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- JDA1982
That might be enough, sure, but this is where our opinions will differ. I don't think they will reduce the resolution and particle effects. I agree that they might replace some 3d assets with 2d sprites in places, but I can't see them doing all of that, reducing the resolution and upscaling, probably having to remove HDR too and replacing assets.They will not go for 30 FPS, I'm very confident of it. That would negatively impact too much on the car control and gameplay.
They will rather reduce resolution, do what they did GT5/GT6, work on non standard resolution and upscale it to 1080. Then remove or simplify graphical elements like smoke particles, dust, place simpler shadows and reflections, and even they may get rid of (or simplify) unnecessarily complex environment things like 3D trees. This should be enough
I genuinely can't see them making enough of a combination of those changes. I could be wrong on that, but given Polyphony's history and the MO of Gran Turismo I just don't see it.
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