Gran Turismo 7: Latest news and discussion thread

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I'm not a very professional driver. But I felt that it was dangerous when entering the corners, but the corner exits were very good.
 
The more I play with these new physics The more it seems like they took one step forward while taking one step backwards accidentally with whatever coding changes they did that ended up breaking a few aspects. It's kinda funny to see some cars uncontrollably buck and bunny hop on standing launches. 🤣
 
You have to consider that fictional circuits don’t require a licensing bill to be paid. The game is more than two years old and doesn’t generate direct income from post-release content.
But you also have to consider that creating something fictional from scratch would take longer to build than a real one or something without reference, mostly due to conceptualization and feasibility.

On the other side, I don't remember hearing that city tracks take longer to build than any real or fictional circuits. I mean, if they can get reference like that for Eiger Nordwand, they could try for city tracks like NYC, Paris, Hong Kong, metropolitan Tokyo, etc.
 
The more I play with these new physics The more it seems like they took one step forward while taking one step backwards accidentally with whatever coding changes they did that ended up breaking a few aspects. It's kinda funny to see some cars uncontrollably buck and bunny hop on standing launches. 🤣
I raced on the new road yesterday. Before the final corner the car slides with a steady rise. I didn't understand why. There was a real sense of bounce as I exited the race and slowly passed. If I drive too slowly, the steering wheel vibrates a little. Has anyone happened to you?

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One thing I will say about the changes to the track - I don't think they thought too hard about where the pit entry is on the reverse layout.

If you misjudge turn 3 on that layout slightly and overcook it, you are heading into the pits whether you like it or not, and also probably picking up a crossing the pit line penalty.
 
Went to buy two Ford Mustang GT350Rs and noticed its also sporting some Michelins (Pilot Sport Cup R2s to be precise). Now I am curious how many road cars have such specific tire model branding.
 
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It's a shame that we don't have Grand Valley, just some miserable dust bowl that happens to share the same name.
that's one way to look at it.

Another way to look at it would be the most scenic "real road" kind of circuit in the game, where you can spend hours in replay and photo mode, while still being amazing to drive due to its flowy layout and fun elevation changes.

I understand that others aren't, but I'm happy that GT7 isn't just GT4 in 4K.
 
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that's one way to look at it.

Another way to look at it would be the most scenic "real road" kind of circuit in the game, where you can spend hours in replay and photo mode, while still being amazing to drive due to its flowy layout and fun elevation changes.

I understand that others aren't, but I'm happy that GT7 isn't just GT4 in 4K.
You could see it that way, if it wasn't an awful track. It's just Willow springs with a bit of coastline.

Hours in replays would involve having to race on it, which I refuse to do.
 
that's one way to look at it.

Another way to look at it would be the most scenic "real road" kind of circuit in the game, where you can spend hours in replay and photo mode, while still being amazing to drive due to its flowy layout and fun elevation changes.

I understand that others aren't, but I'm happy that GT7 isn't just GT4 in 4K.
Grand Valley is not very scenic. PD put minimum effort into making the new environment look good. It’s super detailed below the long bridge, which you don’t really see in gameplay, and everything else there looks like a mildly polished course maker map. It needs more than a coastline to be scenic.

Eiger looks much better, although it also lacks polish in some areas.
 
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Hello folks,

I´m new in this forum. I would like to get your impressions on the new tire wear adjustments. Well, I´m not really happy. Did a test race on Sunday at Autopolis (Manu Cup) with the Ferrari GT3. No issues with the soft tires. Good lap times, tires last for the 10 laps race. Now after the update it is impossible to bring the car over the finish line. My tires are totally dead after seven laps. Anybody with the same problem? Anyway, other cars might have not a problem. I guy with a NSX had the same lap times in training and quali. However, he finished 14 sec in front of me. I was on mediums (because not possible for me to use soft as mentioned), he on soft. So it seems that the physics of the NSX can manage the tires better....no idea. Did´t try another car yet.
 
New Weekly Challenge Special Event is a Lamborghini Gallardo one-make, and I was surprised to see one of the opponent cars seems to take inspiration from the Blancpain Racing Gallardo of early 2010's GT3 racing.

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When I buy most road cars I go to the place and check out all the bits you can add. Often, those parts seem like way overkill (like the huge splitter on the front, wings are way too big, etc.). Like, would I add this huge wing to my real car? No. So I don't.

Then I see screenshots like above and they look great. I just don't have the artist's eye I guess.
 
The situation with invites is so bad, I managed to get an Enzo in a 6-star roulette before I get a single Ferrari invite. I really don't understand why they decided to implement this system of invitations in the worst way possible.

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The situation with invites is so bad, I managed to get an Enzo in a 6-star roulette before I get a single Ferrari invite. I really don't understand why they decided to implement this system of invitations in the worst way possible.

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Oh, you wonder why?

To entice you playing the game for sole purpose of roulette tickets and such.

Pretty pathetic system honestly, as if game itself can't provide content, which it certainly does, albeit could've done it better by not relying on masses that play what they've given, rather playing what they want (Looks at GT7 career structure vs GT4)
 
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Looks like PD restarted this so it doesn't say 0 no more.

But now its misleading since I'm why pass that amount.:lol:
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