Ok...
So basically, another 1 hour of content, in 6 races, 1 Circuit Experience (easy as hell, everything on first try) and 2 Extra Menus that are basically click and collect, and not actual challenges of races or anything really.
Yet another PD clown-tier single player content update. Was it too much to ask for an Endurance race and some Championship café menus or a pack of missions?
Not to mention, another 6 catch the rabbit races, where the Gr.1 race has the leader 30 seconds ahead of you on a 10 lap race... and doesn't stop. 🤡 The only thing that made me do something a 2nd time since I wasn't expecting the Miyazono McLaren VGT to not pit (and being unfamiliar with the track on a Gr.1 car (Audi R18 Tdi) also made me lose some seconds at first, thus the 2nd try even with the same strategy I was able to win on the last lap.
On the positives:
The new Grand Valley layout got the same treatment as Trial Mountain and Deep Forest, where it stayed mostly the same but had a few changes here and there, the 2nd sector is most noticeable alongside the longer backstraight on the bridge.
To be honest, I really dig this track, it doesn't have the same feel as the OG GV, but it's still pretty likeable.
I wasn't expecting them to actually animate Elephant Seals though
The RA272 is pretty fun (a handful, as expected from 60s F1) to drive and has a nice sound. ... .... .......
And that's it.
... Oh, and I got wrecked by Sophy on the 1on1... You either nail the start and stay in front of it, or forget about winning. The other challenges are relatively easy.
I was over a second slower per lap on the Tsukuba challenge, on a slow easy to drive car car on a small track.