Gran Turismo Sport: General Discussion

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But why would they not even vaguely mention it in a fairly lengthy conference, even though it was listed as one of their main showcase games?

Something odd going on here.

On the official site, there is always GT Sport, just the date has changed.

GTS will be playable in TGS and there will be a stage event.

Stop stressing. Let them work. There are plenty of games to keep you busy.
 
On the official site, there is always GT Sport, just the date has changed.

Stop stressing. Let them work. There are plenty of games to keep you busy.

No stress my friend, just intrigue that the game I'm on this forum for has seemingly been 'disappeared', mafia-style, by Sony, who are hoping no-one notices :)

I would have thought that 1st party titles would get more exposure.
 
Oh come on, nothing new from TGS? You gotta be kidding me. I thought that PD would show more progress but that doesn't seem to be the case. I haven't lost faith in PD yet, however if this trend continues, I will be worried.
 
What is the stage event is a better question. I doubt it will be anything more than a bunch of demo pods with the same old demo, maybe a competition.

Maybe once that passes without fanfare people will realise the game is majorly delayed and we're not going to see anything new for quite some time.
 
The Paris Game Week is probably a better place to reveal more about the game and possibly a new releasedate. Was not expecting a major blowout at TGS because that has never been the place to reveal new things about Gran Turismo that I recall (here since the GT4 days). Europe is the place for racing games hence the reveal there last year. It's not coming this year so the Playstation Experience in December is an option also. A releasedate should be known at that point if we want the game to release in de first half of 2017 though.

But for now I keep my expectations low and play F1 2016 (and Assetto Corsa after it's being patched because it's unplayable for me in it's current form).
 
When you delay a game from a specific day to a vague year it should be obvious the delay is going to be substantial and they now don't know when it'll be ready. If they knew they just needed a few more months to finish the original plan we'd already have a Feb/Mar release date. Sony don't want to announce indefinite delays if they can help it.

I don't understand why do they need so much time for a racing game?
It's not an open world or a huge game like GTA, the Witcher... I'm honestly curious to know what's happening at Poly office. People are laughing at Sony after the Evo closure and Poly mismanagement. IMO it's so ridiculous to be that secretive...
Four words - Detailed rear seat stitching.
 
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Personally all I want is some new interviews with Kaz, I'd just like some info on what kind of a delay we are looking at, what's actually caused the hold up.
I can't see the game being significantly different to what they've already shown us, I really don't expect the delay is to give them time to reinvent GTSport into a more traditional GT game. I think if this does happen it'll be a catastrophic mistake, yet another racing game with a tired, boring "career" offline. If one thing has been clarified in my mind whilst playing PCars and AC it's that no matter how you do it, offline careers, just like the genre on the whole, are really starting to run out of steam. I sincerely hope PD stick to this online centric game. I hope that the delay is nothing more than PD simply falling behind with bug/glitch fixes.
 
I don't understand why do they need so much time for a racing game?
It's not an open world or a huge game like GTA, the Witcher... I'm honestly curious to know what's happening at Poly office. People are laughing at Sony after the Evo closure and Poly mismanagement. IMO it's so ridiculous to be that secretive...

Because game development takes a lot of time. 2-4 years seems to be the industry standard for these kind of games.

As for GTA, Rockstar is about three times the size of Polyphony Digital, so when it comes to man-hours there's still a long way to go before PD is on par with them.
 
Personally all I want is some new interviews with Kaz, I'd just like some info on what kind of a delay we are looking at, what's actually caused the hold up.
I can't see the game being significantly different to what they've already shown us, I really don't expect the delay is to give them time to reinvent GTSport into a more traditional GT game. I think if this does happen it'll be a catastrophic mistake, yet another racing game with a tired, boring "career" offline. If one thing has been clarified in my mind whilst playing PCars and AC it's that no matter how you do it, offline careers, just like the genre on the whole, are really starting to run out of steam. I sincerely hope PD stick to this online centric game. I hope that the delay is nothing more than PD simply falling behind with bug/glitch fixes.

The career mode in GT was tired and dated, offline career modes on the whole are not dead IMO, not if they're done right. I played GRID Autosport recently and I enjoyed the career, bouncing around the different disciplines, driving for different teams against competitive, if sometimes aggressive AI. The only downside to that one for me was forced drifting events, otherwise it was very fun.

