Gran Turismo 7 Could Double GT Sport's Photo Scape Locations

I'm not complaining, but damn, the last thing I thought GT needed was more Scape locations... The sheer amount of options already available hurts my head.. Soooo many options, how do I pick!??!
I've used 90% of my 5GBs of storage and a lot of it is with scape pictures
 
I'm looking forward to this. Although I do wish Photo Travel would return as well, because while I love the variety that Scapes provides, sometimes I just can't find one at the right angle+lighting+composition that I want to capture. Hopefully the added variety will help with that issue.
 
Sure, more cars and tracks are welcomed and needed, especially on the track front but don’t underestimate the number of people taking advantage of this ground breaking part of the game. Giving them extra content is just as important as new content for what you use the game for.

That's the thing, there is no evidence for how many people use more than a handful of scapes, and if those people are even close to using 1000 scapes currently in GT Sport let alone 3000+. Its overkill on overkill.

I don't think the photographer is in charge of your sport mode shenanigans. Might wanna take those complaints elsewhere.

Let me explain how businesses work

They have a finite amount of money to spend on tools, capital and people

When PD spends some of that finite amount of money on a salaried photographer and his travel costs, they have less money to spend to hire other staff to work on other aspects of the game

More scapes means they take resources away from creating other assets and features.

Does that make sense?
 
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No, but those photos don't appear in the game by magic, programmers have to work on them. How many and how long it takes though, who knows.
Probably not that long, and almost definitely not by the guy in charge of making Sport Mode penalties as annoying as possible.


That's the thing, there is no evidence for how many people use more than a handful of scapes, and if those people are even close to using 1000 scapes currently in GT Sport let alone 3000+. Its overkill on overkill.



Let me explain how businesses work

They have a finite amount of money to spend on tools, capital and people

When PD spends some of that finite amount of money on a salaried photographer and his travel costs, they have less money to spend to hire other staff to work on other aspects of the game

More scapes means they take resources away from creating other assets and features.

Does that make sense?
Gran Turismo doesn't come off as the kinda of franchise that's struggling with budget.
 
Here we go again, PD doing things that nobody asked for.
what next? bringing back the moon missions? or adding more imaginary concept cars....
If only they could focus on what the players are asking for, like a decent career mode with descent AI, real car classes...
GT is supposed to be"the real driving simulator" not "the real photography simulator".
 
Here we go again, PD doing things that nobody asked for.
what next? bringing back the moon missions? or adding more imaginary concept cars....
If only they could focus on what the players are asking for, like a decent career mode with descent AI, real car classes...
GT is supposed to be"the real driving simulator" not "the real photography simulator".
This is another department, if you will.. another aspect of the game. Obviously, they are working on the past history of the franchise. We've seen a snippet of that in the trailer. The present and future look to be Scapes. The photographing part of the franchise. Maybe we see it get to the point of our cars moving through scapes like in the demos in GT Sport.

Players have asked for more cars, classic tracks, competitive AI. Again, we've seen two out of the three in the trailer. People have asked for GTAuto and car customisation. These things we've seen in the trailer as well.
It appears PD are addressing player's wishes.

We've also seen an article about Getty Images. That's an important aspect of Gran Turismo. I didn't ask for more Scapes Locations, but there it is in the article. PD see it as an important aspect in the game. Gran Turismo has always been about the graphics. This is more showing off.

PD look through this website. Look how many photmode and Scapes shots are shared. That's just this website. On the Gran Turismo Twitter page, Scapes are pretty active as well. Taking photos of cars, are a thing in real life. This game is simulating real life.

Maybe we'll see a demonstration of improved AI. There's been a call for AI programmers at PD. An actual job opening. We'll see what comes of that.
 
Why not?
You realize most games now include a photomode and it is a very popular feature?

Gran Turismo was one of the first series to implement this, it makes sense they are expanding on it.
I hope they also include locations from South America and Africa.
In fact Gran Turismo invented the photomode
 
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This is the exactly the compete absence of sense we've come to expect from PD.

Sport Mode revolves around the same 3 tracks every week as an admission there isn't enough of them, and yet they double down on focusing on scapes.

No-one looked at GT Sport and thought to themselves 'of all the shortcomings of this game that GT7 needs to fix, its needing to increase the scapes from 1500 to 3000'.

How many players even use more than 30 scape locations in the game? 1%? Wasteful overkill.

They could've hired another track modeler at least with what they're investing in scapes. That's something PD actually needs.
Totally agree with you, the game needs so much work in other core departments and what PD does? Waste their time and resources on scapes and photomode... cool..
 
That's the thing, there is no evidence for how many people use more than a handful of scapes, and if those people are even close to using 1000 scapes currently in GT Sport let alone 3000+. Its overkill on overkill.



Let me explain how businesses work

They have a finite amount of money to spend on tools, capital and people

When PD spends some of that finite amount of money on a salaried photographer and his travel costs, they have less money to spend to hire other staff to work on other aspects of the game

More scapes means they take resources away from creating other assets and features.

