Gran Turismo 7’s March Update is Coming Next Week with Three New Cars

  • Thread starter Mathaios_C
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I think all of this is just coincidences. There are so many parameters involved that you'll always be able to make a link between 2 of the 6 cars regular updates bring.
May be, but when most of us that cast our predictions in those threads, use different criteria than basing predictions on connections from previous updates.

I mean Kaz saying the cars are added when ready. How long did it take PD to set a date with Phil Robles to model that car and then so happens to add it with a family of hot hatches? Sure, if there were no update 1.38, it’s easy to connect 1.36 cars and Spec II cars with factory tuned sports cars.

Just saying if there is no theme for this month’s update(or any update that we’ve been given since forever), which some players continue to question. The theme could very well be all cars are connected in some way. That’s the actual theme.
 
Just saying if there is no theme for this month’s update(or any update that we’ve been given since forever), which some players continue to question. The theme could very well be all cars are connected in some way. That’s the actual theme.
It's like connecting dots in the night sky, and calling constellations with names merely based on the resulting shape 😅
 
Probably true, but GT has always had this core of "cars you might have actually driven" (or been driven around in)...

Or "cars you haven't driven cause you don't have money for it or aren't available in your local market, and you dream of drive it on track, and dream of customizing/tune it".

That's what GT always been about for me.

I particularly would much prefer they fixed the PP system so we could race with tunned street cars against Gr3/Gr4 in Dailies, like I think it was their original vision (based on the first dailies) until people found ways to exploit the PP system, than them including newer Gr3/Gr4. And like it was on older GTs (in the late game tournaments where you could pick a race modified car, or your tuned street car).

But unfortunately I have already given up on my dreams of racing with my R32/R33/R34 (which I never driven or even seen in person in IRL, and probably will never have this opportunity due to their actual prices) in the dailies. The PP system is unfixable or people made they think isn't worth fixing as they don't want tunning/setups in dailies.
 
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until people found ways to exploit the PP system
Which was not very difficult, but also applied to the Gr.* cars.
So as a reason to remove roadcar vs racecar on the same regulations it is not holding up as much (you can also tune Gr.* cars to a certian degree and modify and game their PP rating).
 
I very much doubt tuned road cars vs race cars was the plan for Sport Mode, especially by GT7. Single-player, yes absolutely, it's why the WTC700/800/900 and Gr.1 Prototype races are PP restricted and not class restricted, but not Sport Mode.

A lot of the upper echelon Sport Mode players don't even like the Silhouette or the '90s GT500 cars being in Gr.3. There would be massive complaints if you could show up in a detuned Escudo or an engine swapped Alphard.
 
I very much doubt tuned road cars vs race cars was the plan for Sport Mode, especially by GT7.

First month (or months) of Dailies were PP based, without categories restrictions.

I don't remember the first OP car, I think it was the Volks VGT Gr3, but second was tunned R32. Then people discovered hybrid cars could exploit the PP formulae at that time.

And later they found some specific setup options would bypass/exploit the PP formulae, and PD gave up completely on PP based Dailies, and went back to category based.
 
The actual reason for lots of normal cars in PS1/2 eras of GT is that they had the capacity to model lots of cars in a short amount of time (1 week on PS1, 1 month on PS2) and it was easier to find and photograph cars that are abundant in Japan so we got lots of japanese econoboxes and daily drivers. Their modelling capacity was limited by real world limitations rather than team's productivity. These days it's the other way around, at 9 months per car model they can barely keep up with the current industry and the long back catalog of important and significant cars. Every year car manufacturers are coming up with new models, face lifts and refreshes, it's almost as if real cars are produced faster than virtual models of them.
 
I'm still surprised when people trot this one out.


Also from barely two pages ago, the Kangoo is massive in Japan. Yamauchi has long-stated that he sees GT as a way to educate people in car culture, and here's a significant part of it that people are just "give me more sporty hatchbacks" (which another user will be along shortly to decry as "mom cars") or "give me more old/new race cars" right through it...
I'm sorry, but that's copium. A car being popular in a single country, doesn't make it "right" to add to a racing game, that relies on fun and makes people want to play it.

That supposed argument for the Kangoo, does not apply to other "unwanted" cars that PD has added, like the Toyota Alphard.

What were the cultural reasons to add the Jimny? And what were the cultural reasons to add a duplicate of it?

What are the cultural reasons to not add the Escort RS1600?

And wait, wasn't the "Holy Trinity" huge for the car culture? Then why are we still waiting on the road going P-1?
And why haven't we seen the 499P? A back-to-back Le Mans winner, in the most popular era of WEC ever? If it was a Toyota, we would've gotten it already.