As long as they keep the online mode as was advertising I don't see the harm in them adding more single player content because IMO, it needed it. There are plenty of people like me who have no interest in online-only/online-focused games. As it stood, GTS was unlikely to be purchased by me no matter what, because there wasn't enough to interest me.

Again, if it was just falling behind/glitches I feel like they would have given us a solid date right away. If you plan to do something by X, and you're running behind, you generally have a good idea how much longer it'll take and announce Y as the new date. They've not done that, they've gone from a set release day to a year. A 1-day window to a 365-day window. I feel like you don't put that sort of uncertainty in players unless it's because you really just don't know when it'll be ready. Look at all the Uncharted delays, they may have missed them but they gave months, they must've been relatively confident at hitting them. Yet PD seemingly went from being confident to hitting a day to not certain enough to even hit a month.
 
Because game development takes a lot of time. 2-4 years seems to be the industry standard for these kind of games.

As for GTA, Rockstar is about three times the size of Polyphony Digital, so when it comes to man-hours there's still a long way to go before PD is on par with them.

Meanwhile, T10 are able to get Forza games out consistently, and on time. PD don't have an excuse.
 
When you delay a game from a specific day to a vague year it should be obvious the delay is going to be substantial and they now don't know when it'll be ready. If they knew they just needed a few more months to finish the original plan we'd already have a Feb/Mar release date. Sony don't want to announce indefinite delays if they can help it.
Four words - Detailed rear seat stitching.
The most realistic graphics ever with the collision engine of Sega Rally. (Indestructible Orange plastic barriers at the rally track)
 
If you ask me this all leads back to GT5. If GT5 hadn't been so delayed, GT6 wouldn't have released at the end of the PS3 cycle. If GT6 hadn't released at the end of the PS3 cycle, they would have started on a PS4 game earlier. You get the idea. GT5 in 2008, GT6 in 2011, the first PS4 game in 2014, 2015 at worst.

Sticking to two full games a console and putting GT6 out in 2013 is surely biting them back very, very hard now. It's pushed them into a cycle that isn't going to change unless they do something drastically different.
 
The career mode in GT was tired and dated, offline career modes on the whole are not dead IMO, not if they're done right. I played GRID Autosport recently and I enjoyed the career, bouncing around the different disciplines, driving for different teams against competitive, if sometimes aggressive AI. The only downside to that one for me was forced drifting events, otherwise it was very fun.

As long as they keep the online mode as was advertising I don't see the harm in them adding more single player content because IMO, it needed it. There are plenty of people like me who have no interest in online-only/online-focused games. As it stood, GTS was unlikely to be purchased by me no matter what, because there wasn't enough to interest me.

Again, if it was just falling behind/glitches I feel like they would have given us a solid date right away. If you plan to do something by X, and you're running behind, you generally have a good idea how much longer it'll take and announce Y as the new date. They've not done that, they've gone from a set release day to a year. A 1-day window to a 365-day window. I feel like you don't put that sort of uncertainty in players unless it's because you really just don't know when it'll be ready. Look at all the Uncharted delays, they may have missed them but they gave months, they must've been relatively confident at hitting them. Yet PD seemingly went from being confident to hitting a day to not certain enough to even hit a month.
All good points about offline careers, I don't disagree completely. PCars has a very good career, the AI can be excellent at times. But the thing is, and I know we're all different, I'd clocked up 120+hrs of career within 2 months, it's still standing at 120+hrs now. Online on the other hand is completely the opposite. 20hrs or so in the first 2 months, about 250hrs now. My point is I want PD to stick to their guns. This genre is crying out for a competitive, fair and compelling online "home". I'll ask you to cast your mind back to when the FIA partnership was first announced, many people said straight away PD would need to make a dedicated game for it to work, otherwise it'd just be more fluff. I think that's right. Lastly, can I ask, if GTSport is pretty much just online and everyone who plays it says it's great and the online matchmaker works perfectly, would this change your mind about racing online? Would you then buy it?
 
If you ask me this all leads back to GT5. If GT5 hadn't been so delayed, GT6 wouldn't have released at the end of the PS3 cycle. If GT6 hadn't released at the end of the PS3 cycle, they would have started on a PS4 game earlier. You get the idea. GT5 in 2008, GT6 in 2011, the first PS4 game in 2014, 2015 at worst.

Sticking to two full games a console and putting GT6 out in 2013 is surely biting them back very, very hard now. It's pushed them into a cycle that isn't going to change unless they do something drastically different.