Does that make sense?
Sony also gain from this though. While PD providing more content and features in the game, Sony benefits from this new tech they developed. There's nothing stopping the rest of the staff from doing their job just because 2-3 guys took pictures of iconic site in different countries.
And PD isn't a low budget studio, they are one the most funded game developer out there.
 
I feel like they should split off the whole scapes functionality so you dont need to download it if you dont want to... as it is you download an 8Gb scapes component as it is.

These things are fashion in the GT universe. Right now scapes and virtual photography is a thing. It doesnt fit into the FIA online spiel but it does seem to make for good PD advertising.

B-Spec used to be a 'thing'. As it Nascar. As is VGT (it seems!)...
 
Well I don't care about more scapes if the game's economy is still bad, penalty system is still bad, car roaster is still limited, offline career is still limited, duplicates are still there, unbreakable fences in rally stages are still there, unrealistic collisions physics are still there, button for clutch is still not there...

...the list goes on and on...
I think you are talking about GT SPORT. GT7 will probably fix most of these issues but why do you think the economy is broken?
 
I disagree, Gran Turismo is so much more than just the racing side of things.
GT always has primarily been about the cars.
A huge amount of people play the game yet hardly ever race. They are either creating liveries or photographing the cars or both.
GT has literally turned some players into fans of particular vehicles, brands or even whole genres of cars and not just through racing or driving them.

Taking amazing lifelike photos and sharing the content across social media is great brand exposure. The manufacturers themselves have come to see the value in this.
Sure, more cars and tracks are welcomed and needed, especially on the track front but don’t underestimate the number of people taking advantage of this ground breaking part of the game. Giving them extra content is just as important as new content for what you use the game for.

Totally agree. Photo mode is a great exposure of brands + basically free ads for the game itself. I'm sure PD has the numbers of how many people use these features and how many scapes are being used.

As PD is a Sony studio I can totally see Sony themselves giving them additional budget specifically for that mode.

But I myself really hope that GT7 will fix at least a couple of GT Sport issues, and not just be the same game for new generation of consoles. Career events without starting on the grid and AI should be fixed.
 
How many players even use more than 30 scape locations in the game? 1%? Wasteful overkill.

While I personally don't care about Photo Mode, according to kudosprime only 5% of all players (about 560.000) have been somewhat continuously active in Sport Mode by taking part in more than 20 races and even that number includes players who ditched Sport Mode a long time ago after being awarded with a penalty for getting rammed off, so it's safe to assume that the actual number of players taking part in Sport Mode right now is vastly lower than that. Therefore the line of argument "only such a small percentage of players are using this feature, so it shouldn't get more support" is a double-edged sword as it also works against the point you're trying to make. In fact seeing how much activity constantly there is in the Discover section where you can view the latest liveries and Photo Mode creations I wouldn't believe that the number of players using that feature is that much lower than Sport Mode. Furthermore, if you check the profiles of the most active creators you will often find that they hardly ever engage with anything else at all. Photo Mode sparks the creativity in people and opens up the game for a different kind of audience. Here's a screenshot I took just a few minutes ago. If you think that there's not enough players interested in this feature to justify the addition of new scapes, maybe think again.

EgqBk7OXgAA5eC6.jpg
 
Gran Turismo doesn't come off as the kinda of franchise that's struggling with budget.

So if they're not struggling with budget, why does the franchise have less tracks than its smaller competitors, and why do they release delayed, incomplete games with lazy offline modes in perpetuity? Could it be that they put money in the wrong places?

Sony also gain from this though. While PD providing more content and features in the game, Sony benefits from this new tech they developed. There's nothing stopping the rest of the staff from doing their job just because 2-3 guys took pictures of iconic site in different countries.

I'm sure 30 photos is a proof of concept if you want to argue that. But 1800? That doesn't make sense to me.

And PD isn't a low budget studio, they are one the most funded game developer out there

Which makes their shortcomings in AI, tracklist, car list, game delays more inexcusable. They're taking the money and installing a gold-plated dashboard before fixing the spluttering engine and the worn brakes.

While I personally don't care about Photo Mode, according to kudosprime only 5% of all players (about 560.000) have been somewhat continuously active in Sport Mode by taking part in more than 20 races and even that number includes players who ditched Sport Mode a long time ago after being awarded with a penalty for getting rammed off, so it's safe to assume that the actual number of players taking part in Sport Mode right now is vastly lower than that. Therefore the line of argument "only such a small percentage of players are using this feature, so it shouldn't get more support" is a double-edged sword as it also works against the point you're trying to make.

Track count applies equally to sport mode and offline mode, so no, it does not contradict my point.

