- 678
- France
I had the same issue even if they are able to recover after few laps. I'll have to do some tweaks on rival's gearboxes.
- The Ford Mark IV has some problems on Standing Starts which completely nerf it for the rest of the race
I had the same issue even if they are able to recover after few laps. I'll have to do some tweaks on rival's gearboxes.
- The Ford Mark IV has some problems on Standing Starts which completely nerf it for the rest of the race
Did you try out the Miura ?Sorry for Double Post,
Made now a run with the grid and to be honest I expected the race much worser.
Here are the results
and in some others it can't even take the win
- The Ford Mark IV has some problems on Standing Starts which completely nerf it for the rest of the race
- The Porsche 904 was a little bit faster than the other cars, but sometimes the Alfa TZ2 can still be in contention
- By completely nerfing the 2J, I saw that in some races it can went from 10th to 1st, but at the end of the lap it's just 2 secs front of the other Prototypes,
- The GT40 was keeping up the pace with the other prototypes
- The E-type was a little bit slower in the first part, but catched the group in the last few sectors
- My car, with a little of adjustments, was going at the same pace as the TZ2, Corvette and E-type
Bonus:
- The 595 was incredibly slow
Probably I can use a Miura, because the grid changes race by race.Did you try out the Miura ?
I have a similar grid, and the Miura is on par with the GT40 Mark I and the Alpine A220, the three of them being a class of their own in that grid...(but no Mk IVs , XJ13s and 33O P4s since I use the cars on their stock tyres/no racing tyres in this grid)
Speaking of Sport SedansWhile I was making a trip with my family I thought about creating a sedan race. Just not sure if I want to use the more modern vehicles or the DTM cars. DTM should be easy with the Bimmers, Benz’s, Sierras and the 155s. For the modern I guess the Mazda Aztenza, Crown, Alfa, maybe a defined Charger. I will need to check the specs and see if I can create a competitive field. Any other suggestions for the modern sedans?
Speaking of Sport Sedans
I mean you could use the V8 E30 & V8 190 E. Maybe Atenza Gr.3 road car and RX-8 with 787B, Evo Gr.B road car with NISMO V6?
Really wish we had a few four door BMWs.
Just try race settings and see how you go to have your own fun. You’ll see what works for the grids you create. How cars perform in various starting positions.This is my favourite thread on here and has reignited my love of this game.
I have built 2 fields of proper Gr3 cars with wonderful genuine liveries from 2011-2019 and plan on running World Endurance style events at Le Mans, Spa, Nurburgring, Suzuka and Daytona to represent the 24 hour / 1,000km races of the era and maybe some shorter ones at Brands, Interlagos, Fuji and Monza to represent the 4 / 6 hour races.
Before I spend hours racing at a track I was keen to check what the best set ups for race conditions are nowadays...
Mainly does the weak boost, weak slip-stream combination still provide the best racing? I'll be starting 10-15th in most races and am not worried about credits so as long as I have a lot of fun I don't need to win. I want a proper challenge.
If I put changeable weather in, do I need to fit each car with IM and Wet's or will they just have access to them without me spending 50k per car?
On a similar note, I read that the cars will often switch to RS after a spell on Inters... do I need to buy them for all the cars too?
And as an aside, is BoPing the race a good idea? The Gr.3's I am using have a range of 709 - 740pp as standard and I will be driving a 458.
Cannot wait to have the house to myself for a day with no kids trying to kick me off to play Fortnite and no list of jobs to do from my wife!
That is amazing! There must have been a lot of work go into that but it looks great!So I intended to do a little work on the randomiser to add a few more cars and whatnot. And then I kept having ideas, and just sort of kept going all day. Then I took about 700 versions of the same Scape.
The end result? I'm proud to present the full v1.0 release of the Gran Turismo 7 Legacy Event Randomiser!
Features include:
I hope people find it fun!
- 95% event coverage for all previous games in the series (except GT2): Basically, if it's not a one-make we don't have a car for, an endurance named for a track we don't have, or a pre-Sport rally event, you can probably generate it. GT2 isn't available yet - it having changing entry requirements across the same event is a unique challenge I need to figure out the best solution for. But all of GT1, GT3-6, and GT Sport are now supported.
- Full support for all custom race-compatible cars: It won't generate an EV or the Himedic, and it won't generate the kart outside of the one specific GT6 kart one-make. But all of the other ~485 cars are in the pool and can be selected for events they fit the criteria for.
- Both random and specific event selection available: Want a random event from the series' history? Want to pick a very specific event? Both options are now covered. The event selection is broken up by area so you can easily find, say, GT4 regional events at a glance.
