but sadly there aren't new tracks
Personally I'm more optimistic about this game given the delay and the improvements I've seen after Copper Box event. Hopefully should have updated tyre model, better sounds and make better use of the Pro. Most excited I've been for a new GT game.Very sad indeed.
I had high hopes for this after Copper Box. Now it's all just a bit depressing. Huge PR fail.
No new tracks? Since May?
What a bizarre and excruciatingly lengthy PR gaffe this is...
How did they ever think this game would be ready for November!
No change on the Tokyo track, Poly seems quite happy with this lifeless world. Based on what we have seen, I fear some bad reviews for GT...
Hopefully, there is/are feature/s to compensate for no new tracks...(aside from cosmetic changes on the "old" tracks if there is any)
Note my comments below are to the tracks...
I maybe too hasty to come to a conclusion, but tracks are the most noticeable/large feature from old build or whatever (besides new cars), so......
My interpretations from this news (no new tracks)
1. the game is coming out soon...so they are keeping some things up their sleeves, so as to surprise later...
2. They are having serious problems with the delay and they cannot be bother with coming up with new builds at all
My guess is the latter....pray my guess is wrong
Either way, i don't think that this reflects well on them......
Another event, another round of the same content. Similar to @PzR Slim - I really don't know what to say. It's best if I say nothing at all, because I'll end up going on a mindless rant as par the course in GT discussion these days.
Very sad as it stands, that's all I can say.
Very sad indeed.
I had high hopes for this after Copper Box. Now it's all just a bit depressing. Huge PR fail.
New video (along with others from this channel) on Gt sport at the TGS. Build is different because they change the loading screen , but sadly there aren't new tracks.
Absolutely agree, before every corner i was literally terrified even touching the grass. (Croft was the worst)I can't take GT seriously with this kind of collision. Not a matter of hardware because Toca on PS1 was far better than GT, just a game design decision.
Just to not be entirely negative, the lighting on this video, and the road surface texture and detail is pretty great
Back to the drawing board PD, you've nailed the visuals but go back and figure out what racing games fans actually want in a racing game.
The problem with all things that happen right now is because PD still think their game would sell in big numbers and still giving us the same content for over years with just minor changes. If this continue, than I can see the time when GT have to say goodbye because can't promises what people want. What we want is something different, even some fans can't feel the exact difference between the latest and the previous games. If I have to give some advice than please PD, move on. Being grown up and follow the trend, hear and listen to what people want and yes, we know GT considered as the pioneer of sim racing, but that day has gone and now it's time to move forward.
One more thing, if they have to end the journey, than I would likely appreciate it because they already give us some of the best memories in our entire lifetime.
Back to the drawing board PD, you've nailed the visuals but go back and figure out what racing games fans actually want in a racing game.
GT unique strength comes from its stellar visuals, excellent presentation, and relatively great music to listen to. The gameplay, even GT5 and GT6, is actually decent fun.People pick and choose what they want based on the strengths of the game they've chosen and the weaknesses they choose to ignore.
Treating the fanbase of the racing genre as a single entity is pretty pointless, the day every racing game aims to be the same thing is the day the genre becomes stagnant. One could argue the unbearing trend to be the most realistic racing game is killing the genre slowly since everything becomes a indistinguishable mush.
Where's this generation's 'Blur'? Or this generation's 'Modnation Racers'? Where's the big money AAA releases that aren't just vested in realism? All I can hope is personally things become a bit more varied.
They had a lot of screenshots from Gamescom but like you said not on the official page and I don't see a problem with that.Something must have happened at Poly. They are silent, no screenshots from Gamescom in the official website, no article in the Pitstop blog, no new direct feed video as promised, nothing on their social media tools (not even about the delay!) and now nothing special at TGS.
No new tracks? Since May?
What a bizarre and excruciatingly lengthy PR gaffe this is...
Jesus Christ the AI is soooooooooooo bad. Not only are they painfully slow (so much that you can crash, come to a halt and still overtake them 10 seconds later) but they're also constantly bumping into each other and the player. Absolute lack of spatial awareness, not that it makes any difference with those laughable collision physics and lack of damage.
They have the game playable at TGS. Saw some vids on Gamersyde of it. Mostly same stuff we've seen, though.Something must have happened at Poly. They are silent, no screenshots from Gamescom in the official website, no article in the Pitstop blog, no new direct feed video as promised, nothing on their social media tools (not even about the delay!) and now nothing special at TGS.
They have the game playable at TGS. Saw some vids on Gamersyde of it. Mostly same stuff we've seen, though.
People pick and choose what they want based on the strengths of the game they've chosen and the weaknesses they choose to ignore.
Treating the fanbase of the racing genre as a single entity is pretty pointless, the day every racing game aims to be the same thing is the day the genre becomes stagnant. One could argue the unbearing trend to be the most realistic racing game is killing the genre slowly since everything becomes an indistinguishable mush.
Where's this generation's 'Blur'? Or this generation's 'Modnation Racers'? Where's the big money AAA releases that aren't just vested in realism? All I can hope is personally things become a bit more varied.
People pick and choose what they want based on the strengths of the game they've chosen and the weaknesses they choose to ignore.
Treating the fanbase of the racing genre as a single entity is pretty pointless, the day every racing game aims to be the same thing is the day the genre becomes stagnant. One could argue the unbearing trend to be the most realistic racing game is killing the genre slowly since everything becomes an indistinguishable mush.
Where's this generation's 'Blur'? Or this generation's 'Modnation Racers'? Where's the big money AAA releases that aren't just vested in realism? All I can hope is personally things become a bit more varied.
I did find me wanting to try the game with those cars. Driving with the top down and pushing the engine to the limit in a roadster. Perfect.Video on Brand Hatch, the driving is OK. It's really fun to watch