The point is it is not evidence and just as likely a result of other factors.
A result of, lesser content, smaller price.
No it doesn't, it can far more accurately be described as evolutionary or a change in direction or the start of a new era. It still contains more classic GT elements of previous titles than not, it just dumps a counter productive feature and enhances greatly the existing features while adding some new ones. If you ignore the car and track count I think this is the most fully features and well rounded title in the entire series. People just seem to think hundreds of hours of repetitive gameplay is greater than an unlimited amount of unique gameplay and they get hung up on the car count which wouldn't be much better even if this was called GT7 and was more familiar.
The change of direction makes it automatically a spin off. It's a step away from the original idea.
A campaign is a counter productive feature? How is that?
Did you watch the comments right to the end where he said there will still be tuning? He actually further clarified in another video where he talks about tuning in regards to race cars and setups, it was brief but what we know is the game will include this. What it will not include is modification and the ability to build an OP car. This is correct for a official FIA motorsport because as I said this is how it is done in the real world classes represented in this game, it is unrealistic to modify your car for those classes however you can tune your suspension and change Aero and diff gears. But the reality is we still don't know if Sport will finally have tire pressure adjustments or if the setups will actually behave realistically in this release.
By watching comments you mean the commeent section of youtube or the comments in the interview? Either way, it just shows there will be limited tuning. Tuning is something a lot of people loved in previous GTs, and even wanted a deeper tuning system. The tuning being so limited, will feel like a huge middle finger for some of the more casual players who don't care for sport mode.
You need to understand this, the game is not just focused on the sport mode, there are other components in this game. Sport mode is a big part of the game, no denying on that, but the game as other features that will be as much, or even more popular, than the sport mode. The casual player will just go online to play with some friends, some friendly races, drag racing, drift, etc., or head to the campaign to gather enough money to buy a certain car, and then race it online or offline however they like. GTSport, will be more for the elites, for those who want something more serious. With that said, look at the lack of content in some of these aspects and how it will affect the player base.
It is actually perfectly understandable because they rebuilt all the cars from scratch, not because it is a Sport title. Most likely because it is a VR title. It still doesn't prove this is a spinoff.
Because it is a VR title, it can't have classic cars in it? And no 90's JDM cars, classic race cars, etc.? Or is it because it is so much Sport focused, that they can't give as much variety as lots of GT fans want? I understand the reason why there are less cars, but from these ~140 cars, not a single classic can't simply be justifiable with "it's a VR title".
This is a proper GT, they don't get more proper, as long as they actually implement what they have announced well this is the best thing ever released on any console, that's a massive could be though.
It is for you and for those who just focus on the Sport mode. For those casuals that just want to tune in and tune some cars, and then drive their creations, and do some random stuff on and offline, race against hot hatchbacks and 5 minutes later drive a Group C car at LeMans against other cars of the same type, it isn't. For those casuals, there will be less to do, due to the smaller campaign, more limited tuning and customization in general.
It actually has the things that make GT GT, it just greatly enhances them and this includes the career progression because this new online progression will actually develop you as a driver and make you a better driver, it is also unlimited vs a limited offline progression, the racing will be improved and custom made for you, the career is a real one based on skill vs a fake one that simply rewards time spent playing. This is a GT with more features and the main features are improved. The success of the game will actually be an intelligence test of the fans, if the fans are intelligent they will realise this is an enhanced GT and they will try it to see what it offers. Just trying it will ensure its success because once people try real online racing a new world will be opened up to them.
It has some things that make GT GT. Some others disappeared or became so small that are not a big part of the game anymore.
And no, not everybody buys this kind of games to play competitively online, most don't even have time for that. They just want to enter in a lobby and chill, drive a little, maybe race for 15 minutes in a
not so serious way. People are not less intelligent if they want to enjoy the game their way. It's, at the end of the day, a game, made to entertain people, not taking things so seriously and even distract them from all the seriousness of their day, and they are not less intelligent for that.
Here's all the snapchat content of today (FIA conference)!. Sorry if I'm late
Some nice cars there huh!
Would be nice to know if those pods have something different or have a more recent build in them.
Either way, thanks for sharing!
![Cheers! :cheers: :cheers:](/wp-content/themes/gtp16/images/smilies/cheers.svg?v=2)