saying is "We've had nigh on eight years working with the PS3 in which time the old tracks could have been updated. They weren't finished in 2010 to be in GT5, they weren't finished by late 2013 to be in GT6 but would you believe it, just after GT6 is pressed hey presto, the legacy tracks are all finished and ready to go as premium DLC."

That would stink.
 
Motegi was broken when it was released. It wouldn't give credits when racing online. It also wasn't fixed until the next update which coincided with one of their silly little announcements.

It was unforgivable that PD did not immediately fix a tiny bug that should have been easily spotted had they actually tested the track online. It was a paid DLC and should have been a priority if they wanted people to buy more content. I learned my lesson. No more easy money from this guy ;).

Also, we know GT6 will be buggy (and possible incomplete) on release. How are they going to have time to fix game bugs as well as release DLC and fix DLC bugs?

I'm also agreeing with others on how DLC tracks works online. Why should I buy a track when half of the people in my room don't have it. DLC tracks are room killers. At least they are with my friends.
 
I'm also agreeing with others on how DLC tracks works online. Why should I buy a track when half of the people in my room don't have it. DLC tracks are room killers.

Agreed completely. Holding out tracks from the game so they can be released as DLC lessens the gaming experience for everyone.
 
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Yeah, this isn't EA where they would withhold content just to make extra money on Day 1.

Or Day 8, or 15, etc.

Yeah, Polyphony just wait until Day 30....

I prefer EA's way - I get the DLC quicker without the elaborate "one track a month" charade. Of course Polyphony aren't making a track every 4 weeks, so why make me wait?

Didn't Polyphony say they were going to fully support GT5 with DLC?
 
Agreed completely. Holding out tracks from the game so they can be released as DLC lessons the gaming experience for everyone.

On the contrary,

Why should I pay for it if I can just race on it online?


Personally I agree with what you said, but PD is still a business at the end of the day.

If everybody could just race at it online, they'd probably sell less than the way it is now.
 
Agreed completely. Holding out tracks from the game so they can be released as DLC lessons the gaming experience for everyone.

I remember from back in my COD days, DLC maps always split the community. Two thirds stayed put while the remainder played the DLC maps. Didn't really notice the drop in players, but's that's COD. For a smaller game like Gran Turismo, I'd say it's safe to say you'd be affected.
 
I remember from back in my COD days, DLC maps always split the community. Two thirds stayed put while the remainder played the DLC maps. Didn't really notice the drop in players, but's that's COD. For a smaller game like Gran Turismo, I'd say it's safe to say you'd be affected.

GT may not be as big as COD, but it definitely isn't what most would call small.
 
I would definitely pay for tracks like Midfield raceway, Apricot Hill, El Capitan, Seattle, New York, Costa Di Amalfi etc...

Imagine racing all those tracks in GT6, all in crisp detail, beautiful lighting, perhaps even with weather effects. That would be awesome IMO! (Being obviously very optimistic here)

I actually don't like the whole DLC idea but, if there's one developer i would like to support, that would be PD for sure.
 
If they included a micro car DLC package I would gladly pay between $5.00-$10.00 USD for it (depending on how many cars were included).

There are some games where I hate DLC, but since I realize that a lot of the cars I would like in this game are not that popular, I wouldn't have an issue with paying a little more for some of them.
 
A track every month says to me, that the classic GT tracks will be DLC.

Some of them i'll happily pay for, others not so unless they have weather and time changes.

New tracks may come in months down the line if they started scanning it in a few weeks.
 
If the DLC tracks are original legacy tracks it will be outrageous. What PD would basically be saying is "We've had nigh on eight years working with the PS3 in which time the old tracks could have been updated. They weren't finished in 2010 to be in GT5, they weren't finished by late 2013 to be in GT6 but would you believe it, just after GT6 is pressed hey presto, the legacy tracks are all finished and ready to go as premium DLC."

That would stink.

Sadly that is what it looks like. My hat is a little loose, but no where near falling off.

What a shame. I would mind the DLC much less if only the host had to buy it.

I certainly would buy it if the rest of my room could enjoy it.
 
I hope the legacy tracks come as premium tracks and not just "HD" ports. The Monaco track is one of these ports and since it was in GT5, therefore not DLC, hopefully upgraded to premium status for GT6.

Since I don't play much multiplayer I am hoping these new DLC tracks come with A-spec events (maybe a Career: Season 2 for DLC tracks) or as someone suggested (Samus?) in another topic, DLC would be (x-tracks,y-cars-z-events), therefore a package of sorts.
 
There only needs to be twelve people modeling tracks to pull this off. Less than six for cars. They have over sixty, and still growing.

This is why parallel computing is taking its sweet time, people can't see past their serial lives. With the new consoles, that is simply going to have to change, because they're built for parallelism, as the Cell was - but there's less fiddly instruction juggling on the next gen.
 
I seem to remember PD promising GT5 DLC every two months and, well, failing to deliver... I hope they are not making promises that they cannot keep.
 
Even official word has to be taken lightly, which is pretty sad. As grrlpurple said, they've broken many a promise before.

