Gran Turismo 7 Update 1.43 Now Available: Adds Three Cars, New Races & Engine Swaps

  • Thread starter GTFan24
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I got a news for ya - Gr.3 isn't 1:1 GT3 spec , yes it got most of the cars from actual GT3 but GT always did their own classes in previous games they mixed fictional race cars with many other groups together

if you want the REAL GT3 - go to ACC or Iracing
Yes Gr3 is not a straight comparison, the classes are as mine field, take the Gr10 can't be used it's to slow against the rest of group 1, which is not surprising because they new hyper cars are a lot slower than LMPs, Group C etc, Gr4 and FwD cars, The have created a rod for there own back,
As for go play ACC, that's like saying of you want a city track go play need for speed,
 
Yes Gr3 is not a straight comparison, the classes are as mine field, take the Gr10 can't be used it's to slow against the rest of group 1, which is not surprising because they new hyper cars are a lot slower than LMPs, Group C etc, Gr4 and FwD cars, The have created a rod for there own back,
As for go play ACC, that's like saying of you want a city track go play need for speed,
Gr.1 class is straight up a mess that really needs sub categories

as for ACC: i said IF you want real life accurate FIA GT3 then ACC is for you or Iracing in that matter

i know people would like to turn GT game into ACC but that ain't gonna happen any time soon

also comparing that to a city track in NFS is kinda weird mate
 
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I really can't say I mind this selection of cars.

First off, I think we could always use more European classics, so I'm hoping the iconic Citroen 2CV isn't too far behind this upcoming Renault 4.

Next for the 2nd-gen Audi TT. I'm glad that we'll finally have all three versions, even if it's not necessarily the TT RS. To be honest, I've sort of been waiting for this model since we saw the return of the first-gen TT in a GT Sport update.

Finally, the Lancer Evo. It's only natural we get a mid-00s model after we got its contemporary, the 2004 Subaru Impreza WRX STI.

Sure, there are tons of other cars I'd like to see in future updates, whether they're classics like the Lamborghini Miura SV or contemporary like the Ferrari Sergio, race cars like the Cadillac V-Series.R or road-going models like the Acura NSX Type-S. But at the same time, I somehow feel fine with pretty much every update. I'm even a fan of the VGTs, and I wish Pininfarina would design another one that could be listed under their own brand, alongside the Battista.

Not to mention that we have no idea what else is in store. New races in World Circuits, new scapes, and at least one quintet of new engine swaps is pretty much guaranteed at this point, too. However, it'd be great if we could finally get a new mission set, as it does seem like the last drag race implies there are more like it to come. That's before we get into the 24h races that were mentioned a while ago - perhaps we'll see those in May/June, around the LM24?
 
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Gr.1 class is straight up a mess that really needs sub categories

as for ACC: i said IF you want real life accurate FIA GT3 then ACC is for you or Iracing in that matter

i know people would like to turn GT game into ACC but that ain't gonna happen any time soon

also comparing that to a city track in NFS is kinda weird mate
I play ACC, some can't the physics are step up, in difficulty and set ups and so on, GT has the pick up and play that ACC has not got for s casual player.

As for turning GT into ACC not really, GT is still a racing game/SIM and race cars are a huge part of racing there's 6 to 8 upto date GT3s not a big number, less than the number of Evos in the game.

You're comparing ACC to GT, than.me comparing NFS to GT is no different, but I wouldn't tell people to go play another game because they want something I don't agree with, With good planning PD could accommodate it's whole player base, As it stands they don't engage with anyone
 
Ahm no, I didn’t think about magic, I thought about hiring more people to model cars and finance these extra staff people (or another company if it’s outsourced) trough the extra income they have then with the DLC.
They could hire more people, even without DLCs, off sales alone. But the amount of people they are able to hire will always be limited, so the impact would be very small. And the point still stands, hiding some cars behind the DLC paywall, and others not, would be very weird to do, as the most desirable cars would be paid content, and the bad ones free.

They could outsource, and there was a rumour that they either considered it or straight up already do it. If they don't go this route, or don't go all-in on it, might be because the quality of the models isn't the same as we see in GT7.
We know Forza outsources, and the disparity in quality in quite notorious.

In the end, there are 2 ways to look at this:
-hope that in the future they develop some AI that is able to do a huge portion, or even the entirity, of the modeling process
-or, atleast for now, accept their supposed 60 cars per year (which translates into 600 cars every decade), hope that the current car models are good enough for future games in even higher resolution, and just prioritize better.
 
Can we have some more modern cars that we can actually use ? We have enough lancers and we had this TT already in GT Sport. Bring an TTrs or an RS3 or a new R8 V10…. Cmon guys… that’s lame. There are so many cars that we could get but instead we get cars no one can use and some that we already had in the game. The newest Audi in the game is almost 10 years old by today standards and where are all the power saloons? Definitely miss the RS6 and M5 of some Cadilacs or you mane it. This updates are ridiculous.
 
Don’t know why but I feel the Renault 4 will be quite fun around Alsace - being French and all.

Never expected to have a Renault 4 (obviously not perfectly, but highly assumed confirmed) and 5 now in a Gran Turismo game but here we are. Audi TTS ain’t that exciting but I guess it proves the previous premium cars of GT5/6 (and the datamine list) are still in their regards.

As for the Evo VIII/IX (I think the IX), no complaints - definitely wanted a mid 2000’s Evo to battle against the Impreza ‘04. I highly doubt a track will also appear so hopefully the cars make up for it (probably not on their own though).
 
