I don’t think it’s unreasonable to expect 10 or even 5% of the player base to participate.
i got it second hand £15 played it, was ok but i didn't like the pay to play part (PSN). went to my pc got project cars 2. and played it most nights. GT5 was the best of the gt games.me too, i sold my copy for 5 euros
Yes. The handling model is already great and the cars are fun to drive. Only thing it lacked at launch was single player content and now GT Leauge has more content then GT5. And we not going to even talk about the other single player content just League alone has more events then GT5.My question is why?
Is Sport's sales based on how content has been dribbled out better over its lifespan?
https://www.evo.co.uk/news/22774/gr...t-on-real-world-racing-with-kazunori-yamauchiMore than seven million people are already playing the latest PS4 title, Gran Turismo Sport, which takes the franchise into new territory, creating not just gamers, but competitors too.
NopeYou’re correct actually. 1-5 and 6-10 are more evenly split leaning towards the first half. Either way we wouldn’t be splitting it 1-4 because he actually said 1-3, which still points at the actual majority all picking more than that so his point is still wrong as if the consensus was actually the lower end of the spectrum. If we look at them all individually, the actual consensus would have been 5 million anyways.
Still, I do agree, it’s all absolutely pointless to even bring up something like that in the first place.
PD still has only given player count till this day. We have no sales number from them, just like T10. They’re both doing the exact same thing.
People have thought this since GT5. Every game has been hailed as a failure early on while ignoring GT never has been a huge front loaded game. It sold a ton but never broke any records for selling x amount in the first day, week, or month.I will fully admit when I'm wrong because I honestly didn't think GTS would make it this high and I posted that prediction too.
It was impossible to tell at that time if PD would stick to its word and deliver all the content it promised. Had it not been for that this game would have remained low in sales.
I'm really happy it bounced back.
The article mentions this...
https://www.evo.co.uk/news/22774/gr...t-on-real-world-racing-with-kazunori-yamauchi
Since then, Polyphony has followed the trend towards celebrating playerbase milestones. The most recent number was 7 million players, which was back in March of this year. Before that, it was 5.5 million in July 2018.
Nope what? At least attempt to make some sort of comprehensible post.Nope
I don't think we got official numbers for Forza Motorsport in some time. But we got FH4 numbers recently and the developers stated that 12 million people played the game.I wonder what Turn 10 numbers are like?
Back to 10 million please! With next GT probably having the traditional trait again (or rather, completed offline trait too).
I guess even GT7 wouldn't achieve that kind of feat unless many people are into racing games.I really doubt any future GT title will ever break 10 million sales on one console. Maybe a cross-gen GT.
That said, I really do hope I am wrong. Because a life without GT is not the same. I will keep this hobby until I die, guaranteed.
I think if they skipped making GT6 on ps3 and instead made it on ps4, let's say in 2014-2015, but without standard cars and reasonably big car list % track list, campaign mode and maybe still with Sport Mode feature, it would make over 10 million sales I bet.I really doubt any future GT title will ever break 10 million sales on one console. Maybe a cross-gen GT.
That said, I really do hope I am wrong. Because a life without GT is not the same. I will keep this hobby until I die, guaranteed.
Players not sales. The official metric both PD and PG use are players. 7 million respectively 12 Million. The 8 million copies sold is just an unofficial report iirc.But it's still amazing that it even managed to get 8 million sales, making it the 6th highest selling ps4 game!
Players not sales. The official metric both PD and PG use are players. 7 million respectively 12 Million. The 8 million copies sold is just an unofficial report iirc.
1. These are not official numbers.1- GTS is way more than 7 million players https://abload.de/img/immagine0ckel.jpg
2 - FH4 12 million players are achieved thanks to the free downloads on pc and console with gamepass (driveclub has over 11 million players thanks to the free downloads with PS plus)
3 - The GTS 8 million copies sold are confirmed by Yoshida
so playing a game that is included in a subscription (for a fee) is the same as buying it? I hope you are joking1. These are not official numbers.
2. I didn't know gamepass or ps+ are free.
2.1 PS+ is mandatory to play most games online and has significantly higher subs than gamepass.
3. He just said thanks, but didn't confirm anything. Its your assumption.
yoshida didn't gave out any number.That's what yoshida said is equivalent to a confirmation for the simple fact that he specifies that they are copies sold or you want to tell me that he gave a random number
Where did i say this?so playing a game that is included in a subscription (for a fee) is the same as buying it? I hope you are joking
GTS players are numbered in the hundreds of thousands range. The vast majority of people who buy any game stop playing it within a month.1- GTS is way more than 7 million players https://abload.de/img/immagine0ckel.jpg
2 - FH4 12 million players are achieved thanks to the free downloads on pc and console with gamepass (driveclub has over 11 million players thanks to the free downloads with PS plus)
3 - The GTS 8 million copies sold are confirmed by Yoshida
1- GTS is way more than 7 million players https://abload.de/img/immagine0ckel.jpg
1. These are not official numbers.
Not only not official - it's easy to prove it's false using PD's own data!
At time of writing this post:
https://www.gran-turismo.com/us/gtsport/user/profile/9926000/overview - exists
https://www.gran-turismo.com/us/gtsport/user/profile/9927000/overview - doesn't exist
Profiles start at 1,000,000, so there's a maximum of 8,926,999 profiles.
That's the figure to use if you want to give the most positive light on the numbers, and the one that PD probably uses to trigger any announcement. Note that they haven't yet claimed 9 million players!
Then some of those are invalid profiles for whatever reason, perhaps 400k or so. Let's round it out to 8.5 million valid profiles. (Possibly PD uses this number, it's hard to tell since announcements are delayed from whatever triggers them).
Some players have multiple profiles, so the actual number of players (ever) is somewhat lower. There isn't any good way to estimate how much lower though, so we may as well stick to equating profiles with players.
What we do have a rough estimate for is the players/sales ratio being around 1.3. This is from when there were 4.2 million players vs 3.3 million sales, and on par with other AAA games (actually at the low end of the range).
Net result is a sales estimate of 6.5 million.
Thank you for your clarification.
8,926,999 profiles is still an impressive number for a game that is not given for free
PS the problem of multiple profiles or invalid profiles is common to all games
I wonder if GT Sport has the potential to have the same figures or more of the copies sold if they're without the free monthly updates that include several DLCs for the game.
So it seems.IMO, absolutely not! The updates have almost doubled the amount of content! New players per week is declining a bit, but has been remarkably consistent, classic GT 'long tail'. Bet there's a boost when Spa finally arrives