Yeah I think you're right, that GT6 launch timing was so bad. And all because of GT5 delays.

They should have stuck to a prologue and one full GT title on the PS3 maybe.
 
All good points about offline careers, I don't disagree completely. PCars has a very good career, the AI can be excellent at times. But the thing is, and I know we're all different, I'd clocked up 120+hrs of career within 2 months, it's still standing at 120+hrs now. Online on the other hand is completely the opposite. 20hrs or so in the first 2 months, about 250hrs now. My point is I want PD to stick to their guns. This genre is crying out for a competitive, fair and compelling online "home". I'll ask you to cast your mind back to when the FIA partnership was first announced, many people said straight away PD would need to make a dedicated game for it to work, otherwise it'd just be more fluff. I think that's right. Lastly, can I ask, if GTSport is pretty much just online and everyone who plays it says it's great and the online matchmaker works perfectly, would this change your mind about racing online? Would you then buy it?

No. My mind is unlikely to be changed regarding online play in general, no matter how well it's done. I'm an introvert gamer I guess, I will always rather play on my own, in my own time, with nothing to think about but myself and AI. When I had an Xbox 360 I bought Live for a year and it was pretty much a waste, except for a few hundred races online in Forza for the novelty I didn't really use it. My mates would come round and they'd be playing Gears Of War online, I had no interest, I'd rather play the campaign. Co-op I enjoy, but couch co-op, not online with a stranger. On PS3 I played a few games online, but never at great length. With PS4 now having a pay-wall, the chances of me buying an online-focused game are even slimmer as I won't be buying PS+ in all likelihood.

Who knows, maybe they will keep GTS as it is and bring out a more offline focused title soon after. I just don't think it's particularly wise to alienate those like me, and I know i'm not in that much of a minority.
 
Personally all I want is some new interviews with Kaz, I'd just like some info on what kind of a delay we are looking at, what's actually caused the hold up.
I can't see the game being significantly different to what they've already shown us, I really don't expect the delay is to give them time to reinvent GTSport into a more traditional GT game. I think if this does happen it'll be a catastrophic mistake, yet another racing game with a tired, boring "career" offline. If one thing has been clarified in my mind whilst playing PCars and AC it's that no matter how you do it, offline careers, just like the genre on the whole, are really starting to run out of steam. I sincerely hope PD stick to this online centric game. I hope that the delay is nothing more than PD simply falling behind with bug/glitch fixes.

Totally agree !

GTS should remain GTS.

Series really needs a new direction. And I really like this new direction.

Since I discovered online mode, career bore me. Play against real players give me an incomparable pleasure. Unless this mode is wrong, which isn't the case for Gran Turismo which was pretty complete.

I hope GT Sport will remain as it is. But I don't worry too much.

Official website still the same and Kaz seems happy about the new direction. Just read his statement on delay.
 
A more focused, motorsport driven career mode would still be a new direction for GT, away from the Pokemon Car collecting, pick an event from a list style of old. They have the cars, they have the tracks, they just need to build the structure and improve the AI.

Offline gaming is not dead. Millions of people still want it.
 
You know, I totally disagree with the statement that GT must go online-focus to survive. Looking at the market for pure online versus single player (even sims like AC quote that only 20% of the user base races online) I'd argue that GT must retain a broad and relevant single player mode to generate sales.

If you look at sales charts like vgchartz (which only partially covers sales) then neither major franchise is holding up sales, but GT is still miles ahead of the competition, despite GT5/6 seeming "stale".

http://www.vgchartz.com/gamedb/?name=forza+motorsport
Forza 4 global sales 4.4 million (Xbox 360)
Forza 5 global sales 2.2 million (Xbox One)
Forza 6 global sales 1.7 million (Xbox One)
http://www.vgchartz.com/gamedb/?name=gran+turismo
GT5 global sales 10.7 million (PS3)
GT6 global sales 3.6 million (PS3)
(yes, Sony listed GT6 sales above 5 million, but I'm compared vgchartz like-for-like)


GT6 managed to sell effectively the same as Forza 5 and 6 combined.

I'd argue that GT7 with significant graphical improvements (4k+HDR on PS4 Pro) and PSVR support would sell like hotcakes to everyone wanting to show off their kit. And the most important feature would be car collecting, simple career mode, and lots of awesome replays and photo mode capabilities.
 
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