They could hire more people
I'm afraid this could be a problem in light of recent events...

Polyphony Digital wasn't mentioned specifically but I guess it could fall under "smaller reductions in other teams across PlayStation Studios". And even if they didn't (what I hope for), they may not be in position for hiring more staff...
 
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I'm afraid this could be a problem in light of recent events...

Polyphony Digital wasn't mentioned specifically but I guess it could fall under "smaller reductions in other teams across PlayStation Studios". And even if they didn't (what I hope for), they may not be in position for hiring more staff...
Yeap, just saw this news as well. Our chances of getting any more updates have been reduced even further.
 
Can we have some more modern cars that we can actually use ? We have enough lancers and we had this TT already in GT Sport.
Massively Incorrect. GT Sport only featured the 3rd Gen TTS Coupe and the TT Cup car (Along with the 1st gen Coupe 3.2 added in a later update), there was never a 2nd Gen TTS.

Yeap, just saw this news as well. Our chances of getting any more updates have been reduced even further.
Considering this does not even include PD, what on earth does this have to do with updates for GT7?
 
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Pretty unimpressed by the TT.

The first-generation TT has an interesting development story but that was years ago. Since then, the TT has basically zero notable achievements or heritage beyond looking funky. It's not the best at anything, it never sold very well, it never really raced or won anything except for one-offs, and the cars have never been particularly good at anything. I can't even remember the last time I saw one driving around.

If I were to make a list of world cars that should be celebrated in a video game, anything beyond the first-gen TT wouldn't make the list. The first-gen Audi A4 - a pedestrian family sedan - is a much more significant car in every imaginable way, from commercial success to racing heritage, and lifted Audi out of obscurity in the North American market, yet that car isn't included for some reason. First-gen Audi A4, BMW E36, and Mercedes W202 are all significant cars during an important era for the car and racing industries, especially for those three brands as they evolved into high-luxury nameplates.

But we get a second-gen Audi TT.
 
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and only 3% or smth like that have finished 50 sport mode races. So 97% of the player base doesn't actively play sport mode. That's interesting...and I wouldn't even call finishig 50 races by being active.
I have 1270 hours on the game and "only" 100 Sport mode races.
 
how this reduces updates?
Considering this does not even include PD, what on earth does this have to do with updates for GT7?
My bad. I thought they're part of Sony. I just found out: they've became their own independent entity.
Sony's workforce-reduction isn't affecting them. Or not.


I have 1270 hours on the game and "only" 100 Sport mode races.
I am too poor to pay for PS Plus for online. Not a lot of people willing to pay PS+ just to get into Sport mode.
 
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Gr.1 class is straight up a mess that really needs sub categories
I agree. There is too much variation on where cars make their speed. The Porsche 919 is another good example in that it excels through the corners but lacks straight line speed compared to Group C cars. So in other words Group C will go flying past it on the straights and then the 919 will get stuck behind them through the corners.
This has caused so many crashed due to the extreme speed difference that I don't even bother racing Gr.1 anymore because its guaranteed to be carnage.
 
I don't think any extra capacity is on the cards, unfortunately. Pretty much the entire gaming industry has said the AAA status quo is unsustainable and is cutting budgets/payroll right now, nobody is expanding at all. If anything I'd expect output to slow down rather than expand.

Yeah probably, but my idea was more hypothetical.
But I hope PD won’t be affected, they sell well (sure others do too) and their games can always be seen as a relatively safe bet for good revenue, even more after Forza Motorsports last entry.
 
They could hire more people, even without DLCs, off sales alone. But the amount of people they are able to hire will always be limited, so the impact would be very small. And the point still stands, hiding some cars behind the DLC paywall, and others not, would be very weird to do, as the most desirable cars would be paid content, and the bad ones free.

They could outsource, and there was a rumour that they either considered it or straight up already do it. If they don't go this route, or don't go all-in on it, might be because the quality of the models isn't the same as we see in GT7.
We know Forza outsources, and the disparity in quality in quite notorious.

In the end, there are 2 ways to look at this:
-hope that in the future they develop some AI that is able to do a huge portion, or even the entirity, of the modeling process
-or, atleast for now, accept their supposed 60 cars per year (which translates into 600 cars every decade), hope that the current car models are good enough for future games in even higher resolution, and just prioritize better.

Their models are relatively future proof, details like some low poly parts (round parts that are edgy right now for example), can be easily upscaled I guess, this maybe like that right now because it’s a cross-gen title I would think. I think Kaz also stated that the current models are downgraded right now because of technical limitations.
But yeah, FM‘s car models have some real quality gaps between each other, haven’t recognized something like that in GT7 yet, and for me it’s really important that they keep this consistency in quality (and their quality is just amazing), therefor I would prefer to have less cars then some bad car models.

I don’t think it’s weird to have cars in a Paid DLC pack, and others not, works fine in Forza Horizon for example. What is „most desirable“ and which are „bad ones“ as you say, is more your personal definition and not really based on the community’s desires, these are very mixed I got the impression. I have no problem with them having to pay for something that is well crafted and is quality content, a „paywall“ is not necessarily a bad thing. In this case I don’t have the feeling to be screwed over or anything like that, if they need to put a price on it to finance this, I’m in.
But this is all just my view from the outside, I have no idea what’s going on inside PD and how their staff situation is, what their profit looks like, etc.
 
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