Of what?we're the underdogs
Add another busted car to the list: The 02 RX-7 Spirit. Mine has an engine swap. I went to start the Spa 1 hour race with it but while still under autopilot the car turned twice into the wall. I might try to catch it on a replay later.
Haha, you're incredibly dramatic.I don’t think PD agrees with you. This mishap goes against everything they stand for.
I’m simply trying to see things from PD’s perspective. They are perfectionists, so having released a build where their meticulously crafted game behaves like this can rightfully be described as a catastrophe. They made a big deal out of delivering this update, but this stupid glitch has ended up stealing half of the show. That’s a fact and not me being dramatic. It’s not like I’m being hyperbolic and calling the game unplayable, or anything like that.Haha, you're incredibly dramatic.
Them acknowledging there is an issue is in no way bolstering your "catastrophe" hysterics. In fact, the reviews from most people and content creators are overwhelmingly good, so I think PD is doing just fine.
Any games physics can be exploited or manipulated to cause unusual behavior. Red Dead Redemption 2 is almost universally praised as one of the best video games of all time, but you can still get wagons to glitch in the same way as the cars in GT7 are right now, exploding into the stratosphere. Doesn't do anything to harm the reputation of it being a great game.
GTAV, you know, the biggest media title in human history... full of glitches. Nobody cares.
Big games with huge sweeping changes sometimes experience SMALL ISSUES like the ones were seeing here. Fortunately you have to go out of your way to make these things happen, and it really does't effect people playing normally at all. In fact people are enjoying this glitch for the moment and we're all having a good time watching these funny little moments.
You're welcome to keep being dramatic if you'd like, but your opinion is still excessive and overreactive.
Haha, you're incredibly dramatic.
Them acknowledging there is an issue is in no way bolstering your "catastrophe" hysterics. In fact, the reviews from most people and content creators are overwhelmingly good, so I think PD is doing just fine.
Any games physics can be exploited or manipulated to cause unusual behavior. Red Dead Redemption 2 is almost universally praised as one of the best video games of all time, but you can still get wagons to glitch in the same way as the cars in GT7 are right now, exploding into the stratosphere. Doesn't do anything to harm the reputation of it being a great game.
GTAV, you know, the biggest media title in human history... full of glitches. Nobody cares.
Big games with huge sweeping changes sometimes experience SMALL ISSUES like the ones were seeing here. Fortunately you have to go out of your way to make these things happen, and it really does't effect people playing normally at all. In fact people are enjoying this glitch for the moment and we're all having a good time watching these funny little moments.
You're welcome to keep being dramatic if you'd like, but your opinion is still excessive and overreactive.
Doesn’t look realistic but I don’t know, I don’t do track days so I wouldn’t know. Haha
I'd like to mention again that if you do a burnout in almost any car, you can see the driven wheels hopping like crazy. Not exactly sure if it's because of the new tire, suspension or general physics model but it shouldn't be happening. It's almost like every car has 2 different suspension tunes. A normal tune and then a tune for when the physics model can't comprehend what's happening and goes crazy.Well it sheds light on an error in the physics engine. That’s why. It’s making it freak out. So if it can freak out like that, to me that explains why the other day I was driving a relatively stock vehicle, hardly any tune or changes, hit a curb just right and the back end just launched into the air, car nose dived down into the pavement. In two years, I’ve never ever ran into that once. Running the same line, that car, plenty of cars. So why on earth did it freak out that time? Because there’s a flaw in the system.
These people found it and exaggerated it. Brought it to light.
Doesn’t look realistic but I don’t know, I don’t do track days so I wouldn’t know. Haha
I have a completely stock RCR Civic and when the car is under compression or load at the front axle, the steering just locks up and you go straight. I'm turning left the entire time during the compression but nothing happens until I let go of the brakes. Happened to me at Trial Mountain and I've never had this issue before. New physics engine is borked
So After 4 Days with the new Physics i must say is a BMW E36 Problem. The BMW is undrivable. All the others are ok to drive. The new Physics are good i was first to fast to judge and my rate whas to bad. But know i feel better with the new physics. Only the BMW E36 must be fixed.I found the Problem. I set the car to deep so the wheels cant turn right and blocking the steering so i snap to the left. But Only with the BMW E36??? Race Suspension was set on 100 right hight. After i set it to 110 and now was better.
Understeer is when you turn the wheels but keep going straight. The RCR Civic doesn't even let you turn the wheels. That's called bottoming out due to a failed physics model.Thats called understeer.
Show us from the outside of the car because in the cockpit it looks like your just turning the wheel and hitting the breaks.Understeer is when you turn the wheels but keep going straight. The RCR Civic doesn't even let you turn the wheels. That's called bottoming out due to a failed physics model.
Sounds like when you brake, the tires hit the fenders. Which is exactly what this update has done to a lot of cars. I’ve gotten it on the cobra a few times now which I never recall happening. The Shelby mustang would sometimes do it, it would 100% do it if you slapped on wide tires or wide offset. That one was noticeable, the steering wheel in game would jerk looking like the game was glitching out.Understeer is when you turn the wheels but keep going straight. The RCR Civic doesn't even let you turn the wheels. That's called bottoming out due to a failed physics model.
I feel like they did all their testing at the GT world event a few weeks ago and left the feedback there. Some cars benefitted from this update but a large amount of cars essentially got nerfed. Not PDs intention but this is a huge oversight. If my company were to make such a mistake we'd be bankrupt in under a month.Sounds like when you brake, the tires hit the fenders. Which is exactly what this update has done to a lot of cars. I’ve gotten it on the cobra a few times now which I never recall happening. The Shelby mustang would sometimes do it, it would 100% do it if you slapped on wide tires or wide offset. That one was noticeable, the steering wheel in game would jerk looking like the game was glitching out.
It seems they’ve softened up the suspension. My guess is they only tested cars like Gr3 and Gr4 cars and did their tweaking on those. Forgetting to check all types of vehicles available in game or they would have found out real quick this update isn’t all it’s cracked up to be. Back to the drawing board.
You keep repeating the idea that the entire physics model is broken and unrealistic, but I don't follow? It's perfectly possibly for it to be a much better physics model and have a few bugs/anomalies that need fixing, these bugs don't prove that the entire model is borked. There are a ton of cars in the game where it works just fine.Sounds like when you brake, the tires hit the fenders. Which is exactly what this update has done to a lot of cars. I’ve gotten it on the cobra a few times now which I never recall happening. The Shelby mustang would sometimes do it, it would 100% do it if you slapped on wide tires or wide offset. That one was noticeable, the steering wheel in game would jerk looking like the game was glitching out.
It seems they’ve softened up the suspension. My guess is they only tested cars like Gr3 and Gr4 cars and did their tweaking on those. Forgetting to check all types of vehicles available in game or they would have found out real quick this update isn’t all it’s cracked up to be. Back to the drawing board.
Not as extreme as previous video but still undrivable. Atenza with engine swap, full tuning, normal suspension.
Back to the drawing board as in, let’s sort out where we went wrong and try again. Lots of cars do work just fine, but they still have some weird stuff happening on sweeping corners.You keep repeating the idea that the entire physics model is broken and unrealistic, but I don't follow? It's perfectly possibly for it to be a much better physics model and have a few bugs/anomalies that need fixing, these bugs don't prove that the entire model is borked. There are a ton of cars in the game where it works just fine.