Grand Valley Returns to Gran Turismo 7

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Circuit Experience is starting to make me hate this track lol is it me or sector 3 is just crazy hard?
 
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I don’t know if this is a PS4 thing, which I really doubt it is, but the track scenery doesn’t look finished to me. The area under the longest bridge looks quite superb, but most parts of the track have these rough transitions between grass and cliffs, clay or whatever the brown masses are. I get course maker vibes, and I cannot fathom how something like this was deemed good enough for a Grand Valley remake. After all, the old speedway is part what most fans consider to be the holy trinity of GT original circuits, and PD just goes all out molesting it after already having made controversial tweaks to Trial Mountain and Deep Forest. Clever! :rolleyes:
 
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The Grand Valley depiction in Gran Turismo 7 pretty much turns this iconic circuit into a death track, and i'm not even complaining about it. It's hilarious for me.

Strict safety standards you would encounter in any race track capable of hosting high-profile motorsport events are nearly non-existent. This is a modern-day racing venue with the safety standards of the early 20th century.
 
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Jesus. They destroyed Grand Valley. :(
Not because of the landscape/scenery, but because of the corners. They added some really stupid slow corners in some places, killing the track flow completely. Yuck... Seriously. They'd better have created a brand new track, rather than this....
 
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That‘s why it suits more classic machines. :)
Like the Targa Florio and Mille Miglia.

61TF162battle.jpg
miglia50b.jpg
 
Circuit Experience is starting to make me hate this track lol is it me or sector 3 is just crazy hard?
I didn't find sector 3 any more difficult than the other two. The key is the last corner of the chicane as once you hit the apex you are full throttle to the line, so you have to sacrifice the left hander to setup for the right hander, nail that and the time comes to you.
The Grand Valley depiction in Gran Turismo 7 pretty much turns this iconic circuit into a death track, and i'm not even complaining about it. It's hilarious for me.

Strict safety standards you would encounter in any race track capable of hosting high-profile motorsport events are nearly non-existent. This is a modern-day racing venue with the safety standards of the early 20th century.
That is just about every fictional track in Gran Turismo, and this is exactly why I love them! You can't have tracks like this any more in real life, so the games are the best place to have them. There are more games than I can count that have realistic cars going around realistic tracks like Spa or Monza. There is only a handful of games where I can race realistic cars on tracks that cannot exist anymore. The original Grand Valley would never have existed as a track with todays safety standards, let alone the costs involved to build it.
 

This is awesome, thank you! Can you make one that has the Corvette C7.R and newer Viper GTS-R?

Man, I remember watching the C7.R at Laguna Seca for the last time before they retired it and raced the C8.R. The C7.R was definitely the best and most distinct sounding GTLM car. Everything else was either a turbo 6, there was the Lexus and Ferrari but they didn't have that v8 muscle sound the vette had.. The Ford GT looks nice af, but best sound imo was that vette! And I'm not even a huge vette fan, more Viper.
 
I didn't find sector 3 any more difficult than the other two. The key is the last corner of the chicane as once you hit the apex you are full throttle to the line, so you have to sacrifice the left hander to setup for the right hander, nail that and the time comes to you.
What do you mean sacrifice?

The problem with the last corner of the chicane is once I punch it, the car wheelspins a bit.
 
Circuit Experience is starting to make me hate this track lol is it me or sector 3 is just crazy hard?

literally the entire thing is the exit speed of the chicane. you can go over the edge of the last curb to get a better angle and leave it a little faster. that's all it is.

What do you mean sacrifice?

The problem with the last corner of the chicane is once I punch it, the car wheelspins a bit.

Don't use second gear. Stay in third.
 
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As for the track itself:
A+. Once you get those turns down, it actually has amazing flow. Some of them aren't super intuitive, but the circuit experience helped me work out optimal lines and brake points to really enjoy the course, and I love the extreme changes in elevation. (hint for the circuit experience - use TCS 0, and avoid second gear).

The visuals are an A+ as well. I get that this is a piece of nostalgia for a lot of people, but friends, the old Grand Valley looked really boring and generic. This new version is stunning, just a tremendous improvement. Also, I suppose I must have my screen brightness turned up higher than other players, because I had zero trouble seeing the road in the tunnels.

As for anyone who says it's not the old Grand Valley, well, yeah, that's definitely true. I'm fine with that though.
Oh please. Are you new in the series? The original Grand Valley was a classic, excellent track, with a great combination of corners and elevation changes. The new circuit effectively ruined most of it. Different corners, including some stupid low speed ones, and different elevation changes, that makes this new Grand Valley be so different from the original one, its not the same anymore, the old circuit somehow "died", or didn't reappear at all.
You could argue that this new one will "grow" over time, but to say it is better than the original one? Thats hilarious.

As for the scenery and location... well, thats your opinion dude, what do you prefer, more of green landscape with many trees, or a more arid, dry, southern califorian one? it was not exactly generic before, it is not exactly special now.
 
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What do you mean sacrifice?

The problem with the last corner of the chicane is once I punch it, the car wheelspins a bit.
For me, it was the approach and set up taking that turn in the tunnel. Making that left turn into the chicane at just the right angle is crucial so that the right turn on exit is stable when you punch it. Was finally able to Gold the full lap at 1:49.677 after hours of trying.
 
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Oh please. Are you new in the series? The original Grand Valley was a classic, excellent track, with a great combination of corners and elevation changes. The new circuit effectively ruined most of it. Different corners, including some stupid low speed ones, and different elevation changes, that makes this new Grand Valley be so different from the original one, its not the same anymore, the old circuit somehow "died", or didn't reappear at all.
You could argue that this new one will "grow" over time, but to say it is better than the original one? Thats hilarious.

