- 357
- Singapore
I posted my impression to GT Facebook
Oh, that's great that a member thinks the same thing as me. It proves that I'm not crazy
Seriously, I hope that those who will test GTS at Tokyo Game Show (@nasanu ?) or Paris Games Week will notice the improvement
Yes, I saw your feedback. I totally agree with you and I played with a steering wheel
AI of GT6 was very very slow. It was easy to win. PoDi wanted this game to be accessible to all. But this time, they finally put a difficulty level. GTS should suit all types of players ! I hope you will have another opportunity to test GTS before its release
The environment doesn't seem interesting because it's a ranch. This is a desert.
But the track itself is really nice. The length is good, and as you say, there are hairpins, jumps, sweepers, etc. For me, the challenge was there, much more than in Tahiti Maze for example (by the way, I compared with the GT4 Version).
As I already said, I noticed the fences issue. But it wasn't as pronounced as on this video.
On build of E3, this problem has disappeared, effectively. But it came back, I think PoDi are optimizing the game.
I confirm, on this video, player choose easy mode. I'm disappointed that they didn't choose professional mode
It's something I forgot to mention in my impressions. Cockpit view is there, of course !
And I find movements, more natural, less jerky than GT6 version. I'm curious how it will go with the VR
BTW you quoted the wrong post of me replying you, i did praise your review was very objective :3