In fact seeing how much activity constantly there is in the Discover section where you can view the latest liveries

Liveries are irrelevant here, because the livery editor is a feature and it's already been built, it's not like scapes where someone is salaried to create the content.

and Photo Mode creations I wouldn't believe that the number of players using that feature is that much lower than Sport Mode. Furthermore, if you check the profiles of the most active creators you will often find that they hardly ever engage with anything else at all. Photo Mode sparks the creativity in people and opens up the game for a different kind of audience. Here's a screenshot I took just a few minutes ago. If you think that there's not enough players interested in this feature to justify the addition of new scapes, maybe think again.

View attachment 953530

It doesn't make me think again, because I see no evidence that over 1000 scapes isn't more than sufficient as is, and there's no numbers around how many people use scapes and how many scapes they use.

Even with what's currently in GT Sport, if you took photos at 3 different scapes a day, it would take you three years to get through them. Sure people would use some of them if they were there, but how many would really complain if they only added 100 for GT7?
 
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Would it not be standard procedure to improve previous features? I know there are instances of this not being reality but that's not the point. Photomode is a staple these days, adding more to it seems like the obvious choice. I don't see the issue you're having here other than "I don't like it so it doesn't matter."
 
You’re right, You have no evidence for how many people use which scapes. Polyphony Digital on the other hand......

The same company that despite having seven years of an online platform, couldn't figure out that the majority of its players play offline, leading them to hastily slap together an offline mode weeks after GT Sport launched?

That Polyphony Digital?

They're not renowned for their evidence based decision making.
 
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The same company that despite having seven years of an online platform, couldn't figure out that the majority of its players play offline, leading them to hastily slap together an offline mode weeks after GT Sport launched?

That Polyphony Digital?

They're not renowned for their evidence based decision making.
Pretty sure they did figure it out didn’t they?
 
Pretty sure they did figure it out didn’t they?

Who wouldn't've figured it out? The problem was obvious.

Smart companies do their homework so that they get it right the first time. Not convinced by PD here - even in Yamauchi's interviews (I can't find the link) where he was presented with numbers around the number of liveries created vs scape photos he was being surprised by the discrepancy between the two, all because he was applying his own invalid assumptions (for instance, that car liveries take a long time to create). Does not fill me with confidence.
 
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mef
Is there driving in the game too?
Nope ! It will be the most complete car encyclopedia filled with pictures and vidéos !
I also heard that eventually Polyphony Digital would add some spec B playable parts among these sometimes in 2022 ! :lol::lol:

Of course I'm joking :cheers:

No, but those photos don't appear in the game by magic, programmers have to work on them. How many and how long it takes though, who knows.

I actually think that this photoscape is more than a detail for photorealism of the cars in game.

Lights' reflections on cars might be initialy worked from that for the rest of the game.

I'm just speculating, but that's the way photoscape could matter in the game...
Or not !?
 
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So if they're not struggling with budget, why does the franchise have less tracks than its smaller competitors, and why do they release delayed, incomplete games with lazy offline modes in perpetuity? Could it be that they put money in the wrong places?

...

Which makes their shortcomings in AI, tracklist, car list, game delays more inexcusable. They're taking the money and installing a gold-plated dashboard before fixing the spluttering engine and the worn brakes.
Because just dumping money on a game doesn't necessarily make things happen any quicker, particularly if you're obsessive over details and are trying to avoid using legacy assets from previous games. PD isn't the fastest working studio out there which honestly shouldn't be a surprise to anyone at this point.

Cars and tracks are in a decent spot in GTS and we'll likely see plenty more of them in the next game. There's definitely gonna have a more robust singleplayer considering that it's an actual mainline title whilst GT Sport technically isn't one. The AI system itself is pretty decent but how much they decide to dumb them down is anyone's guess.

I seriously doubt any of this is going away because someone wanted to take more pictures.
 
This is the exactly the compete absence of sense we've come to expect from PD.

Sport Mode revolves around the same 3 tracks every week as an admission there isn't enough of them, and yet they double down on focusing on scapes.

No-one looked at GT Sport and thought to themselves 'of all the shortcomings of this game that GT7 needs to fix, its needing to increase the scapes from 1500 to 3000'.

How many players even use more than 30 scape locations in the game? 1%? Wasteful overkill.

They could've hired another track modeler at least with what they're investing in scapes. That's something PD actually needs.
I dare say that sending 2 people out to take photos hasn't really taken too much away from the dev team.
 
W
This is the exactly the compete absence of sense we've come to expect from PD.

Sport Mode revolves around the same 3 tracks every week as an admission there isn't enough of them, and yet they double down on focusing on scapes.

No-one looked at GT Sport and thought to themselves 'of all the shortcomings of this game that GT7 needs to fix, its needing to increase the scapes from 1500 to 3000'.

How many players even use more than 30 scape locations in the game? 1%? Wasteful overkill.

They could've hired another track modeler at least with what they're investing in scapes. That's something PD actually needs.
what makes you think this will affect other modes at all? Seems like a nice addition, it doesn’t mean they are purposely doing this instead of adding a new track or something
 
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