Gran Turismo 7: Latest news and discussion thread

  • Thread starter sems4arsenal
  • 42,678 comments
  • 4,840,752 views
Thanks, but with all due respect isn't this also a thread for discussion on the latest news?
Not also, just is.

However, for the people wondering where the last two pages have gone, all the posts from the first silhouette Tweet post onwards discussing the update have now been moved to the indicated update discussion thread. As indicated.
 
Not also, just is.

Howevet, for the people wondering where the last two pages have gone, all the posts from the first silhouette Tweet post onwards discussing the update have now been moved to the indicated update discussion thread. As indicated.
Oh, I see. I didn't realise posts had been moved. I just interpreted it as you telling me to move threads, like talking here anymore was prohibited.

My mistake on the miscommunication. You may delete posts as you see appropriate
 
Dontcha think that it would be bonkers to have a track in a demo that is not available to race in the full sim?
While I think it would be stupid, I dont think it would be strange.
There have been whole games with a finished but unpolished code that have been scrapped and put together worse and THEN released.
Like, because you seem to like mentioning past games, Unreal Tournament 2003 for example.
 
People might dislike it, but I love how random the car selection seems to be on these updates, never in a million years I would expect a Jimny being added alongside a 650hp Turbo missile and a electric hypercar :lol:
 
People might dislike it, but I love how random the car selection seems to be on these updates, never in a million years I would expect a Jimny being added alongside a 650hp Turbo missile and a electric hypercar :lol:
You should expect it, because that’s how it usually goes. Only the Spec II update seemed in tune with most people’s generic expectations, but even that came with a ****** Tesla.
 
No. Just me driving round Le Mans everyday and then finding the pop in trees were not pop in anymore.
Don't some games use a gradual detail cross-fade to make the pop-in less obvious? I feel like that could be a really nice technical addition to help with immersion.
 
Last edited:
Back