Because your argument also keeps treating 2 different kinds of the cars as the same, you're comparing a Mustang GT to a Gr.3 car like how someone compares a Skyline GT-R 1999 to a Skyline GT-R 1999 in Midnight Purple II. That's the way you presented yourself.
I can understand how you are interpretating this, but this isn't what I mean.
First of all, that video was meant to cement the point that you keep ignoring, not whatever argument you think I said in your head. You're thinking in your own thick skull that the fictional Gr.3 cars should not be treated the same as the GT3 cars despite the developers otherwise explaining that they were made with the same logic. They don't exist in real life, but they were made with real-life principles in mind.
Don't care if they were made with the same logic... They don't exist, period. The time they wasted on thinking about the parts and the tunes to make those cars could've been used on actual real life cars. Would it be less cars? Yes, probably, but they would at least be cars we can relate to, that we saw racing in real life.
These cars were made purely for the purpose of the manufacturer series, basically, for the .1% of players that participate in them and represent those brands. But even some brands have been shafted of their true purpose GT cars that exist in real life for a fictional model (eg. McLaren 570S GT4, yet in the game we have a fictional 650S Gr.4 instead). So, I do understand why PD made these cars as "stand-alone" cars that make up the car count. But I certainly don't agree with the way they do this at all. Might as well just pick every single road car in the game, apply some changes and now call it a stand alone car to double the car count... really... this is just lazy.
Um, WHAT?! All of the fictional Gr.1,2, & 3 cars were literally first introduced in GT Sport! The only fictional race cars introduced to GT7 are a handful, just a couple of Suzuki cars and Genesis cars.
and even if you account for Vision GT cars, once again; pretty much only a handful of Vision GTs were introduced to this game. Most of all of them were already in GT Sport.
Once again, you present a flawed argument. You think they didn't make 1/4 of GT Sport, but magically adding a few more suddenly does that for GT7.
??? You misunderstood me here. I wasn't talking about GT Sport, I was talking about the scenario of you eventually bringing up the old main title GTs, which also had fictional cars but not anywhere near to the % that GT7/Sport have.
GT Sport is basically GT7 prologue and not a main title... so... meh. When I talk about past GTs, I never take into account Sport (in the same way I don't take into account GT Concept or Tokyo Geneva or GT4 and GT5 Prologues etc).
Yup, your stance is clear, inconsistent, and uses poor logic. Got it! 👍
My stance if anything, is actually consistent... You are essentially arguing semantics with me of why I consider those cars duplicates. In the true sense of the word, they aren't, but they are in the way that they just picked up the base model and updated it with some parts and considered it a stand-alone car, when instead we could've just had the base road model that they scanned and actually upgrade it as we see fit in GT Auto. If they came up with all those parts for those specifc cars, they could've just as well implement them in GT Auto, really not that hard as the features are in the game already.
Instead, they picked up a base model (take the Mustang and Mitsubishi Final) and multiplied it by 2 or even 3 with some parts to categorize it as different cars lol. Not TRUE duplicates, but the essence is basically the same, to not have the hassle of actually using real life models, or... just for the Gran Turismo events where only a tiny minority participate in.