Got in way over my head and way off track, but wanted to follow up on my last suggestion with something. I’ll update the below table as I continue to tinker, for any future passers-by.
Sort of ran away with DTM, then Group A, then added a Porsche 964… I would still like to get back to testing our various methods for balance, but I defaulted to the ‘iterative’ method here, though I am running across several circuits to try and find an aggregate balance (and have some fun variety). So far so good, my tunes were initially based on a cross between what was shared above by
@A_Higher_Place, @05XR8’s Gr.A/DTM tunes, and whatever I could dig up online - pretty cool finding PDFs of late ‘80s homologation docs! Ballast/etc. has played a role to chase balance after a few tests, to the detriment of ‘perfect replica.’
Because we all wanted ANOTHER batch of these tunes… hah:
| Car | HP | kg | lbs |
|--------|-----|---------|-------|
| Ford | 426 | 1,100 | 2,425 |
| Supra | 509 | 1,332 | 2,937 |
| R32 | 521 | 1,402 | 3,095 |
|M3 Evo| 350 | 983 | 2,167 |
| 155 | 380 | 1,111 | 2,447 |
| 190E | 356 | 1,046 | 2,304 |
| 964 | 400 | 1,231 | 2,714 |
50/150 downforce as a baseline, though not on the R32 or Supra. Alfa Romeo’s is minimized but thinking the extra rear downforce could be needed to keep it in check. Set homologated gear ratios and adjusted final to bring them all to a common top speed (300kph). My personal tune knocks the Power Restrictor down to 90ish and shortens the final gear to bring the top speed to 280kph. Can share specific tune sheets if there’s interest.
Loaded up a 20-car grid after amassing 10 or so unique cars. Threw a nerfed version of @A_Higher_Place’s swapped M3 in there for good measure and had a great 10-lapper on a randomized Spa. I finished 4th in a Cosworth.
Thanks for all the inspiration, gang!
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