@nasanu - Yet again, don't double post. Use the Edit feature.
...
I've been thinking about this all day, and this 500 car business still leaves me with a blank. If PD plans on getting another 260-360 cars out in a year or two, there's really only three possible explanations:
- Even accounting for recent hires, the team has gotten massively more efficient at modelling cars (no more six months per car). If this is the case, one has to wonder why the game is launching with 140 cars after three years.
- They've resorted to outsourcing (which I'm completely okay with).
- They're simply exaggerating this "from the ground up" stuff, and these are PS3 assets. Possibly slightly touched up, I suppose. If that's the case, there's a whole new bunch of questions:
- If these are PS3 assets, would they be included for free? If so... why wait?
- If they're not going to be free — and I seriously doubt such a huge swell of cars would be — I expect a huge backlash from people for having to pay for old content, especially on such a massive scale.
- Wouldn't announcing this so early all but confirm this is a case of "intentionally withheld content for post-release"?
- So many PS3 Premiums wouldn't fit into the rigid structure of GT Sport's classes.
Oh, and regardless of how the models are made, if it's paid DLC, the sheer number of them means PD will have to seriously undercut the genre average of $1 per car. Otherwise, the DLC could all cost as much as a PS4 itself!
Our article on the subject is now live on the front page. Thanks again
@Yui-san!