Gran Turismo Sport: General Discussion

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Lovely.

The paint scheme appears to based upon that used by the Hyundai i20 Rally Car.

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As a peruvian, knowing Hyundai as one of the most popular brands here, is this were real, and Hyundai would take this into a cruise tour alongside all dealerships here (just like Red Bull did last year with the 2011 F1 car for the "Red Bull Formula Lima" in different gas stations). All those dealerships would be easily, and I mean, EASILY, tourist atractions (with this as the main star)! :drool::drool:
 
The Granturismo Snapchat account was showing people playing GTS at their LA studio, seems like the build doesn't have new cars/tracks from the very brief showing.
 
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TIL Polyphony has a studio in California. Shame about the echoing though. Also, translator San was there. Engine sounds were also GT6 quality in the video. There was a car with engine sounds with mix between a 458 with race exhaust from GT6 and a Corvette with a race exhaust. Hopefully it was actually a Civic racing.
 
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Whomever is at the LA Studio, please tell us whatever you can. I wonder how big it is and what goes on there that required a studio in LA.

On another note, all in favour of GT branded Puma Driftcats or New Balance shoes, say, "I".

I'd like GTPlanet branded shoes and a hoodie too please :D Putting some respeck on it.
 
View attachment 559333 TIL Polyphony has a studio in California. Shame about the echoing though. Also, translator San was there. Engine sounds were also GT6 quality in the video. There was a car with engine sounds with mix between a 458 with race exhaust from GT6 and a Corvette with a race exhaust. Hopefully it was actually a Civic racing.

They spared no expense with the rigs :lol:
 
Oh come on, that's a bit harsh buddy.

Eh, it is and it isn't; they're not quite vacuum-spec, but I can't really think of a game in the genre that sounds worse than GTS. The recently-released direct-feed stuff from Polyphony was disappointing: the R8 LMS sounds very off to me.

It's a shame, because the audio engine Polyphony uses is obviously very advanced, with pretty convincing spatial attributes in things like tunnels. But the engine samples still sound too "clean", for lack of a better term, to say nothing of the lack of off-throttle pops and bangs, or drivetrain noise.

Of course, they still have time before release, but I certainly don't expect them to suddenly leap-frog the competition.
 
I noticed the crowd moves around some. Knowing that this isn't a wish list thread, I would personally want to see a crowd sitting at first, and when the cars come, they rise and begin cheering. That would be pretty cool, because, paired with these graphics, it would look 100% real.
I Also remember when you aproached to the crowd you could hear the airhorns, cheerings and whistles in GT4.
 

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