Gran Turismo 7: Latest news and discussion thread

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It wouldn’t surprise me if PD add another 30-40% more content over the titles lifespan. It’s hard for me to feel hard done by. A £70 title that deliver 20-30hrs entertainment is already value for money in my eyes.
What makes you think there will be 40% more content particularly after the last six months updates? with GTS the updates trailled off significantly in year 2 and almost none existent year 3. I take it you didn't own GTS so this game is fresh as daisy to you, and amazing value for money, how nice... for you. What if someone owned GTS, and put in 200 hrs plus on it, where is the value for them? The elephant in the room, is ruthless capitalism has mixed with our favourite pass time.
 
It's always been about the money. A pastime for us, $$$ for the companies that produce them. The bottom line IS the bottom line.

For me, it's the value for the money. As a new player without any past Gran Turismo experience, the value is ok. I understand where experienced players have a different points of view.
 
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What makes you think there will be 40% more content particularly after the last six months updates? with GTS the updates trailled off significantly in year 2 and almost none existent year 3. I take it you didn't own GTS so this game is fresh as daisy to you, and amazing value for money, how nice... for you. What if someone owned GTS, and put in 200 hrs plus on it, where is the value for them? The elephant in the room, is ruthless capitalism has mixed with our favourite pass time.
As one of the few who Platinumed GTS I’m well aware it was a shell of a game at launch. Lacking many of the fundamentals that make a true Gran Turismo, ie tuning/modification, dynamic time of day/weather, and so on. PD was engaged in damage control with a tacked on single-player & DLC content dump. It was the only way to save the game.

GT7 has had a far more typical launch. Standard monthly updates for what can still be considered the launch period. Once we move beyond this, we’ll see plans for longer-term engagement. I fully expect Sony & PD have the next 2-3 years planned out. With major landmarks to hit to keep the game relevant in the market. I suspect it will go on to play a key part with services like the expanded PS+, PSVR2, PC. Plus tie-in’s with the upcoming movie & plans counter FM’s launch.
 
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I fully expect Sony & PD have the next 2-3 years planned out. With major landmarks to hit to keep the game relevant in the market. I suspect it will go on to play a key part with services like the expanded PS+, PSVR2, PC. Plus tie-in’s with the upcoming movie & plans counter FM’s launch.
You "fully expect" with nothing to back it up though, I think many expectations based on PD's marketing PR have not been met. Actions speak louder than words and the so far it's the bare minimum they can get away with, this seems to be the 2/3 year plan. This months offering of a perfume themed duplicate car, minor layout changes to an existing track, cafe menu's that don't have races... does not really inspire much confidence. I don't mean to be pessimistic, just realistic based on what has come before.
 
You "fully expect" with nothing to back it up though, I think many expectations based on PD's marketing PR have not been met. Actions speak louder than words and the so far it's the bare minimum they can get away with, this seems to be the 2/3 year plan. This months offering of a perfume themed duplicate car, minor layout changes to an existing track, cafe menu's that don't have races... does not really inspire much confidence. I don't mean to be pessimistic, just realistic based on what has come before.
Funny that you mentioned the Dior car but conveniently forgot the three other cars that were included in the update.
 
You "fully expect" with nothing to back it up though, I think many expectations based on PD's marketing PR have not been met. Actions speak louder than words and the so far it's the bare minimum they can get away with, this seems to be the 2/3 year plan. This months offering of a perfume themed duplicate car, minor layout changes to an existing track, cafe menu's that don't have races... does not really inspire much confidence. I don't mean to be pessimistic, just realistic based on what has come before.
Hmm, I wonder how long it takes before you convince everyone on this forum 🧐
 
You "fully expect" with nothing to back it up though, I think many expectations based on PD's marketing PR have not been met. Actions speak louder than words and the so far it's the bare minimum they can get away with, this seems to be the 2/3 year plan. This months offering of a perfume themed duplicate car, minor layout changes to an existing track, cafe menu's that don't have races... does not really inspire much confidence. I don't mean to be pessimistic, just realistic based on what has come before.
What’s come before tell’s us what was planned for the first 6 months of release. Nothing more.

It’s perfectly fair to think this is the plan for the lifespan of the title. Although I would point out paid DLC arrived in GTS 2 years after release. While we’ve seen various 2.0/A-Spec type re-releases of previous titles.

PD haven’t arbitrarily decided to release 3 cars a month. Sony are in the driving seat for all the bigger strategic moves, DLC plans & associated marketing. Only time will tell how services, VR, PC & even movie tie-ins will play into that.

I find it hard to believe GT7 isn’t going to be front & centre for many of those plans.

 
I fully expect Sony & PD have the next 2-3 years planned out. With major landmarks to hit to keep the game relevant in the market.
But I'm sure you can understand given the history that some people might not be as confident that this planning even exists, or if it does that it's going to be of meaningful impact to the players. Planning, delivery and communication are not things that Polyphony is great at.
 
You're right we don't know what is planned, hopefully the game will blossom (Sophy could be a revolution), but so far the updates are not suggesting this. Purely speculation, but from a business perspective I think their motivations will be to hold back content to justify a GT8 release around the time the movie drops. Accounting trumps game design this cannot be refuted based on the vandalism done to what is a really fine game. Kaz undoubtedly has lots of creative plans for the title, but so do the greedy sales executives, and the latter seem to have more control. The question then becomes would you pay full price for a GT8 that only has minor changes from GT7, and secondly can PD be trusted to deliver on it's marketing blurb.
 
I doubt PD will suddenly break the mould and release the next title in a hurry; it's never done this before, but of course, who knows?

