My thoughts on this update, only on the main things, as I'm yet to see everything like the bug fixes and apparent QoL improvements:
Overall, a decent update (7/10). Probably the best update so far, and it should be the "average" GT7 update all months, and not most of the garbage updates post-April.
We got a new track, new to the series and also a real world track that is also very popular and a favourite of a large part of the community (especially the American community).
All 3 new cars are also praise worthy, especially the Ford, the BMW M2 is also a favourite for a lot of people, I personally also find that to be the best modern M car, and while I can understand people complaining about "another Silvia", this one is a lot more different than the already existing S14, enough so to warrant being added to the game, and it's also the more desirable 1996 Kouki version of the S14. It also helps a lot that these 3 cars are "dirt cheap" so most people can buy them and enjoy them right away.
As for the events added, again, as expected, but still disappointing. They keep their quota of 5-6 races a month and worst of all neither of them are worth a grind, so again, stuck with Tokyo/Sardegna/Le Mans since April/May.
I really can't understand why a 30 minute Gr.1 race is worth less than the exact same timed race (Le Mans 30 minutes) with easier to drive and slower Gr.4 cars.
We got 2 new extra races that can give us an extra 3.6 million if won, but with the * being that you can only win them once.
And... FINALLY, we can sell cars. The positives of it being:
-You can sell basically any car. Gifted, Used, Brand Central, Legendary, etc.
-The value of each car seems to be between 1/3rd to a bit more than half of the price of the car, depending on the car, which is not bad considering most past Gran Turismos were a set 1/4th of the car's price (but you could win them countless times as well).
-You can sell any car even if you have just one of each model, and your collection catalog (449/449 cars collected) remains the same. So you basically just have to buy the car and then sell it right away if you want.
-You can see how many of each you have to sell.
The negatives:
-The amount of clicking and scrolling you have to do to sell a car is bad. You should have an option to write in a tab the name of the car and select it right away to sell it instead of scrolling down. But since this is the same as the garage and has been since launch, it's to be expected, doesn't mean it isn't disappointing.
-You can only sell one of each car per day. ... This is to be expected as well. Because we all know what happened with the roulette glitch. But that's still not an excuse. That was their own screw up... not ours, and this is a game first and foremost, so this type of "restriction" has no place in a game like this. Not to mention that only a very small amount of the total playerbase used the glitch.
-The engine swap barely increases the value of your car (the most expensive engine, the 787B, is only a 30k credit value increase), which is not only dumb, but goes against PD's own philosophy of "keeping things realistic". A Mazda RX-7 with a 787B engine should be worth more than the stock Mazda RX-7. Again, PD wants to fight the aftermath of the "glitch" but surely the "sell only one of each car per day" restriction would be plenty enough no!?
But I guess PD only wants to keep it real if it benefits them.
Overall, the selling car feature isn't as bad as a lot of people were thinking it would be.
But at the same time, this has to be asked. Did it really take almost 9 months to make this, outright SIMPLE, car selling feature and put it in the game?
With the long ass time they took putting this "feature" (which should've been standard) in the game, one would think that they were actually developing something much different, like an online auction where players can sell and buy cars from other players but also be capable of selling their own cars normally but for much less value.
Instead... we basically just got a "sell car button" with some random value fluctuations over time, and the difference from minimum and maximum values aren't really that far apart for you to wait potentially weeks to sell a car really.
The only car people will profit from is the 911 GT1 if you have bought it (and duplicates) before it's gigantic value update from 3 million to 9 million credits. Which no one did it... Maybe 3 like I did but I intend to use all 3 (one stock, one fully tuned, one almost fully tuned without widebody for the top speed).
Still, I went from 31 million credits to 90 million just from selling each one of my duplicates and cars that I don't want (VGTs and a lot of Gr. fictional cars). So, that was a 59 million credit gain from this update.
And I still have a crap ton of duplicates to sell which will probably net me about 20-30 million tomorrow. And for the 114 NSX Gr.B cars I have, while it will take 114 days to sell all of them, this at least guarantees a 100k credit gain by basically doing nothing, which is a lot more than your average roulette prize. I'm glad I didn't get as far as some people to get 400-500 NSX Gr.Bs, because I knew PD would probably restrict this for sure, but 114 days is more or less doable. Waiting over a year to sell all those cars would be madness.