- Faithful mode: I originally envisaged this as "what if GT7 had events from previous games?". But I realised you could also look at it as "what if previous GTs had GT7's physics engine and grid size?". For that use case, I added faithful mode, a mode where if you generate, say, the GT Sport Roadster race, it'll only use the Roadsters that were in GT Sport (in that case the NA and ND S models but not the ND NR-A). Note that this can cause events to not generate if there aren't any cars from that game to use.
- Multiple liveries, sometimes: This is limited by my credit balance and willingness to take Scapes over and over, as well as UCD/LCD rotations, but it makes races like the GT4 Copen Race or the kart one-make look nicer when the pictures aren't monochrome.
- A small car information page for each car: It shows the information that is used to determine eligibility, so that you can see why, for example, certain surprising cars make it into the various Compact Car Series. Also, you can click between liveries, which I find strangely fun.
Known issues:
- Track maps don't show for any track that doesn't currently have a World Circuits event. Sorry about that, I just don't have a way of making them. Nurburgring 24h is a notable one, since I couldn't avoid using it as it's in GT5 and GT6.
So I intended to do a little work on the randomiser to add a few more cars and whatnot. And then I kept having ideas, and just sort of kept going all day. Then I took about 700 versions of the same Scape.
The end result? I'm proud to present the full v1.0 release of the Gran Turismo 7 Legacy Event Randomiser!
Features include:
I hope people find it fun!
- 95% event coverage for all previous games in the series (except GT2): Basically, if it's not a one-make we don't have a car for, an endurance named for a track we don't have, or a pre-Sport rally event, you can probably generate it. GT2 isn't available yet - it having changing entry requirements across the same event is a unique challenge I need to figure out the best solution for. But all of GT1, GT3-6, and GT Sport are now supported.
- Full support for all custom race-compatible cars: It won't generate an EV or the Himedic, and it won't generate the kart outside of the one specific GT6 kart one-make. But all of the other ~485 cars are in the pool and can be selected for events they fit the criteria for.
- Both random and specific event selection available: Want a random event from the series' history? Want to pick a very specific event? Both options are now covered. The event selection is broken up by area so you can easily find, say, GT4 regional events at a glance.
- Faithful mode: I originally envisaged this as "what if GT7 had events from previous games?". But I realised you could also look at it as "what if previous GTs had GT7's physics engine and grid size?". For that use case, I added faithful mode, a mode where if you generate, say, the GT Sport Roadster race, it'll only use the Roadsters that were in GT Sport (in that case the NA and ND S models but not the ND NR-A). Note that this can cause events to not generate if there aren't any cars from that game to use.
- Multiple liveries, sometimes: This is limited by my credit balance and willingness to take Scapes over and over, as well as UCD/LCD rotations, but it makes races like the GT4 Copen Race or the kart one-make look nicer when the pictures aren't monochrome.
- A small car information page for each car: It shows the information that is used to determine eligibility, so that you can see why, for example, certain surprising cars make it into the various Compact Car Series. Also, you can click between liveries, which I find strangely fun.
Known issues:
- Track maps don't show for any track that doesn't currently have a World Circuits event. Sorry about that, I just don't have a way of making them. Nurburgring 24h is a notable one, since I couldn't avoid using it as it's in GT5 and GT6.
But all the cars I use are from my garage. Every single one of them, but for some reason the gr2 ones always start with RM, regardless of being equipped with RHs. I got that they race with RM because its their default tire, so I tried to change the rest of the grid (mostly road cars „converted” to race) to RM so all the cars race with same tires but nop...these cars always start with RHs, so its always the same problem: cant downgrade gr2 to RH and cant upgrade the rest to RM. I spent a lot of time effort and credits building this grid but I simply cant have fun this wayThis tyre rules are quite complicated and can get confusing...the cars will start with their default tyres(unless you use cars from your garage for your custom race and you put them on RHs, then they will start with RHs)...so if the default tyres for gr2 cars are RMs they will start with RMs...
But if you use gr2 cars from your garage in your custom race and you equip them with RHs, they will start with RHs, but change back to RMs after a (dry) pit stop.
So if you want cars with the same tyres in a custom grid, you have two options: only use cars that come with same default tyres in that grid or use cars from your garage for that grid and put them all on RHs before selecting them for the grid.
I bet most of them would be no longer working money grinds.I think the Showcase might have a meltdown with all the Custom Race settings-cars.
Most users don't touch custom races.I think the Showcase might have a meltdown with all the Custom Race settings-cars.
Trust. Only takes one user with a couple hundred set ups.Most users don't touch custom races.
Yes so are livery creators. I bet there are way more liveries then custom events.Trust. Only takes one user with a couple hundred set ups.