Just saying that IMHO it's extremely-unlikely is all.
 
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I noticed that in the Ferrari F430, you can only shift up when applying throttle. Is this a bug or is that how the real car works?
 
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kjb
The thing that is lacking in the custom races is the ability to make your own championship like in AC. Grid Legends even allows you to create a mini 4 race championship
Actually it does allow you to do that(that's what I do all the time when I play GT7), but you have to use pen and paper(or any other similar divice) to make the rankings...for some younger people who are not used to use mathematics anymore that might prove difficult, but on the other hand it gives you complete freedom in how to make the starting grids, how many races there are in the championship and how to spend the points at the end of the races...
 
Actually it does allow you to do that(that's what I do all the time when I play GT7), but you have to use pen and paper(or any other similar divice) to make the rankings...for some younger people who are not used to use mathematics anymore that might prove difficult, but on the other hand it gives you complete freedom in how to make the starting grids, how many races there are in the championship and how to spend the points at the end of the races...
Then it doesn't allow you to do it in the game.
 
Actually it does allow you to do that(that's what I do all the time when I play GT7), but you have to use pen and paper(or any other similar divice) to make the rankings...for some younger people who are not used to use mathematics anymore that might prove difficult, but on the other hand it gives you complete freedom in how to make the starting grids, how many races there are in the championship and how to spend the points at the end of the races...
If you have to use outside means to compensate for a game’s lack of a feature, then the game doesn’t have that feature.
 
Actually it does allow you to do that(that's what I do all the time when I play GT7), but you have to use pen and paper(or any other similar divice) to make the rankings...for some younger people who are not used to use mathematics anymore that might prove difficult, but on the other hand it gives you complete freedom in how to make the starting grids, how many races there are in the championship and how to spend the points at the end of the races...
The fact you suggest using pen & paper for a custom championship on Gran Turismo 7 kinda sums the whole game up:

Almost like saying - say Gran Turismo 7 is lacking in features without saying Gran Turismo 7 is lacking in features...
 
I noticed that in the Ferrari F430, you can only shift up when applying throttle. Is this a bug or is that how the real car works?
That's the "Seamless Shift" F1 gearbox at work. The same thing happens when you install the racing transmission on the 458 and MP4-12C, as well as on the W08 in GT Sport - it's part of the car's system.
 
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The fact you suggest using pen & paper for a custom championship on Gran Turismo 7 kinda sums the whole game up:
You mean, like how I have to write down which races are where because they gave us that stupid world map rather than event tiers like every other Gran Turismo game? IMO of all the un-fun or inane things in GT7, this is no. 1 for me. You just cannot escape it.

Actually it does allow you to do that(that's what I do all the time when I play GT7), but you have to use pen and paper(or any other similar divice) to make the rankings...
At least in GT Sport, you could change tracks without exiting a race. The inability to do that in 7 really spoils the continuity, and for me, the fun.
 
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Actually it does allow you to do that(that's what I do all the time when I play GT7), but you have to use pen and paper(or any other similar divice) to make the rankings...for some younger people who are not used to use mathematics anymore that might prove difficult, but on the other hand it gives you complete freedom in how to make the starting grids, how many races there are in the championship and how to spend the points at the end of the races...
That's not GT7 doing that, it's you!

That I even need to point that out is bizarre.
 
GT7 doesn't actually lack events - I just keep a written list of custom races on a notebook and write a checkmark next to them after doing it :D
That's what I'm doing too. I'm going through recreating the GTS events. The main problem is making sure I have all the cars for them.
 
You mean, like how I have to write down which races are where because they gave us that stupid world map rather than event tiers like every other Gran Turismo game? IMO of all the un-fun or inane things in GT7, this is no. 1 for me. You just cannot escape it.
They wouldn't even need to remove the World Circuits menu. They could keep it and have the Time Trials, Circuit Experience, Arcade Mode, etc. there still, but should have a separate Event Menu on the world map that sorts by event instead of location. Some of the decisions they made for this game are so baffling.
 
You mean, like how I have to write down which races are where because they gave us that stupid world map rather than event tiers like every other Gran Turismo game? IMO of all the un-fun or inane things in GT7, this is no. 1 for me. You just cannot escape it.
Gran Turismo 7 should have come with a pre-note:

”Pen and Paper will be required so you can note down where non-logical races are cause we find it wayyyyyy too complicated to tier the events in a proper original way cause we about the future…”

Honestly, PD love making things more unnecessarily complicated.
 
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I have to disagree, it does not have a barebones single player content. You can race any of 430+ cars against any others on any track in the game over any number of laps or minutes with different settings, time cycles, and weather on many tracks. There are literally millions of combinations of single player races that you can do.
If you want a game with mass appeal then custom events that take 10 minutes to set up are an add on feature, not a substitute for a career mode.

Even niche games that revolve around making custom races don't make it as tedious as how GT7 does it.
 
Gran Turismo 7 should have come with a pre-note:

”Pen and Paper will be required so you can note down where non-logical races are cause we find it wayyyyyy too complicated to tier the events in a proper original way cause we about the future…”

Honestly, PD love making things more unnecessarily complicated.
Also need pen and paper to keep track of UCD/LCD car mileages.
 
Actually it does allow you to do that(that's what I do all the time when I play GT7), but you have to use pen and paper(or any other similar divice) to make the rankings...for some younger people who are not used to use mathematics anymore that might prove difficult, but on the other hand it gives you complete freedom in how to make the starting grids, how many races there are in the championship and how to spend the points at the end of the races...
This post should be nominated for a Darwin Award.
 
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