Gran Turismo 6 Plus

Gran Turismo 6 Plus 1.6.1

  • Thread starter Lunard
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Brazil
Brazil
Lunard submitted a new resource:

Gran Turismo 6 Plus - Based on Beta 7 of Spec 2 mod, made by Nenkai and TheAdmiester

This mod aims to give a more finished look for the Spec 2 mod Beta 7, making some fixes on exhaust/engine sounds of almost all cars, using both PDI and TheAdmiester samples, bringing back the endurance races, adding 33 new GT mode events and making some tweaks on original ones (Better credit rewards, grid start and adding or removing some opponents and adding different opponent cars in one make races) restoring some unused musics and adding some features from Strato mod, created by Emivebe...

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i've been playing this since it came with some loose tests here and there and then creating a new profile where i play through it seriously and so far, after completing almost all events in novice, national b, national a i'm impressed! the brand new events are quite tough at times - the ai is quite quick which is so great since i can use cars near the pp limit, and they don't have rubberbanding which is great! the old events also feel a lot better with everyone starting closer but they're always very slow on the final lap, though from time to time they will stay with me for a bit. the only slight issue is that in the new events, the grid is always exactly the same, but in a different order which does make them lack replayability. there's also a little bug in the gt national championship where it doesn't count the stars for brands hatch (version 1.2) but that's minor. other than those little things everything is great, and i'm having a blast!
 
i've been playing this since it came with some loose tests here and there and then creating a new profile where i play through it seriously and so far, after completing almost all events in novice, national b, national a i'm impressed! the brand new events are quite tough at times - the ai is quite quick which is so great since i can use cars near the pp limit, and they don't have rubberbanding which is great! the old events also feel a lot better with everyone starting closer but they're always very slow on the final lap, though from time to time they will stay with me for a bit. the only slight issue is that in the new events, the grid is always exactly the same, but in a different order which does make them lack replayability. there's also a little bug in the gt national championship where it doesn't count the stars for brands hatch (version 1.2) but that's minor. other than those little things everything is great, and i'm having a blast!
Hello.
Thanks for feedback.
About the bug on the star count on the GT National Championship, i tried to fix this one, but i get a bit afraid to broke even more the game.
And about the new events opponents, i will fix this issue putting more opponent cars on the entries.
And yes, the A.I. opponent on new events is fast because it uses upgraded cars.

Thanks.
 
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Hello, I Think I've problem with my version, The damage model looks like it has been turn off. Is there any fix how to turn it on again? Thanks anyway. Great Modification and Improvement Btw :)
 
Hello, I Think I've problem with my version, The damage model looks like it has been turn off. Is there any fix how to turn it on again? Thanks anyway. Great Modification and Improvement Btw :)
Yes, in some new race events i forgot to turn on the damage model (on Sports car challenge class 1 event, for exemple).
Thanks for feedback.
 
Is this safe to install over strato mod by Emivebe? I see features from that mod are included, which is great plus, just wondering if it is okay to install this mod over that mod? or do I need vanilla files?
 
Is this safe to install over strato mod by Emivebe? I see features from that mod are included, which is great plus, just wondering if it is okay to install this mod over that mod? or do I need vanilla files?
Hello, I recommend to install again the original Spec 2 mod first, and install GT6 Plus later. I recommend to create a new profile too. Because is a completely different mod from Strato, i just had ported some features to my mod.
 
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hey, you could return this sound but with a higher tone to the nsx gt500 from 2006 and 2008. you could put the original sound to the nsx mugen and dome and arta from 2000 and 2003 but with a more aggressive and less blender tone.
 
hey, you could return this sound but with a higher tone to the nsx gt500 from 2006 and 2008. you could put the original sound to the nsx mugen and dome and arta from 2000 and 2003 but with a more aggressive and less blender tone.
Hello, sorry for late return.
I will check this on my next update.
I will return, at least on 2008 and 2006 NSX GT500, the same sound that is used on the GT-R LM Nismo, because it had a 3.0 V6 engine, same as the Honda NSX.
Thanks for feedback.
 
use real life sound for 2001 bmw m3 gtr
Sorry, i don't have skills for make new engine sounds, this is the best that i can do.
The only guys that can do this is the original Spec 2 mod creators.
I can just edit the game database for fix the engine sounds.
 
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Hola, perdón por la demora en la devolución.
Comprobaré esto en mi próxima actualización.
Regresaré, al menos en el NSX GT500 2008 y 2006, el mismo sonido que se usa en el GT-R LM Nismo, porque tenía un motor V6 3.0, igual que el Honda NSX.
Gracias por tus comentarios.
Hola, perdón por la demora en la devolución.
Comprobaré esto en mi próxima actualización.
Regresaré, al menos en el NSX GT500 2008 y 2006, el mismo sonido que se usa en el GT-R LM Nismo, porque tenía un motor V6 3.0, igual que el Honda NSX.
Gracias por tus comentarios.
If the first sounds you put in it, please, it sounded good.
 
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Hola, perdón por la demora en la devolución.
Comprobaré esto en mi próxima actualización.
Regresaré, al menos en el NSX GT500 2008 y 2006, el mismo sonido que se usa en el GT-R LM Nismo, porque tenía un motor V6 3.0, igual que el Honda NSX.
Gracias por tus comentarios.
It could also be in the 2000 and 2003 models that the first sounds they put in sounded very beautiful
 
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