What I think they should do is only release new tracks as single purchases like Spa in GT5. Then they should bundle together maybe three or four old tracks that have been ported/revised (like Motegi) into a track-pack. Then it'll be more like FPS games and their map packs. It'll help out a bit with groups online being splintered up do to people not having certain tracks.

Still early to call, but I think Bathurst is still being worked on and will be one of the early DLC tracks. Other than that, I expect most of the tracks in the "monthly track DLC" to be ported tracks from previous GT's. I hope they don't think they can get wise over their customers and charge the same price for a Seattle Circuit as they would for a track built from scratch for GT6.

Personally though, I'd much rather have regular track DLC over car DLC. Usually the DLC batches were a bunch of new year boring road cars. Give us different types of cars to drive, not a bunch of hot hatches and luxury sedans. Anyway, yeah, interested in hearing more from PD about this.
 
a) on inclusion of DLC in A-spec:
I don't think DLC tracks will be included in A-spec. They could make some events with them, but if they were to make them part of GT Life, this would make it impossible for someone who doesn't buy the DLC to achieve 100% completion. The same is the case for seasonals like they have them now where you have to finish 5 races - if you don't own one of them, you wouldn't be able to get the overall prize for winning all of them.

I would hope they have gotten creative with a race/series-builder though, which would be outside of GT Life, but could include any combination of cars and tracks that the player wants.

b) On price for DLC:
To tell the truth, I almost exclusively use my PS3 for Gran Turismo. So I've spent hundreds of Euros in the meantime on that game alone (2 PS3's, 3 wheels). So, I know that I'll buy the DLC no matter what, because I also would buy GT6, if it cost €100. For the more casual GT-gamers though, I do understand that releasing original tracks carried over from previous GT-versions one at a time would be a bit of a chutzpah. I also would think track-pack for these would do.
 
There only needs to be twelve people modeling tracks to pull this off. Less than six for cars. They have over sixty, and still growing.

If the modelling team are so large and efficient that these DLC tracks could be started and finished within months of the game being finished as you seem to be suggesting then why have they seemingly only made 3 - 7 tracks in the last two and a half years? It's not like the modellers will have any other jobs.
 
I don't mind paying 7€ for tracks every month for a dlc only if it brings between 5 to 10 cars per dlc and some a-spec events.
1º month please be seattle circuit
 
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a) on inclusion of DLC in A-spec:
I don't think DLC tracks will be included in A-spec. They could make some events with them, but if they were to make them part of GT Life, this would make it impossible for someone who doesn't buy the DLC to achieve 100% completion. The same is the case for seasonals like they have them now where you have to finish 5 races - if you don't own one of them, you wouldn't be able to get the overall prize for winning all of them.

I would hope they have gotten creative with a race/series-builder though, which would be outside of GT Life, but could include any combination of cars and tracks that the player wants.

b) On price for DLC:
To tell the truth, I almost exclusively use my PS3 for Gran Turismo. So I've spent hundreds of Euros in the meantime on that game alone (2 PS3's, 3 wheels). So, I know that I'll buy the DLC no matter what, because I also would buy GT6, if it cost €100. For the more casual GT-gamers though, I do understand that releasing original tracks carried over from previous GT-versions one at a time would be a bit of a chutzpah. I also would think track-pack for these would do.

Sure they could, any DLC content that has been added to carrier mode could be bonus trophies not required for 100% completion. Then again I guess that would be the same as seasonals just under the guise of a career mode icon.

Same here , the only reason I got a PS3 in the first place is because of GT5P and GT5.
 
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Sure they could, any DLC content that has been added to carrier mode could be bonus trophies not required for 100% completion. Then again I guess that would be the same as seasonals just under the guise of a career mode icon.

I'm really curious to see how they'll evolve the "Seasonals" from GT5. If they'll integrate it into A-spec somehow, or even make a whole new game mode with them that's like an evolving A-spec online only career mode that can incorporate DLC.

You guys are seriously happy to pay for these tracks as premium DLC?

That's the question I'm asking. PD sold Motegi as Premium DLC, when it was essentially a port, just polished up.

Just because they break it up into multiple doesn't make it worth $5.00/€5.00. That's worth $2.00 imo. Spa was the same price and it was brand new, and it came with Kart Space!

They need to charge less for the PS2 tracks, or combine them. Would you pay $5.00/€5.00 for two legacy tracks, or three?
 
If the modelling team are so large and efficient that these DLC tracks could be started and finished within months of the game being finished as you seem to be suggesting then why have they seemingly only made 3 - 7 tracks in the last two and a half years? It's not like the modellers will have any other jobs.

Exactly, if they can only make 3-7 tracks in a few years, they are either planning to to some half arsed 'upgrades' of GT4 tracks to meet the monthly deadline, or they already have completed tracks that they are choosing not to put in the game so they can have them as DLC. Or both.

I guess a final option could be that they have a whole lot of tracks in various stages of development, none of which look to be ready in time to go on the disc.

If it's anything other than that last option I'll be a bit annoyed and feel let down.
 
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