Once again, I'm sorry, but it's not about culture or vision, is about bad decision making, facilitated by the fact GT doesn't really have a true competitor with the same overall quality.
 
I'm sorry, but that's copium. A car being popular in a single country, doesn't make it "right" to add to a racing game, that relies on fun and makes people want to play it.

That supposed argument for the Kangoo, does not apply to other "unwanted" cars that PD has added, like the Toyota Alphard.

What were the cultural reasons to add the Jimny? And what were the cultural reasons to add a duplicate of it?

What are the cultural reasons to not add the Escort RS1600?

And wait, wasn't the "Holy Trinity" huge for the car culture? Then why are we still waiting on the road going P-1?
And why haven't we seen the 499P? A back-to-back Le Mans winner, in the most popular era of WEC ever? If it was a Toyota, we would've gotten it already.

Once again, I'm sorry, but it's not about culture or vision, is about bad decision making, facilitated by the fact GT doesn't really have a true competitor with the same overall quality.
You leave the Jimny alone!
 
I'm sorry, but that's copium. A car being popular in a single country, doesn't make it "right" to add to a racing game, that relies on fun and makes people want to play it.

That supposed argument for the Kangoo, does not apply to other "unwanted" cars that PD has added, like the Toyota Alphard.

What were the cultural reasons to add the Jimny? And what were the cultural reasons to add a duplicate of it?

What are the cultural reasons to not add the Escort RS1600?

And wait, wasn't the "Holy Trinity" huge for the car culture? Then why are we still waiting on the road going P-1?
And why haven't we seen the 499P? A back-to-back Le Mans winner, in the most popular era of WEC ever? If it was a Toyota, we would've gotten it already.

Once again, I'm sorry, but it's not about culture or vision, is about bad decision making, facilitated by the fact GT doesn't really have a true competitor with the same overall quality.

Take

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It gets crammed into Gr.3 BOP.

That either makes or breaks the car, and usually the latter; we all remember the should-it-or-shouldn't-it Gr.1/Gr.2 discussion on the TS020, and not only did it end up in Gr.2 it's a terrible Gr.2 car (like the McLaren F1 GTR LT and the CLK LM) because the Gr.2 BOP is bad.

The life cycle of the 720S GT3 Evo, or any new-replacement Gr.3 car, would be very approximately:

  • Is added to the game
  • People excitedly buy/try it (and it features in a Time Trial in its update month)
  • A load of real world replica liveries, plus some McLaren F1-inspired livieries, and a bunch of brand-bending and one-colours, get uploaded
  • Sucks bad for Daily Races compared to whatever the META is at the time
  • Almost everyone but people who already drove the 650S abandons it
  • You might spot one during a GTWS Exhibition Season race every four or five grids in six months' time (among all the BMW/Lexus/Mercedes/Porsche/Toyota entries that make up 95% of any grid outside top split).


A lot of the people who want "new GT3 cars" - specifically those to replace those that already exist, like the M6/M4, 720/650, 296/458, 991/992 and so on - generally want either the specific new GT3 car they really care about, or a new competitive car... to spam races until everyone gets sick of seeing it and complains until it gets nerfed, eventually, but only because it might ruin GTWS qualifying. That latter item is very, very heavily dependent on Gr.3 BOP, and pretty much all that happens there is the new one replaces the old one and the old one gets nerfed. Status quo, and online demands for another new GT3 car, remains.


Again, I'd personally like to see a lot of the Gr.3 cars updated too - the 720S more than others - and I totally get that call, especially as GT has gone the route of Every Other Racing Esport and picked GT3 as the least slow but still accessible racing class to highlight, but I always appreciate new experiences more than more of the same. Where a replacement/updated GT3 model would be more or less a reskin with new audio (less so for VR2 players, I happily concede, but that's still a niche), the Kangoo would be a new experience. And I do enjoy preservation-of-momentum-slow more than knife-edge-fast.

But I'd far rather have a new track*. One car is 118 new experiences (105 if it can't be used on dirt), while one track is 526 new experiences (1052 if it has a reverse layout). There's no contest.


*One that can actually host races without encouraging divebombs and bottlenecking: Eiger is great for time trialling and low-PP races, but not anything else; Grand Valley is an awkward race track now, too narrow in places and without most of the overtaking spots; Lake Louise is Lake Louise.
The above argument only applies for sport mode, for single player campaign mode it is also welcome to have some new race cars. But other additions and improvements are obviously much more important.
 
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