As for the scenery and location... well, thats your opinion dude, what do you prefer, more of green landscape with many trees, or a more arid, dry, southern califorian one? it was not exactly generic before, it is not exactly special now.
Did you miss the comparison videos posted a few posts up, or all over YouTube? Aside from the turnaround at what is now the north end of the course, the layout has had only the most minor of changes to it.

I get it, you're stuck in the past. It's time to get with the future.

For reference, I've been playing since 1997.
 
literally the entire thing is the exit speed of the chicane. you can go over the edge of the last curb to get a better angle and leave it a little faster. that's all it is.



Don't use second gear. Stay in third.
You take the chicane in 3rd gear?!?!
 
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You take the chicane in 3rd gear?!?!
@Since80three and @GTboyz

3rd gear at the exit of the chicane is good as long as it’s not too low in the gear. If you’re not building enough speed, be in 2nd coming out of the first turn and transition to 3rd.

Edit: I think what happens is that waiting until after the exit for 3rd, the shift itself is losing time.
 
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Did you miss the comparison videos posted a few posts up, or all over YouTube? Aside from the turnaround at what is now the north end of the course, the layout has had only the most minor of changes to it.

I get it, you're stuck in the past. It's time to get with the future.

For reference, I've been playing since 1997.
Re-check the videos again dude, definitely a lot more changes than what you say. The layout may look almost identical seen in a map, but most corners aren't. Sector 1 is a good example, totally different elevation changes and totally different cambers. Sector 2 has been completely destroyed. And of course, the last part, nothing to do with the old one.

And, proud to be "stuck in the past" if the things from the past are better, don't see any problem with that.
After driving many laps for two days, the new version of GVS, to me, is a messed up thing, far less flowing, far less pleasant, made to be more difficult and more annoying in general.
 
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@BobDx123

Wow great tip and thanks for the vid!

I was fortunate to be able to gold section 3 at 0:31.035 before knowing this and exiting the chicane in 2nd and shifting into 3rd on the out, so Im curious to know what time you got on the full lap?

Will be trying to exit the chicane in 3rd on my next run.

Edit: I made my circuit experience replay public to view in my profile in GT7 user name “Since80three-“
 
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Re-check the videos again dude, definitely a lot more changes than what you say. The layout may look almost identical seen in a map, but most corners aren't. Sector 1 is a good example, totally different elevation changes and totally different cambers. Sector 2 has been completely destroyed. And of course, the last part, nothing to do with the old one.

And, proud to be "stuck in the past" if the things from the past are better, don't see any problem with that.
After driving many laps for two days, the new version of GVS, to me, is a messed up thing, far less flowing, far less pleasant, made to be more difficult and more annoying in general.
shrug Maybe your version of the game is different from all of the videos and my own personal experience. I can't know for sure.

If you're stuck in the past, you should stay there and not bother us here in the GT7 forums, which is clearly the present.
 
What do you mean sacrifice?

The problem with the last corner of the chicane is once I punch it, the car wheelspins a bit.
Maybe not the best word. What I was trying to convey was that you really have to compromise your line through the left hander more than what I would say is conventional to get the right line and the speed out of the right hander.

I could post a video with a short breakdown on it if you would be interested, don't know if it would help any more than other videos on the corner already posted though.
 
Maybe not the best word. What I was trying to convey was that you really have to compromise your line through the left hander more than what I would say is conventional to get the right line and the speed out of the right hander.

I could post a video with a short breakdown on it if you would be interested, don't know if it would help any more than other videos on the corner already posted though.
I'll see what I can do about the line on the 1st corner. This is more of a skill issue on my end lol
 
Re-check the videos again dude, definitely a lot more changes than what you say. The layout may look almost identical seen in a map, but most corners aren't. Sector 1 is a good example, totally different elevation changes and totally different cambers. Sector 2 has been completely destroyed. And of course, the last part, nothing to do with the old one.

And, proud to be "stuck in the past" if the things from the past are better, don't see any problem with that.
After driving many laps for two days, the new version of GVS, to me, is a messed up thing, far less flowing, far less pleasant, made to be more difficult and more annoying in general.
Typical stubborn forum member who will never try to conceed something and reach some kind of middle ground (and I did)
You guys need to learn how to discuss in a friendly, civilized and educated way.
Bye
 
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This is the discussion thread for an article on GTPlanet:

Grand Valley Returns to Gran Turismo 7

Legendary original circuit Grand Valley will return to the Gran Turismo series this week, with the course included in the already huge v1.29 update, due February 21...
the track sucks.
original was better...
grandstands and everything..
real circuit feel to it..

this new version is just a ripoff ridge racer track with a dash of realism of a area of would there be races there? typical shallow for the american market...

no..

gran turismo has lost its magic legendary track died in re-birth, pd disgrace.

may the original rise again.

kaz... your team ****ed up!
 
I'll see what I can do about the line on the 1st corner. This is more of a skill issue on my end lol
Lion-Face posted the key information: when coming out of the tunnel, slow down into the left-hander, do not try to go through it as fast as possible. Instead, make sure that you stay on the very inside of that left turn. Then, earlier than it feels correct (to me anyway), turn into the final right-hander and accelerate as soon as possible. You can use the two red poles at the inside of the left-hander as a reference for when to turn right. You can also cut the final right-hander a bit, but not too much as it will upset the car.

The key to gold in this sector is this final right-hander. If you don't get it right, you lose time on the whole way to the start-finish-line, and that will cost you the gold.
 
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