- 6,293
- Canada
Fair enough, I see your point.There's a difference between not starting from scratch and building upon established models, and "the car models in GT Sport are ported over straight from GT6…straight from GT5 as a matter of fact".
What you said was literally not true. Straight porting suggests that they were carried over with no changes at all. Porting of assets in general is assumed to be without changes unless specified otherwise. It's nit-picky, but the reason people took issue was the specific language that you used.
Models that are upgraded versions of models from previous generations generally aren't referred to as ports, as there's pretty limited value these days in differentiating between models that are wholly new and models that are build upon other historical models. If a model is not identical to what has appeared in other games and meets the standards of the game it appears in, then few people actually care how the developers got there.
Perhaps then I’m misunderstanding the approach that PD took starting with GT5, and the so-called “premium models”. To my understanding, for the transition from 6 to Sport, it’s not so much that PD added more detail to the cars, rather, the PS4 unlocked more detail that was already coded in. During the whole issue over the “standard models”, I recall PD explaining that for the premium models, they were programming detail beyond what the PS3 could handle, in anticipation of future generations. The reason being, they didn’t want to get stuck in the same hole that GT4 left them in - the hole being that PS2 era models could not up used as a base for creating “premium” models. Based on PD’s approach of “1 artist 1 car”, there’s not enough hours and manpower to start the car catalog from scratch with each new console generation.
All that said, I accept that the transition from 6 to Sport was more involved than a simple copy/paste, and the same will be true for Sport to 7.
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Completely unrelated to above, not directed at Imari specifically:
Do we know if GT7 will be P2P, or have dedicated servers?