Gran Turismo Sport: General Discussion

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I never thought that with all the cars Gran Turismo has boasted in the past, we're looking at a possibly measly 150 cars at launch. Why so few?? I'm praying and hoping we get a regular amount of DLC cars over the next few months. Then again, GT isn't really on the ball when it comes to DLC tbh.
 
I never thought that with all the cars Gran Turismo has boasted in the past, we're looking at a possibly measly 150 cars at launch. Why so few?? I'm praying and hoping we get a regular amount of DLC cars over the next few months. Then again, GT isn't really on the ball when it comes to DLC tbh.
I don't think it's great to lose the amount of cars that gt6 has over this one, but I also don't need to have 5 versions of the same car. Cutting the duplicates is a big deal but now we get the same car in different classes. Kinda just like they had before but at least they are different enough to be a distinct model (gr.4 gr.3/GT3).
 
I never thought that with all the cars Gran Turismo has boasted in the past, we're looking at a possibly measly 150 cars at launch. Why so few?? I'm praying and hoping we get a regular amount of DLC cars over the next few months. Then again, GT isn't really on the ball when it comes to DLC tbh.

True , but let's see what happens after release , we shouldn't be waiting for content after release , but in today's gaming industry , it's the way it is. This game has a good foundation , just needs more content , and after release , we might see that , hopefully.
 
GT5's weather trailer didn't release until a day after Sony's press conference in 2010. I guess there's still a chance they'll release something in the coming days. If they don't show anything new within 2 days then it's done for. Tomorrow and the next day are Business Days of TGS where other stuff gets revealed.

http://expo.nikkeibp.co.jp/tgs/2017/exhibition/english/

Good point. Anyway, business day means that is a press day isn't it? And why Sony did the conference earlier? Is it what they do every year or just this year only?
 
I stand by my earlier post until something happens to the contrary.

"Every time a GT game is upon us, people always anticipate some sort of big news from TGS. From what I can remember, it doesn't happen."

What some of us need is just a single trailer, no matter how short it is because PD is the master of making bullshots trailer to make us here a bit excited. Also, business day in TGS starts a 21st and today is 20th so it is not started yet. Whether they came up with something new is remain to be seen.
 
I think people forget GT1 and GT3 had under 200 cars. I doubt this is the end of 500+ car GT's.

Nor do they forget the critical pummeling that FM5 took for having the temerity to do the same, as a launch title for a new console no less.

If modern consumers and critics found that unacceptable in a launch title, I can't imagine that they'll be more forgiving four years into the generation.
 
Nor do they forget the critical pummeling that FM5 took for having the temerity to do the same, as a launch title for a new console no less.

If modern consumers and critics found that unacceptable in a launch title, I can't imagine that they'll be more forgiving four years into the generation.

That FM5 criticism was kinda nonsense, and so is the GTS criticism. I'd say that after the 1000 cars willy-waving, most people prefer quality over quantity.
 
Kazunori-Yamauchi-Gran-Turismo-1024x652.jpg


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^^ Look at his Office/Studio Mixing desk and Screen. Awesome desk to work and play at :bowdown:

For those not on Twitter: - @

Lots of tweets being fired off lately with Mr Kaz himself in them. Only 26 days away now, Will they start a bigger push for the general public as people I know who have a PS4 (although not race fans) didn't know it was coming either but have heard of it! 👍






Whilst looking at something else to do with GT1 I came across this picture of a behind the scenes video with him all the way back on the original game :D
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"Ultimate"... please not another spaceship.

McLaren won't go as far what Chevy did with Chapparral. It might be some kind of GT racer like P1 GTR or something that resembles Red Bull X cars because their obsession of advance aerodynamics.

Edit :

Guys check this out! New McLaren Vision GT Car!



Yup, like what I said, a GT style race car. There is a mix of Red Bull X car as well. As you expected from McLaren they have crazed on aerodynamics.
 
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That FM5 criticism was kinda nonsense, and so is the GTS criticism. I'd say that after the 1000 cars willy-waving, most people prefer quality over quantity.

I agree that the FM5 criticism was bollocks. It was a launch day title rebuilt for a new system with around the same amount of content that such games have had since at least PS2. There were no games with equivalent or greater amounts of content on the new generation, and no reason to expect that one should (or reasonably could) have been produced.

The GTS criticism purely for lack of content isn't particularly well founded, a good game is a good game regardless of content, but considering the time and market that it's releasing into (and the rather generous interpretation of how they count cars) it's at the very least a relevant point. There are several games with significantly more content releasing at almost exactly the same time, and as such it's a very valid point of comparison and discussion.

It comes down to whether people are willing to sacrifice car and track count (and customisation, and a few other things) for the graphics, Scapes and online experience that GTS is offering as their core gameplay. It's actually a fairly interesting discussion, one whose answer will likely differ a lot from person to person and that cannot be honestly had without acknowledging that GTS has significantly less driving content than any of it's contemporaries.

Just because GTS would have seemed quite good in 2013, doesn't mean that consumers and critics can't (and shouldn't) have a different opinion in 2017.

As far as the willy-waving, as always people tend to paint it in black and white. Writing 1200 cars on the box wasn't worth shoe-horning in PS2 assets and innumerable duplicates. On the other hand, 55 cars in Driveclub was certainly quite limiting. Anecdotally, there seems to be a range around the 300 car mark where any moderately well curated list will have enough cars to keep most people entertained until well beyond when they stop playing the game. Beyond that it's simply adding more variation and exciting things to discover for the budding car nerds amongst us.

Like most things in mass market design, the best tends to be a happy medium. And failures in that regard are not something that can be pointed at the artists or programmers, but only at the managers and designers that decreed that it should be that way. Polyphony made a choice with their car and track list, and it's now on the rest of the game to prove that it's good enough to make up for the lack of content that might otherwise become repetitive and dull.

We still haven't really seen what the core gameplay mode consists of, we've only seen licenses and missions, so the core gameplay could be anything from amazing to abysmal at this stage.
 
Hardly. Takes a hell of a lot longer these days to model a car. If anything, a drop off in numbers makes more sense.
How long does it take? Please explain how 200 staff working 3-4 years only comes up with 150 cars. Do the math.
 
Guys check this out! New McLaren Vision GT Car!


I see a lot of resemblences to the Red Bull X series. The steering wheel, the front fenders, the extended rear wing... this should be an interesting concept.

Also, I wonder what the deal is with the car number... "91?" Any significance?
 
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