Gran Turismo 7: Latest news and discussion thread

  • Thread starter sems4arsenal
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I would think so, but we must remember this is PD we are talking about. Not everything they do makes sense. I guess we'll find out in a month whether it can be removed on the Cobra too.
Licensing will be a factor. If the manufacturer doesn't want us removing the roll hoop then we won't be removing it.
 
Does anyone know if those Nissan Z leaks from a few days ago were real?
I have a feeling that it's going to come out in a future update, since it wasn't in the Nissan dealership in the state of play.
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Or.... it could be more pricey than an R34, because reasons.

Then again it wouldn't make any sense.:boggled:
Or they cut it in preview to make a special announcement or something. Or it wasn't ready in this build shown on SOP...
 
I just hope the McLaren F1 hasn't spiked up in the value again, but I feel like it'll be a 20 million car in Brighton Antiques🥺
 
Anyway I hoped that the year of the 356 A Speedster gets fixed, but looks like it's not done yet.
The one in GTS is 1957 model or later since it has teardrop taillights (introduced in March 1957). Besides, that model (officially called "1500 GS Carrera "Gran Turismo"") didn't exist in 1956.
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It's interesting seeing the AI choose lines for the corners,Sophy is using pyshics exploits to get ahead of the other drivers,it knows the limits and the innacuracies of GT physics that's why it goes so wide on some corner entries,makes the AI even more impressive,PD kinda has to fix the issues in their game otherwise the AI will take advantage of it.
 
Hopefully not. It, the Le Man's winner and the long tail are my three primary targets. Unless someone spots an R390 GT1 in which case my priority changes.
I was wondering where R390 GT1 is. Especially knowing nice cooperation between PD and Nissan.

There should be also Panoz GTR 1 (it was in GT afterall) and Porsche 911 GT1 (race version). I hope those car will come in nearest updates.
 
It's interesting seeing the AI choose lines for the corners,Sophy is using pyshics exploits to get ahead of the other drivers,it knows the limits and the innacuracies of GT physics that's why it goes so wide on some corner entries,makes the AI even more impressive,PD kinda has to fix the issues in their game otherwise the AI will take advantage of it.
Quite ironic, since its own page says that Gran Turismo is quote a "Hyper-Realistic Simulator" :P.

But in all seriousness, good news overall, PD might finally see their inaccuracies on physics calculations, and that could translate into better physics in the future.
 
Does somebody know, if there is different in Rim wide, so not the wide setup just bigger rims are wider or something?
There is an offset option. This can make the outer rim have more lip. It’s seen on the Ford Raptor. The OZ disc wheel is more inboard than its stock flush appearance. If that answers your question.
 
There is an offset option. This can make the outer rim have more lip. It’s seen on the Ford Raptor. The OZ disc wheel is more inboard than its stock flush appearance. If that answers your question.
It's more like this not only the diameter increases from 16'' to 18'' but also the wideness (if that is correct) increases.


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